>>34685584Have a few more ideas since i hit text cap
>higher tier potions are less effective>all pokemon now can learn Utility moves that are solely for traversing the overworld, these are obtained by paying tutors in every pokecenter or gym leaders teaching your pokemon them as a reward for winning. Would include stuff like Teleport and Strength>PCs now replace the Move Relearner, allowing for far more flexible movesets. Collecting enough badges adds more features such as Tutor Moves and Egg Moves>you have the option of riding a bike/your own pokemon, which would be pulled from your own PC. The bike has a basket that a shouldermon could ride in>legendaries are much harder to find, are now more standard boss fights. After beating them they are weakened enough to attempt catching like all other pokemon>many pokemon are given more HP in an attempt to make pokemon in general less frail>New Game Plus that locks all of your healing items away and sets every PC pokemon to level 1, but allows the use of said pokemon in the new run. This would start out easy, but quickly become much harder. You would be able to start the game off with fully evolved pokemon with your old hold items.>pokedex now gives actually useful info such as evolution methods, general stats, and possible learnable moves>trainers will switch out of unfavorable matchups>more dynamic animations for battle as opposed to standing/hovering in place>PSS returns>overworld trainers have, on average, 3 pokemon, where more major fights would have 5-6 pokemon>ability to affect stats past BST and EVs for ingame play so shitmons can finally be more usable in some capacity>different shiny variants>Champions ace is a shiny