>>35675778>>35676048>>35679509Honestly, a lot of the more popular elements games sort of run that way, I've noticed. I did a video series on Uranium when it came out and the whole series was plagued by issues involving the game running like shit. Mind you I've played way more advanced shit than Uranium and done videos of those games, too. So it's pretty clear that it's elements that has some serious problems. These frame rate issues are on top of the games often having tiny windows that can't be full screened or having all sorts of other issues involving the size of the game files. (The biggest bummer is that the games are usually still pretty good, they're just woefully unoptimized, so if you want to play what might be a legitimately good game you have to deal with slowdowns and shit.)
https://youtu.be/XB5tDeKo8fwSkip to about 20 minutes in to see some frame rate issues and some tile set issues, too.
Also, the native version of the game didn't support full screen, so I had to go out and get a fix for that. The fix just upped the native resolution, which mean the video still had a huge amount of dead space on either side of the action. Took us until episode 54 to fix that.