>>37064425It's time to give casualfags a grim revelation
Ken Sugimori on balancing Pokemon designs
https://nintendoeverything.com/ken-sugimori-on-balancing-pokemon-designs/>Ken Sugimori has been working on the Pokemon series since the very beginning. In the Pokemon Ultra Sun & Ultra Moon Essential Setting Information book that came out in Japan at the very end of last year, Sugimori spoke about how he goes about balancing designs when finishing up Pokemon. According to Sugimori, he may “try adding something uncool to a Pokemon that is too cool, or I might add something cheerful to a Pokemon that is too serious.”>The technique I often use when finishing up designs for Pokemon is to “keep the balance.” I might try adding something uncool to a Pokemon that is too cool, or I might add something cheerful to a Pokemon that is too serious. I spoke about making friendly designs earlier, but what I actually do is take something cool and make it less cool. [laughs]>I often tell members in charge of design to “take away from designs that are too cool,” but that is probably a sentiment that is difficult to grasp. What’s cool and what’s not is all subjective in the end. To put it extremely, my job is to get something that would look cooler if it didn’t have this or that on it, then put it in on purpose. [laughs] Basically, if it looks too cool then it takes away from what makes it memorable for the players.>Going by my standards, this is the correct way to design Pokemon.