>>51479664Yeah it's a double-edged sword, just like you said, it's a way more intimate experience compared to the regular way of playing the game, but just like this anon said
>>51479560, it also goes directly against a core principle that Tajiri left behind as a concious design decision to keep the pokemon brand squeaky-clean, something that the TPCi religiously maintains to this day as a way to keep pokemon the most marketable video game series possible, which in turn dwarfs their need for innovation in their games.
>>51479945This anon quoted how BotW went in various directions and different iterations during development with a lot of trial and error involved, contrasting with how mainline pokemon games and their overall design feel like first drafts, something that got worse with the Ohmori era. Experimentation goes against the idea of the status quo that the TPCi wants so much to vehemently keep up and so the devs simply choose to not delve too much into creative territory or concepts that would mess with the brand's image, that's why even the most recent "formula-breaking" games, if you could even call them that, are still firmly engrained in the way the quintessential pokemon game would look like, in an almost stereotypical manner. Nuzlockes are exclusively a fan-based way of vision on how to play the games in a experimental way, but this is a differing vision from what the executives want so it simply gets shafted from the spotlight as a way to impede it from being iterated upon by the devs themselves or other fans, they have an iron-grip on the direction the games take.