>>45266929>It's a game about 10-year old children.Completely irrelevant considering there are plenty of adult characters, which also are just slightly bigger than the children because Sugimori drew midgets at the time.
>Also, the actual diameter of a Pokeball is never truly stated. There is no reason to believe they are bigger than every single piece of artwork shows.
> The difference between its overworld graphics and in-battle graphics are obviously to make it more visually interesting. No, they are big in the overworld simply because they didn't know how to make interactable small objects at the time. EVERYTHING is character sized. People, rocks, trees, items, everything.
>Which is good, because it's obviously meant to be mysterious in origin, unlike Amoongoos which just randomly "looks like a Pokeball".Contradicting the info you give yourself is not "good", it's retarded. Foongus and Amoonguss work because they're much smaller creatures. Also realize that "it looks like X because mystery" and "it looks like X for reason unknown" is the same fucking thing.