>>57046002Yeah actually. A game boy game made for a 16bit system sold 16m while other games that attempted to use every byte of that 16bits afforded to them sold 1.76m and under a million respectively. All you had to do was look at the past dispassionately CJ, it would have told you all you needed to know about the modern.
'Course, this is playing by your assumption I'm a graffixbabby retard like you who just CAN'T accept a kid's game doesn't need to worry about bleeding-edge graphics to sell games to kids. I'm not, so the graphical presentations of late have no bearing on if I'm going to enjoy the game I play. What matters is the gameplay loop and since it's the same loop since Gen 1 rehashed every three years, it hasn't lost me yet.