>>54310856You could start by working on what needs to be objectively fixed instead of subjectively. Like how newer games are always released by Bethesda's ghost devs, lol. Looking backwards into the past with rose tinted safety goggles is how we got to where we are; it's alright to take some things from what came before, but you can't just copy it wholesale. It's gotta be new AND good, and despite what /veepeepee/ says, that is possible.