>>43834529Yawn. Shots of mons in movement will make them look bad because you clearly see the splicing. Not so much when you see the whole thing animated.
It's like taking a shot of an inbetween frame of an animation work and calling it bad because the characters look off model. It's supposed to convey movement and it isn't as noticeable as retards say it is.
Pic related is a perfect example of cherrypicking to make your "animated sprites look like shit" argument look good. That's not how the sprites actually look in game.