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Originally I planned for this to be another new moves and abilities thread, but figured I'd expand it to anything new that people would like to see. I'll start with a few move ideas.
• Sword of Justice
Normal
Physical, makes contact
5 PP
- BP
100 acc
- Deals a set 75 damage
- Boosted to 130 if the target has a type advantage over the user
• Cherry Bomb
Grass
Physical
15 PP
20 BP
90 acc
- Hits 2 - 5 times
- 10% chance to Burn
• Corrode
Poison
Special
20 PP
75 BP
100 acc
- Super-Effective to Steel-types
- 15% chance to lower defense
• Obsidian Cutter
Rock
Physical, makes contact
15 PP
80 BP
95 acc
- High crit chance
- 10% chance to Burn
• Rusty Slash
Steel
Physical, makes contact
15 PP
70 BP
100 acc
- 20% chance to Poison
• Shield Bash
Steel
Physical, makes contact
15 PP
60 BP
100 acc
- Damage is calculated using the user's Defense stat
• Time Bomb
Steel
Special
5 PP
120 BP
100 acc
- Lays timed bombs on the opponent's side of the field which explode after three turns