>>35178238Instead of leaving crits more or less completely to the RNG gods, replace it with a more skill-based system based on timing or something (but still with some straight up RNG to it so it's not completely exploitable). I'm not sure how they would do it though. Maybe a sort of timing minigame, but that would probably irritate people to have to do it over and over.
But yeah, "making your own luck".
Prediction is absolutely a skill, so ignoring that one.