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The postgame sees the city free of all Pokemon, but more full of people. The special zones unlocked through the story missions are now where all the Pokemon are divided, including many species that can’t be found prior. For example, Larvitar can’t be found in the city or the desert zone during the story, but can be found in the desert zone after the game. Trainer battles are more common in this game, and you can actually apply some of the filters from your camera to them. There are only about 15 or so new Mega Evolutions, including the Kalos starters, XYZ legends, Dragonite, and Raichu. There are no regional variants or new Pokemon outside of Arrinieu. Faba from Sun and Moon is in the game as a recurring character, but it’s not really clear if it’s his younger self or a time warp situation like the Arceus game. There will be a free update in the late Summer that adds a new zone containing the Battle Maison, as well as the mega stones for the Hoenn legends, Diancie, and Mewtwo. The final game developed for the Switch is called “Pokemon Tale”, which takes notes from the Mystery Dungeon and Detective Pikachu series. The game sort of resembles Animal Crossing, featuring the player arriving at a ranch as the new Pokemon in town. Many different Pokemon can move in and out of the camp, which combines with 12 player options (Pichu, Igglybuff, Machop, Azurill, Ralts, Shinx, Axew, Fletchling, Bounsweet, Impidimp, Frigibax, Alolan Geodude) to make infinite possibilities when you play. You can befriend Pokemon at the camp, you can battle, you can explore beyond the camp for treasure, and of course you can customize your house. With different random events cropping up, you’re always in for a surprise while playing your way. While designed for casual players of all ages, the game is full of little details that super fans will love. Releases this fall.
These are the two console games that will be featured this Pokemon Day, but in less detail than I’ve given.