>>37391800I see the issue, they won't look good if they're resized by the engine... (pic related)
I probably have a solution involving the .zoom property of the viewport in order to prevent from having to resize everything (all the UI) but it'll somehow will break the mouse system (the coordinate will not be correct).
Otherwise it's possible to display the game with a native resolution of 640x480 but you'll have to remake all the UI (which is not great to start).
What would you prefer ?