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No.12335790 View ViewReplyOriginalReport
Okay, i have finally put a team togehter that wins more then it loses, please tell me what you guys think, for most of the team I think I just need to tweak move sets and maybe a few EV's

But I think Poliwhrath is out of place, I needed another physical attacker who could use fighting moves, i tried giving jolteon double kick but it was pathetically low

And I'm sure your not supposed to use items like Magnets and plates but i just dont feel safe using Life orbs on everyone

Poliwrath @ Black Belt
Trait: Damp
EVs: 252 Spd / 4 HP / 252 Atk
Naive Nature
IVs: 30 SAtk / 30 SDef
- Waterfall
- Circle Throw
- Focus Punch
- Haze

Ludicolo (M) @ Leftovers
Trait: Rain Dish
EVs: 252 SAtk / 252 SDef
Modest Nature
- Substitute
- Giga Drain
- Hydro Pump
- Leech Seed

Jolteon @ Magnet
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Mild Nature
- Thunder
- Volt Switch
- Hidden Power [Ice]
- Signal Beam

Jellicent (M) @ Leftovers
Trait: Cursed Body
EVs: 220 SDef / 252 HP / 36 Def
Calm Nature
- Will-O-Wisp
- Shadow Ball
- Hidden Power [Psychic]
- Recover

Starmie @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 252 Spd
Timid Nature
IVs: 30 Atk / 30 Def / 30 SDef
- Scald
- Thunder
- Psychic
- Rapid Spin

Politoed (M) @ Focus Sash
Trait: Drizzle
EVs: 252 HP / 198 Def / 58 SDef
Relaxed Nature
- Scald
- Ice Beam
- Hidden Power [Bug]
- Hypnosis