>>22335426>>22335486>>22335488The other two switch without incident. The third one succeeds as well, and the attack rocks the ground. Some things readily become apparent.
Those tunnels were well fortified, dug by inhuman hands and secured with materials that enhanced the strength of the sturdy mountain rock. Even so it was still
super effective, and that meant it would do some work. Chitters and screes droned maddeningly through the valley during and after the attack. It was hard to see how many of those bolt holes had collapsed, and how many spiders were beaten - doubtlessly some were just rerouted. Even so EQ was the most logical choice in this instance so those attack points were spread out to minimize overall damage. IE, no one hit ko across the board. But the incoming fire did seem to lessen.
"Not bad! Do it again!" The soldier called, blanketing the valley in more shocking web. He himself stepped into sight now from a crevasse well out of there reach, holding in his hands a number of pink vials. "Let's add some spice to this fight!"
As that was said, he hurled the vials at the group to smash amongst them in stinking pink mist that stained the 'snow'.
Then he reached for his radio and clicked it on. "Pain to base. Give me a round of P-1 shells. Danger close, we're ready!"
> Same stuff on electweb> If hits, those vials are bug pheromones and 3 will be a hit for bug types for 5 turns.> Spiders also have compound eyes, so 1 will hit for them too. I'm just a tard and forgot it.