>>54723420>DifficultyEasy for most of the game, then spiked hard at the Faemie gauntlet, simply because of the amount of battles, with the only source of healing being healing items and the Realidea System's funtion for that gauntlet. Difficulty went back to normal immidietely after that.
You can get broken shit like Gyarados and Gallade very early in the game, and other fun shit. not to mention the Mimikyu hood being absolutely busted
It was very nice to not suffer on boss battles in this game
>Misc.Shitting on KANTOOOOOOOOOO was always entertaining
Unique dialogue for almost every single trash can is weird, but it was entertaining wathing them get more schizophrenic as the game went on
Most of the minigames were pretty fun at best and not terribly obstructive at worst
Cucking the green haired faggot was always great
Most trainers in this game are generated ingame using rpg maker, rather than putting them all in the trainers PBS file and calling for them when needed. It's weird as fuck and seems to have lead to 90% of the generic trainers seemingly having 1 of 5 or so victory dialogues.
Overall, I had a lot of fun, would recommend playing, especially if you need a break from "Difficulty" games/romhacks, as this was a great break for me