>>52912423Some closing notes:
>Pokemon can have up to two statuses inflicted, but tiers count towards the status. For example, something can be Drowsy + in Burn I, but Burn II cannot be accompanied by any other status. Only exception is Toxic, as technically that is tier III. I don't know, still workshopping this shit.Am I retarded, or would any of this work? I feel like I'm reinventing a lot here, but making status something that can be interacted with outside of simply rolling dice seems like a good decision to give better tools to players. Did I break anything with these implementations?