>>11969613Completely agree. Posted this on the Smogon forums, might as well post here.
I think the entire point system needs reform. I think laddering should be an achievement, not something you can do in an afternoon. Not only that, but it's a bit silly that after a few losses, you're pretty much screwed in terms of laddering. The way points are given at the end of battles needs to be more standardized.
I propose an entirely new system of PS.
Instead of 2 ladders, you have 6.
0-499, 500-999, 1000-1499, 1500-1999, 2000+
Once you make it to a ladder, you stay there. If you keep losing, you stay at the lowest possible rating in that ladder. The points would be distributed Max gain 50 min 15, Max loss 50 min 15. This way you could always ladder no matter how unlucky you've been, but you still wouldn't be able to blitz through to the top tier. This would also prevent the need for people to make multiple accounts (unless you want to, but you would have to start from the bottom).
Of course, this would only be done for OU,UU,RU,and NU as they would be the only tiers that would have enough people to pull this off.
I get that it would take a long time to reach 2000+. That's the point. Again, this should be an achievement. Everyone on the 2000+ would be displayed on a leaderboard in order of rank, which will give players incentive to get good enough to have their name up there someday.
Also, on a bit of an off note, as long as we're discussing ladders, I would like to suggest a "test" ladder for each tier, where people can play unrated matches testing their teams before they take them to the ladder (or just have fun).