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there's a bunch of passwords for the game, conveniently listed in a spreadsheet linked in the game's forums
here's a list of them
first up is the QOL section
>mintyfresh, mintpack
start with 5 of each nature mint
>freeexpall
start with an exp all
>shinycharm, earlyshiny
start with a shiny charm
>freemegaz
start with a mega z-ring, for those who disliked rejuvenation locking it behind 14 badges and several obnoxious and/or broken segments
>easyhms, nohms, hmitems, notmxneeded
allows using HMs if you have the required badges, without needing a pokemon that knows the HM
>earlyincu
gives you an incubator early. probably for breeding autists
>powerpack
gives every EV training item at the start
>nopoisondam, antidote
disables overworld poison damage
>nodamageroll, norolls, rolls
for compfags allergic to RNG
now for difficulty passwords
>litemode, noevs, emptyevs
sets opposing EVs and IVs to 0
>nopenny
reduces prize money by 80%
>fullevs
all opponents have 252 EVs in each stat and 31 IVs
>noitems
disables bag item usage.
>nuzlocke, locke, permadeath
if a pokemon faints it's forced into a box and cannot be withdrawn
>moneybags, richboy, doublemoney
doubles prize money
>fullivs, 31ivs, allivs, mischievous
fixes every player pokemon's IVs to 31 for those allergic to f12 mashing
>emptyivs, 0ivs, noivs
fixes every player pokemon's IVs to 0 for masochists/making litemode slightly more balanced
>leveloffset, setlevel, flatlevel
allows offsetting levels by an integer
>percentlevel, levelpercent
allows increasing/decreasing levels by a percentage
>stopitems
removes opposing trainers' bag items to make fights less irritating
>stopgains
prevents EV gain from battles
>noexp, zeroexp, 0EXP
prevents EXP gain from battles
>flatevs, 85evs
makes every opponent have 85 evs in each stat
>noevcap, gen2mode
removes 510 combined EV limit for player pokemon