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Here's a dumb conversation topic. What are some dumb little homebrew rules you add to your runs?
Not the big stuff like "I call it a ____-Locke" but the little things that you could apply to any run?
One of mine:
>The Avenging Clause. If a wild pokemon knocks out one of your party members, you can't capture it, you must knock it out, but you get a second shot at an encounter on that route (or not depending on how I'm feeling that particular run)