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1st e4 clearance on my 2nd ng+
>machmona
even without moxie is incredibly strong. I ran it with spook out/bulk up/drain punch/elbow drop. Ghost/fighting typing is great, and it comboed as ez revenge killer w/ spook out or bulk up sweeper
>slugfugg
strong defensively but kind of bad typing, the ground weakness in particular was obnoxious considering how common eq as coverage is. Ran it with slime gulp/recover/toxic/liquidation, and with sap sipper. Slime gulp was useful for mons that really benefit from abilities, like baddon or mozzamazel in the champ fight
>Tripsius
completely ridiculous mon. went jolly with check em/bullet seed/icicle spear/volt tackle and kings rock. You have a bunch of multihit moves to give coverage, and check em using the highest stat enables you to go phys offensive and get the most out of them. With kings rock this thing is pure cheese and great fun
>Mantrake
wanted something that at least resisted ground/electric type moves due to having a pretty big weakness to them (half the team weak to ground) and settled on this for reasons listed earlier in the thread. Hits like a truck and big sweep potential with dragon dance, although it was the weakest member of the team and really didn't get to do much due to how late of an addition it was.
>Mozzamazel
Almost semdemen tier wall. More weaknesses but has great resists, and gooey makes it useful, although it will be ridiculous once it gets water absorb. will o wisp to burn phys attackers and recover/moonblast/heatwave to deal damage and recover
>Mimimie
great fast special attacker. I went for degenerate wring out/nasty plot/psychic/surf, w/ the shell bell for some recovery, although i don't wonder if going specs/scarf and running water spout instead would be better once it has proper ev training.