>>5633132>Somewhat rareI don't need a play by play of every fight in the tournament
>Strategic elementsJust like high level play of normal pokemon battling without the constant switching, having a cool moveset
>No dodging/friendship modifiers constantlyThey can be used once every 10 fights but they should be uncommon and earned
>Expressing the inner thoughts of the pokemonThis can be done through text or just through their actions
All this is mostly the same as normal fight scene writing, it's a struggle in most non-visual media to make a fight entertaining