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> a PMD styled game (in a sense it is focused on pokemon) where human are on background stage mostly. You control multiple mons on some quest (plenty of space to come up with any lore explanation, some magical pokeball that can keep a few of them at once and release/recall/whatever)
> gameplay is similar to 3rd person action/exploration see Breath of Wild, Assassin Creed, NuGoW, etc - you have whole interconnected world to explore, cities, etc
> you directly control multiple pokemon with different abilities, some are battle abilities, some traversal
> you can switch any pokemon at any time, battles are active as well and seamless. i.e. you can pick fast runner pokemon to traverse and once you meet enemy you can quickly switch to predefined battle mon and pick u a fight, in fact, you can even leverage the velocity and execute some move that can use it
> in fact, a lot of special moves and finishers are tied to the mechanic where you can combine moves from multiple mons to complement each other i.e. first you splash some enemy with water as Vaporeon and then quickly follow up with Jolteon's discharge
> you also can fight background human and their mons, who think you are a wild bunch and tries to capture you
> some abilities are unique and used for interaction with the world in a different way, for example, you start as a single mon and until you find a psychic you can't really shop in human shops or take on quests form humans (a scripted acquirement)