>>20120756This team in triples, you pretty much can't lose since the AI is stupid when a lvl 1 Pokemon is on the field, got me to 200 easy.
Greninja @ Life Orb
Ability: Protean
Level: 50
EVs: 4 HP / 4 Def / 244 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Surf
- Ice Beam
- Grass Knot
- Mat Block
Aron @ Berry Juice
Ability: Sturdy
Level: 1
EVs: 36 Spe
Timid Nature
IVs: 0 HP / 0 Atk / 0 Def / 0 SpA / 0 SpD
- Protect
- Endeavor
- Toxic
- Swagger
Garchomp @ Focus Sash
Ability: Sand Veil
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- Swords Dance
- Rock Slide
Tyranitar @ Choice Scarf
Ability: Sand Stream
Level: 50
EVs: 4 HP / 252 Atk / 4 Def / 4 SpD / 244 Spe
Jolly Nature
- Rock Slide
- Earthquake
- Crunch
- Dark Pulse
Gyarados @ Safety Goggles
Ability: Intimidate
Level: 50
EVs: 12 HP / 252 Atk / 4 Def / 4 SpD / 236 Spe
Adamant Nature
- Waterfall
- Ice Fang
- Dragon Dance
- Protect
Aegislash @ Leftovers
Ability: Stance Change
Level: 50
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Shadow Ball
- Flash Cannon
- Substitute
- King's Shield
Here is an example of everything going right.
629W-WWWW-WWW8-KSZ4
I have almost lost a couple times though, this was the closest call iirc.
YRVW-WWWW-WWW8-JVEJ
Basically fast electrics and Choice Scar Garchomp/Terrakion are huge threats.