Ability: Translucent
>Physical attacks do 20% less damage
>Special attacks do 20% more damage
Ability: Hindsight
>If the same move is used on the Pokemon twice in the battle, the user's Pokemon will resist it by 20%
Ability: Blind Fury
>When the Pokemon's health goes below 1/4th, the attack and special attack stat double, but the accuracy is cut in half (moves like Swift and Aerial Ace are 50% accuracy)
Ability: Slow and Steady
>This Pokemon always goes last, but it's moves do 20% more damage
Ability: Coward
When the Pokemon's health is below 25%, it can switch out under any circumstances, ignoring moves such as mean look, and is not affected by Pursuit
Ability: Last Laugh
>When hit with a changing move like U-turn or Dragon Tail, the attacking Pokemon takes 1/6 damage