IF YOU ARE NEW PLEASE READ FAQ HERE:
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php?showtopic=159 Wiki:
http://capx.wikia.com/wiki/CAPX_Wiki Forums:
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php ?
Current Demo of the Game:
http://www.mediafire.com/?1de4t4u3yqg6z1z Current Comments Pastebin:
http://pastebin.com/raw.php?i=1XSUpMgD Right now we need:
>Design Revisions (For Pokemon with less then 66% approval rating) >Region details & Mapping >Names (Make sure to add your ideas to the wiki or forum!) >Sprites >Movepools, Stats & Abilities >All the rest of the dex info If you have constructive ideas for revisions, post them. If you're going to complain about the starters, don't.
Ideas are only as good as the person willing to execute them.
If you're working on maps, music, programs or art, please continue!
TO REMEMBER:
>All submissions are closed at this time! >Pokemon with Green Arrows are ready design wise to go in game, they can still be changed but your time is much better spent elsewhere. >The region is based off of South and Central America, but not everything needs to be Latin American in nature. >Yes, we are making this a game, and we're using RPG Maker to do it. >The dex has low quality images, check the wiki for better quality. >Spriters need to stop making the sprites direct copies of the art! They need to make sure they are facing the right way! > If you do not like a design give constructive criticism so we know best how to change it! >We are really trying to capture the spirit of Pokemon games. We want to make this a fun and enjoyable experience for any Pokemon player. Clash's art folder:
https://www.dropbox.com/sh/g0exdjc1rdlkg4z/dZAAdIcVGB Also SZ's Sugi'ed art so far:
http://imgur.com/a/X0x8e/#0
Clash !BMy7CLasHA
Gunvarrel !Oq/9NMk1yg
Anonymous
>>12258220 Crawglock has one.
No i wont add it because formatting the wiki is a pain.
Anonymous
All these fakemons suck. I'm sorry but they do.
Clash !BMy7CLasHA
>>12258220 The fighters don't have mouths anymore... :( Anonymous
Quoted By:
>that Aquanut well it looks like im not picking the water starter after all.seriously it looks like shit
Gunvarrel !Oq/9NMk1yg
Quoted By:
>>12258238 Awww, it's not that hard. Just takes some getting used to. I'll go ahead and throw it in though.
Anonymous
I accidentilly in love with these guys.>proton upbeat >neutron serious >stuck together forever
Anonymous
Quoted By:
>>12258255 theyre better off without em
Anonymous
Quoted By:
we need a skittle slum town
Anonymous
Quoted By:
>>12258292 A 'N' is kind of on the nose don't you think?
Anonymous
Quoted By:
>>12258292 They're pretty overdesigned though.
Viipii !YgQRHAJqRA
Mapping decisions don't seem to be happening. Has the Coal town and further been selected yet?
Gunvarrel !Oq/9NMk1yg
Quoted By:
>>12258255 Aaaaaaah damn it. I keep forgetting to change that. I'll do when I get around to updating the image.
Anonymous
Anonymous
>>12258292 somone wanted without mouths
probably too simple now.
Anonymous
>>12258325 No. With.
>>12258321 Can't we just get this agonizing pokemon deciding stage out of the way.
Anonymous
Quoted By:
>>12258363 i dont see why we cant have both going on at the same time.
>>12258321 Maps have been made periodically, but no actual decisions regarding them have been made. Unfortunately
Anonymous
Anonymous
Anonymous
Looking around on the sprites page and noticed there were things bothering me about Flarrapin's sprite. I know it's the last sprite that needed fixing, but it was a quick job.
Nondell !PJ.OdWT5NU
Anonymous
Anonymous
Obligatory decorations dump.
Nondell !PJ.OdWT5NU
Anonymous
Nondell !PJ.OdWT5NU
Sketcher
>>12258351 >>12258292 They strongly remind me of Sawk and Throh.
Anonymous
Quoted By:
>>12258514 Sawk has a monobrow so I can see why you would think that.
Anonymous
>>12258405 I'm the one that made those too.
What do you mean try something like that?
Expand on it? And in what way?
Anonymous
>>12258292 If this is proton and neutron mind getting rid of the side orbs?
Anonymous
Quoted By:
>>12252769 touched up montegrew last thread. any suggestions for the eyes/that shine on its head
Anonymous
Looking good so far? And yes, I know I need to fix the eyes... I just don't know how...
Local Moose Friend !MHCNz5M/Cw
Gonna go get a snack now... @_@ What a fun, tedious project!
Anonymous
Quoted By:
>>12258822 the eyes dont look to bad
Local Moose Friend !MHCNz5M/Cw
Anonymous
>>12258822 Sorry dude, apparently no one uploaded these wips from this morning
And yes, everyone has problems with the eyes.
Anonymous
Quoted By:
>>12258887 Wow these are so terrible
Anonymous
Quoted By:
>>12258887 Those are pretty terrible
Anonymous
Quoted By:
>>12258822 The eyes would be fine if they were facing the opponent instead of upward. Eager to see this sprite shaded though
Anonymous
>>12258545 Can you color the top right one? And move the electrons so they're like the other two.
Anonymous
Are we going to have a feature that lets your lead Pokemon stay out of its ball? If yes could we also add a feature that makes this optional? I usually kept my Pokemon outside their ball in HG but I just felt like their should have been option to keep them in. It ruined my immersion when I had Pokemon like Gyrados and Wailord outside their ball
Anonymous
>>12258351 I need to stop. This is getting stupid.
Any specific requests for mapping tiles?
(Specific, as in palm tree, not "make some beach stuff". Sorry, I'm just work better on demand)
>>12258568 Is Helium. Red is protons, Blue are neutrons. Side two are smaller because stylized. And with it already being so simple, I don't think it really needs things taken off.
Anonymous
Quoted By:
>>12258887 Oh no I knew they exist I just wanted to try it myself since well... The face on those kind of suck.
Anonymous
>>12258953 The plus eyes could go tbh. There's something about them that's...superfluous?
Anonymous
>>12258953 make some beach stuff.
But seriously, how about water weels?
Both horizontal and vertical
Anonymous
>>12258822 How about this? You can apply some light AA to make them look more centered.
Anonymous
>>12258953 We need an animated waterfall tile. Top, middle, and bottom
Anonymous
>>12258981 You people are so fixated on simplicity to to the point where this thing will be just two circles
Anonymous
>>12259029 I fail to see how the pupils going would make it two balls.
Anonymous
Quoted By:
>>12259029 oh god its that mr mime thread all over again.
Except not ironic.
Anonymous
Anonymous
Quoted By:
>>12259046 It's not that in particular. It was 'remove the mouth' and then some idiot asked to r'emove the two side orbs'
Anonymous
Anonymous
>>12259061 the answer is probably
Gunvarrel !Oq/9NMk1yg
Quoted By:
>>12258822 >>12259009 This is infinitely better than my attempt. Looks great so far!
Anonymous
>>12259009 Yes! Just fix the foot position so they fit on the platform without looking 2D
Anonymous
Quoted By:
>>12259092 Uhh no we have 10 overworld sprites out of about 200 we aren't going to make them all there's no reason for it.
Gunvarrel !Oq/9NMk1yg
Quoted By:
>>12258948 The answer at the moment in maybe. It's a feature a lot of people want, but it's a LOT of work for our spriters. (Remember, we have 200+ pokemon!)
We do have a few people who are really dedicated to making this work though, so if they can keep up the work, expect it to be implemented!
Anonymous
Quoted By:
>>12258948 We would need ovlerworld sprites of ALL of our Pokemon.
Anonymous
Quoted By:
>>12258292 The electrons should be horrified because they're spinning so fast.
Anonymous
Anonymous
>>12258822 Alright, finished! Suggestions?
Anonymous
Quoted By:
>>12259213 you've got my vote!
Anonymous
>>12259240 Oh and bigger view
Anonymous
Quoted By:
>>12259240 darken body, lighten details on mouth, lighten leading leg edge outline, fix eye on right
Anonymous
Quoted By:
>>12259249 That is kawaii as fuck
Anonymous
Quote !GeQ.BOS11A
Maaaan, I haven't been around here since last year! Sure has progressed quite a bit. In any case you guys still mapping? Point me in a direction and I'll get to work.
Anonymous
>>12259335 Anything but home town and route 1 are fair game.
Local Moose Friend !MHCNz5M/Cw
Quote !GeQ.BOS11A
>>12259344 >tfw I made an errand town that was mostly well-recieved. It was forgotten and replaced. R-right, I'll get to work on Route 3 or something...
Anonymous
>>12259240 Sorry for the edits, there were a couple things about the front legs that bugged me.
Nondell !PJ.OdWT5NU
Clash !BMy7CLasHA
>>12259380 That happens when you leave for awhile and things go unsaved...
That is why I save all redesigns and have them in the dropbox so things don't go unsurveyed. I suggest looking around here in the forums:
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php?showforum=22 Also post your maps there so the don't get lost again~
Quote !GeQ.BOS11A
>>12259470 Well, I didn't mean to be gone so long. I ended up spilling a ton of soda on my laptop and having to get a new computer. During that whole mess, I had completely forgotten about this and stopped visiting this board so frequently.
>>12259425 It's my favorite game, and I used to frequent fanfiction generals and writefag threads on other boards. It felt appropriate.
Nondell !PJ.OdWT5NU
>>12259497 I hope we get a sequel, played Ikachan? Anonymous
Quoted By:
>>12259408 Ah thanks it definitely looks a lot better now. I didn't notice how weird the front leg looked until you fixed it. Probably because that's how I draw paws in my normal art style... It just doesn't translate well to sprites
Anonymous
Fire starter is still shitty. Bird in 1D has came a long way but it looks about perfect now. I liked 5As original art much better. 2E 3A and 5C all look too similar. Change them up a bit, they already look boring to use. Also we need less conceptual monsterish designs and more Pokemon based on animals. You guys are wasting opportunities here. Change the names for 13C. Great way to take a badass Megalodon and make it sound faggy as shit. Also, too many legendaries. ViiPii should be the legendary Pixie (Mew/Jirachi/Victini) scratch the rest of the tryhard shit below line 21 except for 23B A lot of the new designs just look shittier. People were taking common route Pokemon and designing them like demigods. Stick with simple designs faggots.
Quote !GeQ.BOS11A
>>12259527 Oh yeah, it was fun. I just wish it was longer. Also, I'm pretty sure Pixel's working on one, though I can't remember where I heard it.>>12259470 I forgot to mention, I still have that map. Should I upload it? Anonymous
Anonymous
>>12259408 I tried to fix the eyes and the colors. This is a really great sprite btw, good job
Nondell !PJ.OdWT5NU
>>12259612 A longer Ikachan with more more ups (like swimming downward) would be fucking golden. Welcome back!
Anonymous
Anonymous
Quoted By:
>>12259652 Not like half the Pokes on the list werent upboated by samefags without any talent.
I guess this shit is expected when you dont have an organized means of working together like IRC.
Anonymous
>>12259604 Maybe stick around and help out then just saying your opinions(that does absolutely nothing by the way). Because you obviously don't know too much about the project if you still think we are adding new Pokemon to the dex.
If you are just coming here to give opinions and complain on things that have already been decided on why should we listen? Seems like you must have taken some sort of interest in the project to keep up with what designs you used to like. Read up through the wiki and forum, look through the guide for new people. Help out a bit, and once you see how things work and decided then give your useless opinions. Things are decided in surveys, so stick around, try helping out, vote in surveys, then be angry that others have different opinions then you.
Anonymous
>>12259604 >Kobolds Gigaard and Rocano families look to similar >We need more pokemon based on animals when 80% of the dex is animal pokes >fucking hating Dunky >thinking 9 is too many legends i didnt know it was possible to be this much of a faggot
Clash !BMy7CLasHA
>>12259612 Yeah go ahead! I really don't know much about mapping.. umm maybe check the wiki also to see if you map might be there? You can also message MapFriend on the forums, he is the one that deals with map surveys and such. They I think have been put on like a temporary hiatus since a lot of mappers disappeared and to focus more on Pokemon redesigns.
but Mappers are always welcomed and appreciated! There have been very few recently, but lots of work on custom tiles and such so hopefully that should help out!
Also I don't know much about maps but this page might help you, it was just made like a day ago and is still under construction but should maybe give you some new tiles to work with!
http://capx.wikia.com/wiki/Mapping_Tiles Anonymous
>>12259604 >we need less monsterish designs and more based on animals what is pocket-monster
also there are at least >70+ designs that are based on animals
>Get rid of things below line 21 5 of those are approved already you raging asshole
Quote !GeQ.BOS11A
>>12259678 Swimming downward - who'd have thought? Thanks!
Quote !GeQ.BOS11A
Quoted By:
>>12259731 I'll do that, thanks.
Anonymous
Quoted By:
>>12259604 You need to make criticisms more constructive than "this looks shit"; although, I think I might agree with you on there being too many legendaries. Do we need to have two legendary trios? I think it would be cooler if one of them was scrapped in favour of three conceptually separate Pokemon with minor sidequests (like Heatran or Darkrai).
Anonymous
>>12259692 I used to hang around in these threads months ago. I just imagined there would be a little more progress.
>>12259698 How do they not? Craggy little mountain animals with literally the same stances.
Id say 70% of the dex are random abstractions not even based on animal or machine. The rest are animal.
Dunky is cool, just how the hell can you remain intimidated by that guy with a name like that? He probably has a 180 base attack but the world will never know because his kind is laughed at all the way to the bottom of the sea.
No really, what the fuck are they? At least Gen 4's legends were thematic. Gen 5 was a stretch. These just look pretentious.
Nondell !PJ.OdWT5NU
>>12259756 Swimming downwards would open a lot more options, also it would control a bit better. right now Pixel's working on an Ios game called Rockfish. I wouldn't mind a release of Guxt. Do you make custom tiles?
Anonymous
>>12259751 >5 of those are approved already you raging asshole Whats the matter, butthurt that I called out your DeviantArt tier shit for what it is?
Anonymous
Quoted By:
>>12258834 hot damn ride on cowboy
Anonymous
Anonymous
man, kept runnning into such stupid problems. Now, ONWARD!
Anonymous
>>12259913 Is that tilable both vertically and horizontally?
Anonymous
Quoted By:
>>12259913 Looks like the water tile in Mario and Luigi Superstar Saga.
Anonymous
Anonymous
>>12259808 >I used to hang around in these threads months ago. I just imagined there would be a little more progress. >It's not going the way I want to, NO PROGRESS!!1!11 Mc. Fucking. Kill. Yourself.
inb4butthurtfaggotdeviantarttiershit
Quote !GeQ.BOS11A
>>12259841 Agreed. And yeah, while I haven't played Guxt myself, it looks pretty fun. Definitely wouldn't mind a release of it. Cave Story 2 would be awesome, though... Has there been any news on that? Nah. Back when I made my first iteration of errand town, I was using this:
http://s1281.photobucket.com/user/Howlicane/library/VPDex Oh, and here's the map, by the way. Keep in mind that this was my first ever map, and I agree that it looks amateur-ish.
Anonymous
>>12259979 stairs seem different. rock needs different tile doesn't fit. houses might need a little continuity amongst them
Nondell !PJ.OdWT5NU
Quoted By:
>>12259979 Nope, I haven't played Guxt either but I will. Quote !GeQ.BOS11A
Quoted By:
>>12260014 I agree, but I don't plan to edit it, seeing as the one MapFriend made is far superior, anyway.
Anonymous
Quoted By:
>>12259978 No need to get that butthurt over someone being disappointed in the progress.
Anonymous
Quoted By:
>>12259979 The town is too squished. And avoid side stairs.
Anonymous
I'm not versed in pirating, what direction would you point me in if I wanted RPGMaker?
Anonymous
>>12259978 Its called criticism. Deal with it.
Fact is people are still voting on shit thats been on the list for a year but people clearly dont like. This is worse than American Idol.
Anonymous
Anonymous
Quoted By:
>>12259978 >Mc. Fucking. Kill. Yourself. Is this what all the cool leddit kids are saying these days?
Dia !7zfFcmVqWQ
Quoted By:
>>12259960 I feel like I'm fall-ing for you
Quote !GeQ.BOS11A
>>12260067 http://thepiratebay.sx/torrent/3560735/Rpg_Maker_XP_1.2A_with_Keygen Follow the directions and you should be fine. I'd say some shit about spoonfeeding, but I don't mind it that much, really.
Anonymous
>>12260072 >Fact is people are still voting on shit thats been on the list for a year but people clearly dont like. This is worse than American Idol. That's because designs on here literally can't be rejected. Remember wishfish? He kept pushing his shit design that got voted out multiple times until some draw fag completely changed everything about it, then it finally got voted in. This is the problem with having 14 year olds who can't take criticism working on this project. If you say their design sucks, they say "WELL THEN CHANGE IT TO MAKE IT GOOD FAGGOT"
Anonymous
>>12259960 I consider it adequate, though sub-optimal. Compared to BW style (which is easily doable by making the boarders different from the interior) it needs work. Linked because 4chan won't let me upload it:
http://cdn.bulbagarden.net/upload/2/2b/Waterfall_OW.png Anonymous
>>12260077 >one hosted from /d/ I want the /vg/ one right?
Anonymous
>>12260140 Not sure. I got mine a couple years ago.
Anonymous
>>12260151 We're only using XP, right, not VX Ace?
Anonymous
Anonymous
Quoted By:
Also, pretty sure I just downloaded it from the actual site and then found a crack.
Anonymous
Quoted By:
>>12260116 This is depressingly accurate.
Anonymous
Anonymous
>>12260116 Exactly. I proposed everyone work on IRC months ago so people would be identifiable by IP or hostmask but people kept saying it would encourage forum like circlejerking. Assumably they were all wishfish.
All we need is one channel OP, and then we give rank based on contributions and not samefag bullshit.
Its the perfect solution and the OPs of the threads repeatedly refused to use it.
Anonymous
>>12260116 Part of the reason these designs stay in contingency for so long is the voting system. It should be strictly yes/no. No redesigns/maybes/conditionals etc. This way, mediocre pokes stay around far longer than Pokemon that people actually like.
Anonymous
>>12260297 we already have names for that. most who have names either do alot, or police, survey and save/pictures. a private channel is nice but then it is private. like the forum it's discouraging. and we don't want to get spread too thin. if we made a page on pokecommunity, reddit, deviant art to scrounge up scripters and art people everything would be spread so thin work would get lost and nothing would flow. forum, dropbox and wiki are hard enough to get people to add their shit to.
Anonymous
Quoted By:
>>12260337 The whole point of the original 66% was to weed out the mediocre. But then people thought it was a fun idea to post unfinished shit and vote 5 times for everything.
Nondell !PJ.OdWT5NU
Quoted By:
Sunduke is fucking huge, I like it that way but holy shit.
Anonymous
>>12260127 I'll take sub-obtimal. Was just a couple hour job for a demo version.
Is all you want different for there to be highlights on the edges? That will add six more tiles to the library, but I can go for that later if people think it's important enough.
Not a fan of the splash at the bottom as of now, I'll definately have to change that
Anonymous
Quoted By:
>>12260359 Maybe I dont get what youre saying but you dont have to go to multiple sites for help.
On 4chan when threads prune you either wait on a new one, bump the old one, or the threads autosage due to image limits, etc. As a matter of fact discussing it here IS a detriment to progress. If theres not a thread on page one all the time I can rightfully assume no work is being done.
IRC you can leave on all day and set up a channel for all of /vp/ to use. Assign your own channel OPs. No hiccups there. Whenever someone has an idea its instantly known and people can discuss it like bros.
Anonymous
>>12260399 I'd say more spaced out intervals for the water highlight in the middle like gen 5 as well as edge highlights.
Anonymous
Quoted By:
>>12258987 How big would the water wheels need to be? Single tile or 2x2?
Anonymous
Quoted By:
>>12260399 It looks like it flows slightly to the right.
Anonymous
>>12260108 This is the one we're using, right?
I want to help with mapping but making "actual" maps would be the best way.
Then how do we submit maps?
Quote !GeQ.BOS11A
Quoted By:
>>12260458 WE;re using RPG Maker XP to make the game, yes. In conjunction with this, you'll also need Pokemon Essentials, found here:
http://pokemonessentials.wikia.com/wiki/Pok%C3%A9mon_Essentials_Wiki Anonymous
Cowatti - bipdal or quadrupedal sprite? I like the idea of him interchangeably standing on two or four.
Clash !BMy7CLasHA
Quoted By:
>>12260495 I think he can interchangeably switch between both, I think maybe a more bipedal look for the front sprite and maybe quadruped for back?
Anonymous
>>12260415 Will fix the waves in the morning
Anonymous
Quoted By:
>>12259852 No, I'm saying you're wasting your god damned time, they are already approved, no going back. (also I never fucking said I liked them, just that five of them already are official and there's nothing we can do about it) If you really want to help at all, HELP the designs that aren't approved (or get them voted out all together) complaining about official pokes isn't going to do shit.
Nondell !PJ.OdWT5NU
Fixed the Cahokisect sprite a bit, changed it's mouth, eyes, lines and changed the colors to be more accurate and less eye-bleeding. Still not done though, should this be put up on the wiki?
Nondell !PJ.OdWT5NU
>>12260603 Here's a comparison.
Anonymous
Anonymous
>>12260703 LOLOLOLOLOL
pls stop anon
That thing is embarrassing
Anonymous
Quoted By:
>>12260715 Thank for for the highly-informative feedback. I will listen to your professional advice and halt all future contributions to the game.
The world needs more top-class critics like you.
Nondell !PJ.OdWT5NU
>>12260603 Another edit: Changed colors to match the artwork, changed it's right limb and it's face. New on the left.
>LOLOLOLOLOL C'mon now.
Gunvarrel !Oq/9NMk1yg
>>12260703 I really like the lineart so far! Keep on going with the shading. I'm a bit worried your eyes have too many shades, but I can't quite tell until I see the completed sprite.
>>12260621 Improvement, but the shading on the legs needs to be fixed. It's just sort of a diagonal gradient right now. It doesn't really show off the shape at all. I really do wonder if there's a way to do all of the design details with the color limit we have. It may be a bit too complicated for sprite form...
Nondell !PJ.OdWT5NU
>>12260746 The legs were actually what I was going to work on next, this just an update.
It's gonna be a bit hard to show that's it's shiny with making it look weird.
Anonymous
Quoted By:
>>12260703 Toss in some dithering and we have a retrodex sprite
Gunvarrel !Oq/9NMk1yg
>>12260756 I assume they're spherical at the top, so I suppose how you'd shade a sphere?
Anonymous
Nondell !PJ.OdWT5NU
Quoted By:
>>12260772 I'll do that, also I'm about to go to sleep. Can you tell how I did on Sunduke's sprite? And if you like it can you recolor the back sprite?
DashingHero !!jDn6qImItZZ
Anonymous
Oh god it turned out way too big... Other than that, what do you guys think of it so far?
Anonymous
Quoted By:
>>12260873 More dynamic pose of the legs perhaps...? And yeah, way 2 big.
Anonymous
guys, wouldn't it actually make sense if you name the mons in the game yourself when you see them for the first time? Like, you discover new mons nobody has seen before and they are already named. I am not saying we should do that but would it make sense?
Dia !7zfFcmVqWQ
Quoted By:
>>12260931 naw, because within story these mons have already been discovered.
Although not a bad idea for some instances, like extraterrestrial mons, but generally no, these mons have been in this region for as long as gen one mons have been in kanto.
Anonymous
>>12260931 well if you were oak i guess, historical names and names oak gives them. diglet was probably a curse word in kanto
Anonymous
The game is going to look like shit with different people spriting pokemon.
>>12260873 Shit
Anonymous
Quoted By:
>>12260959 you volunteerin' to sprite all of them? polishers is what's important. people grabbing ones made, fixing them, color adjusting, is what makes them right and all the same. that sprite is far from done he's asking about lines
Anonymous
Quoted By:
>>12260959 We have quality control anon to fix the decent ones and the ones that are obviously terrible don't get used. Did you just think that any sprite posted in the thread gets used as it is?
Anonymous
Sorry, I just couldn't follow our skilled artist critic's advice. Here's round 2.
Anonymous
>>12261003 Make it look like the actual artwork.
Dia !7zfFcmVqWQ
Quoted By:
>>12261003 ooh! looks nice. face seems a bit narrow, but other than that so far so good!
Anonymous
>>12261010 Please elaborate
I just see that the arms are a bit long and not conelike enough, the back fluff isn't "wild," and the feet are a little big.
Anonymous
Anonymous
Quoted By:
>>12261023 Like this. Give it a Linoon sort of sprite.
Dia !7zfFcmVqWQ
Quoted By:
>>12261003 >>12261023 I just realized yours does not have a lighter colored belly, also the nose seems to cut through the yellow on its face rather than running along side it as you did in your sprite.
Numba' 313
Anonymous
Quoted By:
>>12261003 His face is a little too long and pointy, try making it a bit more round and blunt. Also adjust the pose to make it more dynamic.
Anonymous
Quoted By:
>>12261003 shading lines kinda wonky body to tail, add a couple pixels to mouth, shade under mouth line, top left of head and left ear are wonky a bit. if you still worry about stance left arm would be way to go. less shading past nose more back of head
Dia !7zfFcmVqWQ
Quoted By:
>>12261045 business as usual
Anonymous
Anonymous
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>>12261092 oh i forgot to say that I only redid the right arm and minor pixel adjustments.
Anonymous
Anonymous
Quoted By:
>>12261092 it may have too many colors. maybe more highlight on front of face. eye could be off by a pixel
Anonymous
Anonymous
>>12261132 yeah... I only focused on the arm.
The current one's position is weird and mal-shaped
Anonymous
>>12261135 Could you try making the current one less mal-shaped? I rather like that pose. It's very dynamic
Anonymous
>>12261146 which one are you talking about?
Anonymous
>>12261151 Probably the one you edited. This one
Anonymous
Anonymous
>>12261153 the problem is the space. There is none left on the right.
Dia !7zfFcmVqWQ
Quoted By:
>>12261157 oh my, very nice anon
Anonymous
>>12261153 I see. how about making it curl more like pic related? And not sure if I agree with, at least what it looks like, its left arm burrowing into the ground
Anonymous
Anonymous
Anonymous
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>>12261157 ooh that looks good
>>12261217 that doesnt. Cull it
Anonymous
Dia !7zfFcmVqWQ
>>12261217 ohhhhh
so studdly
touch my nipples you chitinous sex fiend UNF
Dia !7zfFcmVqWQ
Quoted By:
>>12261305 >>12261217 I love it so much I made fanart
Anonymous
>>12261217 To stiff, try the pose of one of the sketches
The "puff" on the neck is placed wrong
The legs are not long enough
the torso is too broad in comprarison to the arms
my 5 cent
Anonymous
Quoted By:
>>12258455 Can anyone point me to the artist of this sprite and if they have any sort of art site I can follow?
Anonymous
Quoted By:
>>12259121 Bug should be grass with plenty of spiderwebs and cocoons and shit like that
Nondell !PJ.OdWT5NU
Anonymous
>>12261730 do it yourself you lazy bum
Nondell !PJ.OdWT5NU
>>12261742 >>12261742 I mean is it good enough.
Anonymous
Anonymous
This shit is on the frontpage of r/gaming again. Prepare for the shitstorm
Anonymous
>>12261781 What were you doing on reddit?
Anonymous
Anonymous
Nondell !PJ.OdWT5NU
>>12261761 >>12261751 Posting Drosire edit.
Anonymous
Quoted By:
>>12261781 I'm not seeing it. Stop trying to stir shit.
Anonymous
Anonymous
Anonymous
Anonymous
Quoted By:
>>12261827 Yeah, so long niggerduke.
Anonymous
Quoted By:
Is it just me or are there not a lot of mappers? Seems like everyone is waiting for the basics (pokemon) to get finished before starting with other stuff
Anonymous
Quoted By:
Just realized how godly Leukoon's typing is, and that his stats are actually pretty decent-ish considering that his BST is lowered by his small speed. Coupled with his abilities, he is bretty good poke overall.
Anonymous
>>12261217 Can we give it, like, feet? I love the sword arms, but not the sword legs.
Anonymous
Quoted By:
>>12261837 muh brokistador
Anonymous
>>12261153 >>12261186 >>12261092 What's wrong with the current sprite?
Anonymous
What happened to ankillosore
Anonymous
Anonymous
Quoted By:
>>12261827 His face still needs to be rounded out more. I understand the size might be a factor but using different pixel colors on certain points of his outline can create the illusion of soft edges and lines.
Anonymous
>>12262186 Democracy, the project's greatest strength and weakness.
Anonymous
Quoted By:
>>12262186 When we voted was there a choice for the curved tail but the old tip? Or a straight tail, old tip, new less spikes?
Or was is just old vs new and new won?
Anonymous
Quoted By:
>>12261274 wow this is way better than the one we currently have
Anonymous
>>12262219 Anyone have the new image? I'd like to see it and since I'm on my phone I can't get to Clash's dropbox
Anonymous
>>12262240 It's not all that different, just a sucky tail
(which I'm guilty of making)
Anonymous
Quoted By:
>>12262186 People thought he was over designed so they removed some features. The problem is that he looks like a bigger red faced version of the second stage. So far the only solutions people have done were just removing parts thinking that will push this from 50% to 66%.
Anonymous
>>12261157 This is really beautiful anon, but may be a bit too big
Anonymous
Quoted By:
>>12262094 the arm's shape. It looks like it is compressed into the 96x96 pixels
Anonymous
Ok, here's the new version of the male Protag's front sprite. Any thoughts?
Anonymous
>>12261157 >>12262359 shrank it down for them
Anonymous
Quoted By:
>>12262403 the eyes are like <.>
Anonymous
>>12262419 the bigger one looks better.
I think it is ok that the tail goes over the yellow area. It's the head that counts.
Anonymous
>>12262403 smile definitely needs work. And some of the outlines seem to stop and start arbitrarily.
Can't remember the old one specifically, but I think yours is much better.
Anonymous
>>12262249 As the guy who originally made ankillosore, I approve.
Why not remove the large black fins on the back and keep the white spikes?
Anonymous
Quoted By:
>>12262429 I guess this. If it's small but has a big tail, the size isn't too far off
Anonymous
>>12262429 For reference
Teal is usually for 2nd stagers. And this guy's not all that big right?
Anonymous
Quoted By:
>>12262419 Its great, but the legs look off.
Anonymous
>>12262441 >Can't remember the old one specifically, but I think yours is much better. lel, that was me who made the other version yesterday.
Anyways, thanks, it looks alot better.
Anonymous
Anonymous
Quoted By:
>>12262444 By "black fins" I'm assuming you mean the spikes. If you ask me, those are the most important piece of the design besides the spikes.
I'm too lazy to check the wiki for movesets, but to be clear
It gets roll out, correct? Anonymous
>>12262441 it's a good sprite but the pose, it's kinda boring needs to be more dynamic
Anonymous
Quoted By:
>>12262470 The hair on the left side also needs an outline, and those lines on the leg are a bit confusing. If they are pokets or a design of some kind they should be much lighter or not there at all.
Anonymous
>>12258220 I just found this hidden away in a random folder, I don't have the time to sprite any more though so somebody else needs to fix it.
Anonymous
>>12262444 As the guy who removed the white spikes
I just thought they were so tiny and so many that they just got a bit distracting. Maybe if they were bigger and fewer.
But yeah, the black fins are striking and unique. I can see removing one or the other, but not both of them.
Anonymous
>>12262494 Actualy, yesterday someone suggested that I should remake his sprite and look like this.
Pic realted.
Anonymous
Quoted By:
>>12260950 Meh, diglett just means "Little Digger", and for what was known as the smallest pokemon in the world for some 13 years, possibly longer in-universe, I'd say that's an accurate name.
Anonymous
Quoted By:
>>12260785 Oh my god. How didn't i pick this up before.
Anonymous
>>12262514 yeah but I think that pose works for that drawing, but not for the sprite dunno if it makes sense
Anonymous
While we're discussing sprites I had a question. We haven't decided shiny pallets yet and when we do, will we have to edit sprites manually, or just slide color pallets. I.e., Will the recolor job be a pixel-by-pixel process on every single sprite? Obviously that can't be the method GameFreak uses, as things like Spinda could not manually exist.
Anonymous
Quoted By:
>>12262543 They probably have a program that automatically assigns shiny colors. I would say afterwards they might go through and change some around for specific looks.
Anonymous
>>12262535 I think it looks fine, just needs to be cleaned up a bit
Anonymous
Quoted By:
>>12262511 >Thinking orange tips would look so much better than that Anonymous
>Tfw all this democracy slows development progress to a crawl Who is in charge of "compiling" the game's versions? We should start voting on some more routes so they can get implemented and get some awareness among people on /vp/ so they don't forget this exists.
Anonymous
Anonymous
Clash when are you going to Manup and trash the Water Starter? Water Starter needs to go back to the concept stage.
Anonymous
>>12262588 Do you really want more people on /vp to know this exists? This a shitposting board I'd rather go to /vg/ to be honest.
Anonymous
Quoted By:
>>12262610 >Clash It's the majority who wants it
Anonymous
Quoted By:
>>12262574 it looks awkward, like he's trying some Michael Jackson move
Anonymous
Quoted By:
>>12262611 I just want it to progress
>>12262618 Yeah fuck you
Anonymous
26 -21-34-13-5 Majority says its a bad design and has been so since the beginning of the Game.
Anonymous
>>12262514 soo..how old is he supposed to be? looks 16 to me
Anonymous
Anonymous
Quoted By:
>>12262626 you're an idiot. There hasn't been a confirmation survey on that design yet
Anonymous
>>12262630 they are both 18
Anonymous
>>12262630 I didn't drew him.
I'm just here to provide any trainer spriters that need to be made.
Though, I'm still a novice at pixal. But I'll try my best. Anonymous
Quoted By:
>>12262653 sprites*
Excuse my spelling.
Anonymous
>>12262652 Huehuehuehuehuehuehuehue
Anonymous
>>12262667 Time to quote Japanese fanboys when they found out Hilda was older than the previous femtags.
Fuck yeah she's legal to fap to!
Anonymous
>>12262685 This is now a fap thread.
Anonymous
Why do many of these have a visible Incan/Mayan/Pre-conquista motives on their designs?
Anonymous
>>12262773 I think you mean 'motifs' and we have a theme with several of these pokemon that correlates to the region
Anonymous
Anonymous
>>12262543 So far the consensus has been that we're making shiny sprites manually since we all agree that gamefreak makes really shitty shinies. You're not going to see us taking a mon and making it somewhat brighter or just slapping green on everything and calling it a shiny. A good example of how we're approaching this is the Comossus shiny.
Anonymous
>>12262795 >Comossus shiny. Image please? I dont see it on the wiki
Anonymous
>>12262768 No thanks I'd rather fap to fanart of our pokegirl. SophiaXAceTrainer(F) when
Anonymous
>>12262800 I second this statement. I have not heard of this Comossus shiny thing. In fact, the only thing I know of him is that he's our dex Arcanine as far as being marginally higher than everything else in BST besides the obvious Pseudo(s) and legendaries
Anonymous
>>12262801 >Not SophiaxTess Anonymous
Quoted By:
>>12262811 >not SeanXDragon Writer Anonymous
>>12262811 tinyurl.c
om/ threadly
Why have you stopped posting that
Anonymous
>>12261217 here's my attempt at a redesign
Anonymous
>>12262819 I wasn't in my final form.
Anonymous
Anonymous
wouldnt it be awesome that once the game is 100% done we could get GF's opinion?
Anonymous
Anonymous
From our friends over at the draw thread.
Anonymous
Quoted By:
>>12262810 It was on the old sprite sheet. I dont have it but I'm sure someone still has it. Basically its Comossus but his moss looks like autumn leaves and his blue markings are red. In my opinion its the best shiny I've ever seen.
Anonymous
>>12262848 >tfw based Joltik does your request Feels good.
Anonymous
Quoted By:
>>12262848 Erika with a Scovalope? Interesting.
Does she use it to toke up? Anonymous
Survey Time! Is you could be transported into gen vp world, which character would you be friends with? which one would be your rival? which one your lover?
Anonymous
Quoted By:
>>12262848 That looks like a deer, it's supposed to be rabbit.
Anonymous
>>12262855 OH SHIT THAT"S GOOD. Who made it?
Anonymous
>>12262871 see
>>12262668 His trip goes by Joltik but you can ask him if he has a DA
or request something. >mfw he made my love for Chegrin stronger Anonymous
Quoted By:
>>12262857 Choloes, Cholos everywhere
Anonymous
Quoted By:
>>12262871 Joltik, apparently.
Local Moose Friend !MHCNz5M/Cw
Huehuehueheu. Thank you Pawter for fixing my sprite to fit!
Anonymous
>>12262891 the lab tiles should look different.
Anonymous
>>12262883 Sauce on that gif?
>>12262898 They will it's just placeholder
Dia !7zfFcmVqWQ
>>12262828 why haven't you been posting your threadly? I need my carlito, meng!
Anonymous
Dia !7zfFcmVqWQ
Anonymous
Quoted By:
>>12262917 That's....strangely catchy.
Anonymous
>>12262917 I actually watched the whole thing........
It's really fucking hypnotic Anonymous
Quoted By:
>>12262928 I'm the guy who made it into a tinyurl. I've watched the whole thing every single day since I saw it the first time. Anonymous
>>12262785 do we get some Corrupt Presidentes with Moustaches as the enemy organization?
El Comandante?
what gonna be the antagonist organization name?
Team Zetas?
Team Farc?
Team Sendero?
Anonymous
Quoted By:
>>12262947 No that's cliche and almost a bit offensive depending on how you present it.
We are going with something more traditionally pokemon but still interesting enough to actually reign in the player.
Anonymous
>>12262898 People liked the idea of Mangroves lab being a personal library filled with shelves upon shelves of books with some fossils scattered about and one single comfy chair with a messy desk. It breaks the monotony of the labs being uninterestingly white and sterile.
Anonymous
>>12263036 Do we have any of those sprites? I guess I know what decorations I'm working on next, then.
Anonymous
Quoted By:
>>12263063 We have some generic bookshelves but library shelves tend to be larger. Just google personal library for references and so you can fantasize about making your whole house look like that.
Clash !BMy7CLasHA
Is so quiet. I made some ghosty lanterns.
Anonymous
>>12263377 Playing MK7 and Cave Story but I can try and sprite something up. Anonymous
Anonymous
>>12263377 I'm working on those library shelves right now. I think I have the books down okay, but trying to draw a fossil that fits in a 10x20 pixel rectangle is going to be the death of me.
Anonymous
Clash !BMy7CLasHA
>>12263389 Doitdoitdoit No rush though. >>12263408 Awesome! And maybe look at how GF has done fossils in the past? I know sometimes they just do a skull or big bone though.
Anonymous
Some anon requested drill fangs yesterday, and Dunky wanted 6 feet so did this. Drill fangs look awkward though. Might not be the best job on my part either.
Anonymous
Anonymous
>>12263436 I'm using a cow jawbone as a reference, mostly because I am stupidly proud of owning something as strange as a cow jawbone, but also because it's the only shape I could think of that might fit in the space I have besides a stupid straight cartoon bone.
It's not working so well at the moment, though. It looks more like a slug, or a squashed boomerang.
Anonymous
>>12263436 I'll update the demo checklist first I-Its not like I'm watching you or anything....b-baka... Sketcher
>>12263458 Do you want the fencer in this upcoming survey or no?
Also, this is what I have. Starters and magowl colours are omitted. I'm missing one or two designs that will be put on.
Anonymous
>>12263377 So cute Is there anything you (or anyone) want done on the wiki? I haven't been doing much lately
Anonymous
Quoted By:
>>12263458 I just had a though.
No idea how to accomplish it.
Might be shitty and impossible to draw in pokemon fashion.
But how about trying to incorporate a hat like pic related to the design and go full fencer? No idea how to make it work with moth body, but heya.
Anonymous
>>12263436 Just had a sprite of a skull close enough.
Funny how spriting ponies comes back... Anonymous
Anonymous
Quoted By:
>>12263538 Youre missing a boarealis with a simplified mane.
Clash !BMy7CLasHA
>>12263458 I like this!
>>12263473 Hmm yeah something other then a bone would be nice, I see how it would be hard to convey though.
Or maybe even like a dinkywink skull?
>>12263496 Yay!
Wait...!! >>12263538 Still missing an atom design that someone wanted surveyed, and a lavoon.
>>12263547 Thanks! Maybe organizing the new mapping tiles page thing. Oh and adding a gallery to the Trainer classes page under the concept art page so I can dump a bunch in there.
>>12263558 Oh that looks good!
Anonymous
Can you eemove the hamster whose arms are part of the hat? Imagine what it would look like if it raised its arms
Anonymous
Anonymous
Anonymous
Quoted By:
>>12263587 I always interpreted it as a fur pattern scheme that goes down to its legs to give a cute illlusion that it's arms are ear flaps and not actual ear flaps.
Local Moose Friend !MHCNz5M/Cw
Anonymous
>>12263623 >implying that isn't the cutest shit ever Anonymous
How's this so far? Do you guys like the fossil display better with or without glass?
Anonymous
Quoted By:
>>12263538 It's pretty much the same as the other one, but with feet.
Anonymous
>>12263651 Try going for brown books for the library, since it's workplace and whatever.
Anonymous
>>12263651 Glass. Mangrove isn't about to let any pokehispanics steal his fossils
>>12263669 How does Brown books=workplace exactly
Anonymous
Anonymous
>>12263651 Make a wider one that can encompass and entire wall and make some library wheel stairs things for the wide bookshelf that mangrove can climb
Anonymous
>>12263669 Monochrome brown on the books blends into the shelves and looks terrible. I was aiming for jewel tones to give the shelves a classy look, but I guess I need to fiddle with the colors more. Richer blue, maybe swap the purple for a forest green?
Anonymous
Quoted By:
>>12263676 We really need to go to a drawthread or something and get some help.
Anonymous
Quoted By:
>>12263694 >Green >Purple thanks doc.
No seriously that's a great idea.
Anonymous
Quoted By:
>>12263538 >>12263455 Did a better 6-leg one in this pic
Anonymous
Quoted By:
>>12263674 They don't distract the eyes so much when working. Also, it's a proffessional's collection, so it shouldn't be as vibrant as the other ones that are most likely just random collections. I think it can also show much about the character.
Anonymous
Quoted By:
>>12263587 >>12263623 it's a great design, wynaut keep it?
Local Moose Friend !MHCNz5M/Cw
Anonymous
Quoted By:
>>12263692 *that can encompass an entire wall
Also maybe some floor tiles that are covered in folders/papers and other documents.
Anonymous
Quoted By:
>>12263745 Guineapig/fighting
DURRtle !!SUDJMflPZTZ
Quoted By:
>>12263538 if colors are omitted
Anonymous
Okay, any attempt at royal colors for the books came out too primary and childish. How about this more muted palette? Or should I keep the original, or keep trying new colors?
DURRtle !!SUDJMflPZTZ
>>12263538 also this one plz sketcher
Anonymous
Quoted By:
>>12263651 BOTH
ALL
>>12263745 >frosslass crying
Anonymous
>>12263804 protip, try to change the wood colour to something else.
Also, I was talking about something more like this.
Anonymous
Quoted By:
>>12263804 Keep the original. We could possibly use those recolors elsewhere. Also maybe a much larger bookshelf with stairs?
Clash !BMy7CLasHA
>>12263811 A bunch if not all of those were already surveyed. It was split up between like two or three surveys.
http://i.imgur.com/U7p0u4s.jpg Anonymous
I've been told I should stick to smaller animals but OOPS! Anyway, the fur on this really needs to be fixed but I just can't figure out how. If somebody could do that I would love them forever. Aside from that, how is it so far?
Anonymous
>>12263843 The original idea was to step away from the workplace vibe of the old games and bring an adventurous feeling what whit the personal home library being a mess of papers and fossils and books.
Anonymous
Quoted By:
>>12263843 Oh, I see what you're getting at. I think that color palette is too sterile for what we're going for, but the bookshelf looks much more professional without gaps in the books. You've given me a great jumping off point, thanks!
DURRtle !!SUDJMflPZTZ
Quoted By:
>>12263856 wow, all of them lost to the actual one? well... thanks for the info tho
Local Moose Friend !MHCNz5M/Cw
>>12263866 I think his back leg is waaaay too long. Imagine that under him (its currently out to the side). his butt would be twice as high as he would be. I think his art right now is the same way.
Chen !!nlrLrc/pgY6
Anonymous
>>12263866 Try not to copy the art work when making sprites, only if they're facing in the right direction. Right now it's looking too far to the right.
how am i doing, pic related Anonymous
>>12263893 i thought coal cave was done or at least half done?
Anonymous
>>12263893 also are we seriously using THAT sprite?
wasn't there one with eyes fixed?
Clash !BMy7CLasHA
>>12263893 Thank you!
Also in the next one... not sure if this Pokemon will be in the next demo or not but have Aoao on there... Also up to Dreamdery and Aoao sprites. That can wait till the next update though~ Anonymous
>>12263867 Oh, sorry. I thought we were just staying away from the clean-labness of professors' houses and we're going for library-like study.
Anonymous
Quoted By:
>>12263899 It is facing the right direction in the art, that's an error drawing the face on my part, that I'm currently trying (and failing) to fix
Chen !!nlrLrc/pgY6
>>12263921 I'm actually waiting on a confirmation. If its done, then it should at least have a page up on the wiki. >>12263931 Placeholder m8, It can be fixed.
>>12263935 Aren't they capturable later game around the 2nd gymish?
Anonymous
>>12263892 >>12263899 Ok. Is this any better?
Anonymous
>>12263893 What about the Cubzero sprite that guy did last night?
Clash !BMy7CLasHA
Quoted By:
>>12263950 Hmm that is true. I really am not sure, but would make more sense that way. We wouldn't want too many Pokemon super early anyways.
And looking at the map yeah, more so towards the second gym. So disregard me.
Anonymous
Quoted By:
>>12263538 Don't forget the triple atom
>>12259213 Anonymous
Quoted By:
>>12263950 U R SCARED M8? I REKED YOUR ASS LASS NIGHT
DURRtle !!SUDJMflPZTZ
>>12263955 better, but the right leg is on a awkward position, looks like it's starting from the belly
Anonymous
Quoted By:
>>12264028 Right leg? Meaning front or back?
Anonymous
>>12263584 Do you mean an actual gallery or a "slideshow"?
Chen !!nlrLrc/pgY6
Time to study Virbank, Castelia, and Black City to see what gives them their feeling and mash that into one. >>12263963 Do you have it?
Anonymous
Anonymous
>>12264058 >Smokestacks Chen, please stop making cum splurt from cock.
Chen !!nlrLrc/pgY6
Anonymous
>>12263936 Its more of a personal study. Its his home turned into a library turned into a mess of obsessive study with the lab part being an afterthought on his part. I'd imagine it being dimly lit with a pile of books next to his desk and papers all over his desk with a fossil being used as a paper weight.
Clash !BMy7CLasHA
>>12264051 Umm not sure, I guess like the gym leaders have. Although I wish I could browse through the bigger images instead of slowly going through the smaller gallery part.
Anonymous
Now with organized bookshelves in two color palettes! Swapped the colors on the empty display shelf so that if someone comes up with something cool to go in there, it can be displayed near the fossil without looking too copy-pastey. I think this is about it for shelves, unless you guys see something glaringly wrong. What else is needed for Mangrove's lab? Loose papers and stacks of books? I kind of want to make an armillary sphere, I don't know why he'd have one but they look cool...
Anonymous
>>12264089 Alright, cool.
If you click the gallery it opens up bigger Clash !BMy7CLasHA
>>12264112 I was looking at it all wrong and I thought it just brought up that picture in whatever place it was uploaded through all the photos... well then that makes things much better!
Anonymous
Anonymous
>>12264058 This guy had the right idea, but there weren't any industrial structures and the grass clashed horribly with the city's theme. It should be kinda kinda like Veilstone City except with an industrial theme.
Btw have we decided if the mall is going here? Anonymous
Quoted By:
>>12263804 I think we use stick to one palette when designing the entire room. It will give the room more oganic look
Local Moose Friend !MHCNz5M/Cw
Quoted By:
>>12264177 those tourists booth have a darker outline than the rest of the city...........
Anonymous
>>12264101 Make a helix fossil he could use as a paper weight on his desk an enormous old looking map of Urobos he would have on his wall
Anonymous
>>12264207 Should I really make a helix fossil? I understand the shape is pretty clear visual shorthand for 'fossil', but it's also pretty specifically Omanyte, and as far as I'm aware we're avoiding any real Pokémon in the game.
Anonymous
>>12264101 maybe some potted plants?
stacks of book?
Anonymous
>>12264081 I think some drawfag should make a quick sketch and then based on that idea create the tiles.
Anonymous
>>12264235 Have we made fossils for Dunky and Indrolith? Use one of those.
Anonymous
Quoted By:
>>12264235 Well some sort of generic looking fossil. Also he could say something along the lines of the fossil being from far off lands. It would be on par with the whole mew rune Easter egg since the Pokemon isn't in the game just something that looks like it. we just need a generic fossil for mangrove to use as a paper weight.
Anonymous
>>12264272 Not as far as I'm aware, although I was half-hoping my crappy cow jawbone shape would be a decent Indrolith fossil. From my (admittedly halfassed) googling it seemed roughly the right shape.
Anonymous
>>12264313 I'm sorry, I just don't see a jawbone when looking at it. Kind of makes me thing of a miniature ship or something
Anonymous
>>12264324 Damn. I'll work on it more later, but I'm not really sure how to fix it in the space I have. It'd be a lot clearer if I could make it just a little bigger, because then I could define the teeth more.
Anonymous
Quoted By:
>>12264357 think the opposite direction might be better. Make it a bit flatter with less detail. And maybe make the bone's colour closer to that of the rock it's stuck in
Anonymous
>>12264130 Heh, no problem it's kinda confusing. Both are done and should be working.
Clash !BMy7CLasHA
Quoted By:
>>12264384 Looks great!! Thank you! I will fill in the Trainer Class with some concept art in a few.
Anonymous
Professor's papers loose and on a table. Now to go back to fighting with that fossil.
Anonymous
Anonymous
Does the top version look any more like a jawbone? I can't think of anything else to change, so if this still sucks someone else is going to have to step up.
Anonymous
Quoted By:
It's just me or this new Caranox design makes the other bugs look weaker?
Anonymous
>>12264695 I can recognize it. If some people still have trouble we could have the game mention its a jaw when you examine it. Also, could you make fossil paper weight? It could be based on the horn fossil Chen was making.
Anonymous
Quoted By:
Cull solacari.
Sketcher
NEW SURVEY:
https://www.surve ymonkey.com/s/myechomyshadowandme Keep in mind not to vote on colours, but rather comment on them.
Anonymous
Quoted By:
>>12264820 I haven't seen the horn fossil, but I'll put a paperweight on my to-do list. Next up is replacing the display-case fossils with the newer version since it apparently works, and then I'm going to try and make a stack or two of books.
Anonymous
>>12264857 Why is there no F option for the fucking poodle moths.
Anonymous
Quoted By:
>>12262844 >implying this project can be C&D'd Anonymous
Quoted By:
>>12262883 >>12262871 His dA is joltik92 if I recall.
Sketcher
>>12265009 There is. The design is male so it's only in the male question.
Anonymous
Quoted By:
>>12265029 Shaddup sketch, how dare you correct me. I'll rek u
Anonymous
>>12264857 I really hope option B for solacari.and dat rabbit wins
Sketcher
Quoted By:
>>12265062 Only time will tell.
Anonymous
>>12264857 While those porcelain elephants are my favourite since I first saw them, how can they be surveyed again?
Anonymous
>>12265132 Did you read the opening page of the survey? Probably not but if you did you would know.
Anonymous
>>12265132 There was a fuck up last time they were surveyed and they forgot to put em in the runoff.
Anonymous
Quoted By:
>>12264857 If E doesn't win we should cull the Bug Waifu
Anonymous
Anonymous
>>12265062 B is doing horrible
Anonymous
>>12265175 ... How the fuck is C winning? It's just some ugly ass bbadly drawn birdie that don't even looks like a tucn, aracari or whatever solacari was supposed to be.
Anonymous
>>12265205 Eh i like C. It reminds me of a toucan plush i have that's REALLY similar to pic related.
Anonymous
>bong phlask is losing Mmmmmnope
Anonymous
>>12265205 Don't know. I didnt vote for it
Anonymous
Quoted By:
>>12265219 Monkey detected.
Anonymous
Replaced the fossils in the display cases with the better version, and drew two stacks of books for each color scheme.
Anonymous
Quoted By:
>>12265219 I never saw those for sale in the USA. Are you a nigger?
Anonymous
Quoted By:
>>12265219 HUEHUEHUEHUE BRBRBR? HUEBR? I REPORT U! HUEHUEHUEHUEHUEHUEHUEHUE!
Anonymous
Anonymous
Quoted By:
>>12265240 People have shit taste around here, they arbitrarily go for anything that looks simple to them.
Anonymous
Quoted By:
>>12265228 The survey images tend to be a bit unfair. Usually the higher quality/more detailed images gets harder to read when resized. Also, that vial also lacks coherent design with evos. Would need to redesign the entire line to make a better fit
Anonymous
Quoted By:
>>12265219 That is one cute toucan.
Anonymous
>>12265256 Could you make a second type of paper stack that can be placed on the floor around mangroves desk to make the lab look like a mess? And maybe a taller stack of books to place in the corner of the lab?
Sketcher
OK, I tried a thoraxe quickly. Probably overkill on the axes. It uses its antennae to shoot the water out. What do you like about it compared to the current, and what do you not like.
Anonymous
Quoted By:
>>12265378 Give it muscles.
Anonymous
>>12265378 Keep the axe hands as axes, not scythe blades. I like the antennae and the mandibles are done better than the previous. Make the toes and leg rings yellow.
Also keep the tank design of the previous.
Anonymous
Anonymous
Anonymous
>>12265359 Not sure how to do a stack of paper, but here are taller stacks of books in both colors.
Local Moose Friend !MHCNz5M/Cw
Quoted By:
>>12265511 Sort of like this, but on the right angle. So have sheets coming out at different angles because they were placed in haphazardly and folded edges and such.
Anonymous
Ok guys, im gonna work on a new Aguanaut line. I'll be back tomorrow with it
Anonymous
>>12265606 But the one we have now is the best.
Anonymous
>>12265606 We've resdesigned Aguanaut so many times its like people redesign him out of habit. Its become comparable to waking up and brushing your teeth. We dont even think about it anymore. Just wait until the new Aguanaut goes to the confirmation survey so we can see how he does. For all we know this new one might finally get the line closer to confirmation.
Anonymous
Quoted By:
>>12265511 Dont just do stacks, do random stray sheets of paper we can place on the floor around the desk and the lab.
Sketcher
>>12265416 Will do!
Here come opinions.
Anonymous
>>12265705 >tfw an artist finally considered my input Thank you Sketch.
Anonymous
>>12265705 I just can't get over how many of the pokemon in our dex I've come to love
Anonymous
>>12265620 >>12265681 Ok, any other suggestions?
Sketcher
Quoted By:
>>12265782 I know. It was really difficult to narrow it down to one, and even then I dislike literally none
as long as the atom stays the same. >>12265755 Well, you offer very good input. And I'm drawing for you guys, so as long as it's serious I'll try it out~
Here. I have to leave now for about half-an-hour, so the axearms can be improved upon. I also think the leg rings should remain black, with some yellow surrounding it perhaps? I'll tweak it when I get back.
I tried to keep the tank more organic in the way it connects to the body.
Anonymous
>>12265806 How about some golems that look like they could be related?
Anonymous
Anonymous
>>12265961 so, bronze, pollution and space themed golems?
I could give them some sort of house style to show theyre related like the regi's have the dots and the kami trio all have clouds
Anonymous
>>12265977 fuck it i'll do it now then, ill pop back tomorrow with them
Anonymous
Quoted By:
>>12265999 >>12265977 Dubs followed by trips confirmed for savior of our trio(s).
The ghost waifus still have some issues though with connection
Anonymous
Quoted By:
Added a stack of papers and a map of the region. The map is from the wiki, shrunken down with a million filters applied - does it look okay? Is it still too big and/or detailed?
Anonymous
Quoted By:
>>12265977 should draw some inspiration from absmon
Local Moose Friend !MHCNz5M/Cw
Anonymous
>>12266051 >Psybex U wot m8?
Anonymous
wow it's pretty dead... anyway a tried my hand at spriting building. it's supposed to be a rural house for hot areas... the front is a little plain but i couldn't think of anything...
Local Moose Friend !MHCNz5M/Cw
Quoted By:
>>12266168 That is a Gnuru, sir.
Anonymous
>>12266182 The front face looks very pillow-y. The shading shouldn't just run along the edges. I like the roof, though.
Anonymous
Quoted By:
>>12266228 yeah i know the front was bothering me too but it is my very first and it was mainly for practice so suggestions are appreciated
Anonymous
I tired to make it look different because I feel like it's in development hell unless it had drastic changes, but it ended up looking similar to the old one.
DUNKYWUNKR !EA1kcDpTxA
Quoted By:
>>12266271 It looks nice!!
I have survey results coming forth, including next stage of names (last one I swear for this round of lines), starter critique survey, and the follow-up for what to do about the get rid of it option
Anonymous
>>12266271 I like the build of this version much better than any of the previous ones. What's it look like with skinnier leg-shields?
Anonymous
Quoted By:
>>12259121 For poison how about a Purple version of the water one with some bubbles exploding or forming to simulate a poisoned swamp
(I'm know i'm pretty late and that was posted a long time ago, sorry)
Anonymous
Anonymous
>>12266271 Try giving it thicker arms
Anonymous
Quoted By:
>>12266415 Ooh, yes, exactly. I always thought the big wide triangular legs on the other designs were what made it look so much more like a neopet than a pokémon.
Anonymous
Anonymous
Anonymous
Anonymous
Quoted By:
>>12266491 Much better pose.Well done.
Anonymous
Okay people, I'm desperate for feedback here. What's the verdict on this map? Left has a more accurate version with the routes all filled in, the right is more weathered and beat-up. Does either one work? Should I give up on them for something smaller and simpler?
Anonymous
Quoted By:
>>12258238 I don't think thats a very good pose for a sprite. It should look like its either swimming/floating or walking on land.
Anonymous
Anonymous
Quoted By:
>>12266567 They look really nice, but it will look very awkward in-game when put up on a wall, as it looks like the map would take up the entire height of the wall.
I'd suggest shaving off some of the height and overlaying it on one of our indoor wall tiles to see how it looks. The big map idea is cool but at least some of the wall, like the liner around the floor and ceiling, should be visible
Sketcher
>>12266271 Lovely.
>>12266548 >>12266498 Both of you are a bit late, sorry. The survey is already live. I'll put them in the next, though.
Anonymous
Quoted By:
>>12266491 These arms, huge axes,
>>12266271 these legs
Anonymous
>>12266627 Sorry, just got home. Could have sworn I posted them for you when you asked yesterday.
Maybe not the atoms, they might be newre.
Anonymous
>>12266567 For Mangrove's table right? The old one. Trust me, I have a map in my room
of Skyrim . It looks old and weathered by design, but it's pretty beat up and in poor condition unintentionally as well. It looks better
Sketcher
>>12266640 You may have. I dunno, I was really tired so I may have missed or forgotten about it.
Anonymous
Specific map tile requests? Especially those needed for the demo
Anonymous
>>12266644 >not having one for Morrowind >>12266657 You could undertake the task of making the exterior of Foster's gym?
Anonymous
>>12264857 Why is "Don't care" ranked higher than "love">?
Sketcher
Quoted By:
>>12266715 It's not. That's where the default N/A column goes, and I don't think I can change it. I just changed the name of the column for reasons I cannot remember.
Anonymous
Quoted By:
>>12266627 >>12266655 haha, all of those are in the survey.
I only posted becuase I heard people say they weren't.
Maybe they got added late.
Anonymous
>>12266699 I did a few years ago. It got torn up and ruined Local Moose Friend !MHCNz5M/Cw
Dear guy who edited the Turkistador line on the wiki: Before changing stats because>50 speed hurr shit At LEAST make sure they add up first. That was a very poor attempt.
Anonymous
>>12266854 Unfortunate. I don't blame you for not having a Cyrodil one.
Anonymous
>>12266854 Would it have normal gym look or something special?
>probably better at something smaller scale anyway Anonymous
Quoted By:
>>12266947 Wrong quote, I'd ask around try to get a consensus first or just make a custom tile for something else you think needs to be done.
Anonymous
>>12266922 HEY MOOSE WHAT ELSE DO WE NEED CUSTOM TILES FOR?
>>12266947 Sketcher
Am I getting warmer or colder.
Local Moose Friend !MHCNz5M/Cw
>>12266975 UHH
P MUCH ALL OF THE GYMS.
OUTSIDE AND INSIDE.
THATS A START
WE NEED SALOON TILES (WOOD FLOORS. WOOD EVERYTHING).
WE NEED, UH, EVERYTHING??
Anonymous
Quoted By:
>>12266977 Bad pose go for something that looks tree choppy like
>>12266491 Anonymous
Quoted By:
>>12266947 Saloon tiles buddy, use your imagination
>>12266993 DUNKYWUNKR !EA1kcDpTxA
Anonymous
Shrunk the battered map so it'll actually fit on a wall, made a brighter, smaller map, made a fossil paperweight. I think this is it for Mangrove's lab.
Anonymous
>>12266928 Never played Oblivion, ever.
Anonymous
Quoted By:
>>12267105 aww yeah, what now?
Anonymous
Quoted By:
>>12267105 Floor and wall tiles?
Anonymous
Quoted By:
>>12267128 Which is why I didnt blame you.
Anonymous
>>12267032 MFW Argibi and Roijibiv make it.
Any chance we can revote to change it to Arjibi to make it consistent? Also makes sure not to say it "gi" as in "Guitine"
Not that it really matters, the names made it and I'm hella proud.
Dia !7zfFcmVqWQ
Quoted By:
>>12267032 dunky we should totally watch jurassic park Anonymous
>>12267032 I swear, if Royjibiv doesn't win I'm going to punch all of you. Especially considering that the prevo's name is officially Arbiji.
Anonymous
Quoted By:
>>12267146 Are you the one i have to blame for the Roijibiv name abominations.
I hope your testicles/ovaries wither and fall off like sick little grapes.
>>12267179 And I hope you get crabs
Anonymous
>>12267179 >Especially considering that the prevo's name is officially Arbiji. You know putting the official prevo names would've helped me make an informed decision.
DUNKYWUNKR !EA1kcDpTxA
Quoted By:
>>12267214 You can go in and change your vote
Anonymous
Quoted By:
>>12267105 dose bookshelves reminds me of this scene in MI 2.
Anonymous
>>12267105 >>12266567 You've made completely the wrong map. We've voted on our map. It does not look like that anymore. You have been working off of a beyond old version. Hopefully it won't be too much hassle to fix but as is, this just doesn't make any sense with our region layout.
Anonymous
Why is there a question for Flairees game-readiness? The final evo has to have a runoff.
Anonymous
>>12267274 I was waiting for someone to notice.
Anonymous
Quoted By:
>>12267274 Post the map for him then.
Anonymous
>>12267274 Aw crap, really? I was just working with the picture on the wiki. Could you post a picture of the map we are using, then?
Anonymous
>>12267283 Why not do it yourself? You could have stopped it before it got this far.
Anonymous
>>12267302 Because your project is shit and you should feel bad.
Anonymous
Quoted By:
>>12267314 PFFFFFFT Wow, 10/10 response u trol me gud
Anonymous
>>12267301 The region doesn't have 'formal' art because nobody has bothered to do any. This is the basic layout but as you can see, it leaves a lot to the imagination. Still, you should be able to make a small map version of it. The dimensions of the area aren't fixed btw, that's just how they worked out when the image was put together. You can mix those up for clarity, as long as the connections stay the same.
As to why it looks so odd, it was the easiest way for edits to be made while voting was going on. Making a fancy map for each change would have been time consuming. Sadly it never got properly updated to be more in line with the concept art you were using DUNKYWUNKR !EA1kcDpTxA
>>12267279 Because im tired of waiting and i dont have the image on me of the current runoffs. Im almost certain one of them is similar to that?
Anonymous
>>12267105 Could you fuse two bookshelves together to make one large one and create some steps for them like pic related?
Anonymous
>>12267375 >im tired of waiting This is why you're a fucking tit. You don't do stuff because you're 'tired of waiting'. You do it because its fair.
This project was ruined when angry little bollocks like you got involved and started rushing everything. You make me sick.
Anonymous
>>12267374 Huh, that's not too bad. If I extend the lake out into a river bisecting the region, the rest is about the same.
>>12267383 Sure! It might be a while, though, I'm getting a bit of a headache and spriting will have to wait until the advil kicks in. And then I have to fix the maps. After that, though, bookshelves and steps!
Anonymous
Quoted By:
>>12267427 Yeah, it's not so bad especially on the modern one.
Just a thought, but maybe the faded old map could say something like 'It's an old map of Urobos. Things have changed a bit since then' or something. Then you can leave that one alone all together. A bit of a development gag?
Anonymous
>>12267375 >> tired of waiting >> FUCK EVERYBODY ELSE Anonymous
Quoted By:
>>12267427 Can't you just make a couple capable of tiling together with no gaps in between? Or make them stretch out until the very edge of the tiles
Anonymous
>>12267427 Could you also make a comfy looking slightly regal chair for mangroves desk? Pic related. Something like this but preferably red.
Anonymous
Anonymous
>>12267375 you can't be serious
Anonymous
Anonymous
>>12267541 Well it looks like him so I'd assume so.
>>12267565 Or it could be this mysterious "Telsa" man anon speaks of.
Anonymous
Quoted By:
>>12267274 could be an old map, old maps were usually inaccurate and looked like shit
Anonymous
Quoted By:
>>12267643 He was being was being facetious Telsa's middle eastern.
Anonymous
>>12267643 You ... dont know who Tesla is?
I highly suggest looking him up.
Anonymous
>>12266993 Thought I should keep it subtle, it is just the floor.
Suggestions?
Anonymous
>>12267799 >saloon We should really focus on early game stuff. Not desert tier things.
inb4 Saloon in the mountains
Anonymous
Dia !7zfFcmVqWQ
Quoted By:
>>12267555 he is serious, and don't call him 12267375
Anonymous
Quoted By:
>>12267799 >saloon* I have none it looks good.
Anonymous
>>12267699 I know who Nikola Tesla is. But I'm unfamiliar with this "Telsa" person.
Anonymous
>>12267838 The saloon was suppsoed to be early game I think.
Anonymous
Quoted By:
>>12267863 u r 1 cheeky cunt, you no that?
Anonymous
>>12267864 Yes, the unconfirmed idea was for it to be early.
The slightest glance at our map reveals that it makes no sense to be early. There are no saloons in the snow.
Anonymous
>>12267912 Yeah there are we don't have to give in to a cliche man.
Anonymous
Anonymous
>>12267912 Whatevs. What is early and needs to be done. Preferable simple tiles like floors or trees, but I'd be fine with a list of shit that needs to be made.
Does such a list exist? It probably should.
Kind of like the mon sprite page, it's nice to know what specifically needs to be done.
At leasy that's the best way I work. I kind of flounder if all i get is "make some forest shit" etc
Local Moose Friend !MHCNz5M/Cw
>>12267943 >Antlers over the door How.. how could they.
Anonymous
>>12267969 The saloon is early ignore that faggot, i'll get a chen to make a list for you. Go ahead with saloon stuff if you want.
Anonymous
>>12267984 They're fake.They used to have real ones though until someone stole them Local Moose Friend !MHCNz5M/Cw
>>12267996 Wow, that's really sad. You'd think someone would notice people on a ladder, though? Anonymous
Tweaked the maps, doubled the bookshelves, drew a stepstool and a plush chair. I know I fucked up the fabric on the back of the chair. How should I fix the wrinkles around the buttons?
Local Moose Friend !MHCNz5M/Cw
Quoted By:
>>12268029 a regular cross shape would work, wouldnt it? The light lines against the similar in tone red look kinda bad, though. Darken it up a little?
Anonymous
Anonymous
>>12268025 Not in Missouri, buddy pretty sure they roof jumped though DashingHero !!jDn6qImItZZ
>>12268025 You would not believe the shit people let slide.
Local Moose Friend !MHCNz5M/Cw
>>12268058 I dunno it just looks like it's up too high for people not to notice >>12268066 Aww...
Anonymous
Quoted By:
>>12268029 You're doing a really nice job on this. Seriously, thank you.
DUNKYWUNKR !EA1kcDpTxA
Quoted By:
>>12267389 >>12267516 >>12267555 They wont be done being surveyed until the end of may. It needs to get critiqued. I just put three surveys out in a short amount of time and I had a forty hour work week. Im sorry if Im curt and an asshole. I meant that i cant wait for the line to get shoved under bureaucratic mess any more and let it get fed to summer while Aguanaut gets work. I made a committment to get this done and Im already a week late on this. Ill fix the image with updated art in a bit is that fair? I just got home from driving family around and its been a long day.
DashingHero !!jDn6qImItZZ
>>12268076 I work at a theme park, in the games. I once saw a guy steal a giant-ass prize from another game. Supervisor asked the employee in the game why he just let the guy take it. The employee said "I thought he was an employee too...", even though the dude wasn't wearing a uniform, nametag, ID or anything.
Anonymous
Experimented with a quadruped cowatti Do you like the changed neck fluff?Whoever resized the bipedal one should not be in charge of palettes
Local Moose Friend !MHCNz5M/Cw
>>12268145 That just sounds like blatant lying, on his part.
Anonymous
Quoted By:
>>12268153 I like it. And we've reached the image limit. Time to go to the first page of a shitposting board!
DashingHero !!jDn6qImItZZ
>>12268159 You seriously over-estimate the average intelligence of someone in New Jersey.
Local Moose Friend !MHCNz5M/Cw
Quoted By:
>>12268178 Haha, maybe, seeing as I'm from Canada, and all.
Anonymous
>>12268178 >New Jersey. Any
giant robots ?
Anonymous
Local Moose Friend !MHCNz5M/Cw
>>12268192 I know chicks dig giant robots, if that's what youre going for,
Anonymous
>>12267969 >>12267986 The saloon doesn't exist. Ignore that faggot. It is an idea that has never been surveyed.
Work on something like the first gym town. We need a frozen over lake effect. In fact, snow in general would be helpful. Mountain areas with snow that slowly thins out and gives way to grass. Include some decour to go with it. If you'd rather focus on interiors, then the starting town could use some rustic custom houses with matching interiors (think lots of wood/cloth rugs/mountain shiz).
Thanks by the way. You do good work.
Anonymous
>>12267943 That's not really the saloon people are thinking off. They're aiming for some old west shit that has no place in the snow.
Anonymous
>>12268204 Yup !I'd post a Megas XLR image but you know.
Anonymous
>>12268222 I have an image to contradict you but can't post it. It's all about writing and presentation, play up the fact that saloons aren't traditionally in the snow, make it quirky have some fucking imagination.
DUNKYWUNKR !EA1kcDpTxA
>>12268244 Its a winter lodge in the mountains out west. North woodsy with some animal heads and made of strong coniferous trees
Anonymous
Quoted By:
>>12268257 People here have no vision here, dunky.
Anonymous
>>12268244 But... my trips beat your dubs I'm just not sure why we're so committed to it being a saloon. Why not a building that doesn't feel out of place in a mountain? Put an inn or a miner's bar in the coal town.
Not to mention, there's absolutely no guarantee it will even wind up in the game.
Anonymous
>>12268279 Looks you were beat to it
>>12268257 Local Moose Friend !MHCNz5M/Cw
>>12268223 Haha that was a fun show~
Anonymous
>>12268213 I could've sworn we had a survey that mentioned the saloon. Possibly a survey concerning Doucherado.
Anonymous
Quoted By:
>>12268335 Cartoon network screwed so bad with financial bs that it can never be used ever again.
DUNKYWUNKR !EA1kcDpTxA
What do you guys think about hands based on wool shears for the aoao
Anonymous
>>12268418 Make another thread.
Sketcher
Quoted By:
I'm making a new thread, just one second.
DUNKYWUNKR !EA1kcDpTxA
>>12268439 Im on an ipod. Youre in a better position than I. Take the initiative anon! The world is your oyster!
and offer your opinion on the suggestion too pls Anonymous
Quoted By:
>>12268467 I will
in the new thread, #rekt Sketcher
Anonymous
Quoted By:
>>12268303 Slapping the name 'saloon' on a lodge doesn't change the fact that it isn't a saloon.
>>12268343 narp
Anonymous
Quoted By:
>>12264248 we have lovely custom tiles for interiors, use some, they are awesome