>>58418943>Ohmori games haven't really landed this immersion and intention. It feels like everything is highly accessible, but there's nothing to show for it or even do as a result. Does that make sense at all? I feel it's a gamefeel thing that makes more sense after all of my hours in pretty much all of the games.Loads of Ohmori's decisions behind game design have been actively trying to erode and destroy things Masuda forced the franchise into for so many years that casual players objectively just do not like dealing with. Tons of mechanics introduced to offset IVs, EVs, Natures, the Move Relearner, permanent HMs needing the Move Deleter to remove, HMs in general being gone now. That should really go to show a lot of the technical nuance in the games was actively unappealing to a wider demographic only interested in catching the Pokemon in the first place, or whatever theme park story they wanted to tell
His problem is his side content is unfulfilling and uninteresting. Just more battle sim shit. Whoopie. Same shit is happening to fighting games though, it's all focus on battles now with little way to experience fun down time that would make the world feel developed outside just being a simulator. Pokemon is luckier it's an RPG and actually has a story, but the variety of the newer games have gone down with the sharpened focus on pvp