Quoted By:
Clairvoyance:
Priority to all Psychic moves
Primary Moment:
Priority to all moves
Fair Play:
Cannot have any move used on it when its being switched in, this basically means this pokemon can switch into anything and never be hit so trying to predict is useless.
Breaking Point:
Super effective moves deal double damage
Density Break:
The defense stat of any pokemon facing the user is 0 until the end of the turn.
Clearing:
Entry Hazard moves are no longer possible as long as the user is on the field, all entry hazards are also nullified.
Magic Burn:
The burn status of this pokemon halves special attack instead of Attack.
Absolute:
Secondary effects of all moves are always at 100 percent.
Curse Toxin:
Pokemon poisoned by the user have the base power of their moves reduced.
Pure Warrior:
Pokemon can only use attacking moves when the user is on the field.
Soul Leech:
Anytime an opposing pokemon heals via anything that healing is sent back to the user.
Intangibility:
For the first two turns physical moves have no effect on the user however it cannot attack during these two turns.
Spatial Rip:
Skips the foe's turn even three turns.
Prepared:
Hold two held items
Master:
In a multi battle until ally pokemon faint this pokemon can never be targeted.
Perfect Force:
The moves use by this pokemon cannot be resisted.