IF YOU ARE NEW PLEASE READ FAQ HERE:
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php?showtopic=159 Wiki:
http://capx.wikia.com/wiki/CAPX_Wiki Forums:
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php ?
Current Demo of the Game:
http://www.mediafire.com/?1de4t4u3yqg6z1z Current Comments Pastebin:
http://pastebin.com/raw.php?i=1XSUpMgD Right now we need:
>Design Revisions (For Pokemon with less then 66% approval rating) >Region details & Mapping >Names (Make sure to add your ideas to the wiki or forum!) >Sprites >Movepools, Stats & Abilities >All the rest of the dex info If you have constructive ideas for revisions, post them. If you're going to complain about the starters, don't.
Ideas are only as good as the person willing to execute them.
If you're working on maps, music, programs or art, please continue!
TO REMEMBER:
>All submissions are closed at this time! >Pokemon with Green Arrows are ready design wise to go in game, they can still be changed but your time is much better spent elsewhere. >The region is based off of South and Central America, but not everything needs to be Latin American in nature. >Yes, we are making this a game, and we're using RPG Maker to do it. >The dex has low quality images, check the wiki for better quality. >Spriters need to stop making the sprites direct copies of the art! They need to make sure they are facing the right way! > If you do not like a design give constructive criticism so we know best how to change it! >We are really trying to capture the spirit of Pokemon games. We want to make this a fun and enjoyable experience for any Pokemon player. Clash's art folder:
https://www.dropbox.com/sh/g0exdjc1rdlkg4z/dZAAdIcVGB Also SZ's Sugi'ed art so far:
http://imgur.com/a/X0x8e/#0
Clash !BMy7CLasHA
Anonymous
Quoted By:
>Aguade line is approved before the Kidling line Wow. I never thought I'd see the day. Glad it's finally in though.
Anonymous
You know, is it too small? Or is Lavoon just going to be a small whale anyways?
Anonymous
Quoted By:
>>12424184 That's a 2-stage line, so the sprite size guidelines don't COMPLETELY apply. That looks fine to me.
Anonymous
Why do people hate turkeyman. I think it looks fine, something that would fit in gen 4
Anonymous
Quoted By:
>>12424206 It's fine, but too detailed for a sprite. Spriters would have to simplify the headdress. Eye might be hard in a sprite too due to the goggles
Anonymous
Quoted By:
Some more dialogue based on an idea I had. Post game. Find Team Grunts in various locations. Male Grunt by Hobo Dojo E- Hmmm, lets see whats in this trash- Wha?! D- OK, OK! Just leave me with this trash. P- Team ____? What are you talking about, I found this costume in the trash! Better than my normal rags. Female Grunt in major city. E- Mwahaha! Lets see what misery I can unleash today!! D- No! Defeated by a little twerp! P- He he, how was I? I'm playing a Team ____ grunt in a TV show! They even got the costume from a real ex-member! Apparently... Grunt in secluded location. E- Woah! It-Its you! The kid that shut us down!! D- Uncle, Uncle! I wasn't even doing anything! P- Look my days with Team ___ are long over! But I keep the uniform. What? It's easy and comfy to wear.
Anonymous
Quoted By:
>>12424184 I can totally see this being our tentacool
Anonymous
Quoted By:
Decorations Dump! Mappers, you can get the character sheets at:
http://www19.zippyshare.com/v/23654489/file.html WIP Orett sprite on the same canvas because I'm lazy. Any suggestions there would be welcome too.
>Daily Dialogue Keep up the good work, everyone! Feel free to flesh out dialogue here in the thread, but if you have a lot at once don't spam, bring it to the forum thread. All dialogue should be stored there anyway, you wouldn't want it to get lost when the thread goes, would you?
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php?showtopic=169 If you're having trouble getting a handle on pokémon dialogue style, or just want some inspiration, here's all the battle quotes from Soul Silver:
http://www.gamefaqs.com/ds/960100-pokemon-soulsilver-version/faqs/60167 Anonymous
>>12424184 Well, technically Glocto is a giant squid. So it would be kind of big.
Then again big pokes have not looked big in sprites (see Wailmer and Onix sprites).
Maybe experiment with Glocto being the 2nd largest size, and Lavoon the biggest size.
Pokéjanitorstripfagfriend !towlwXSR1.
Hey /vp/ pokéjanitor asxd me to make some poke mun face sprite art thing. Not done, but contributing what I has done.
Anonymous
Anonymous
Anonymous
Quoted By:
>>12424304 the face spikes have incorrect angles on them. it's as if the face is skewed.
Incredibly stupid question: how do I, uh, how do I *play* the demo?
Anonymous
Tried a little QC on the Burrmudail sprite.
>>12424368 In the downloaded file, look for the "GAME" executable. It should open up a separate window. If it doesn't, the demo is old and not overly amazing, so you aren't missing out on too much.
Anonymous
Quoted By:
>>12424368 The *demo* is just a proof of concept by the way.
>>12424386 So good.
Anonymous
>>12424386 this design is missing something, but I can't put my finger on it. It just seems kind of... bland?
Anonymous
>>12424479 The design is muted due to the origional one being a bit more flamboyant (long tail feathers, long feathers on head).
I like it, but some variations are fine.
Anonymous
Quoted By:
>>12424479 IMO it just seems bland compared to much more majestic design, plus proportions are off, like, more chibi.
Anonymous
Quoted By:
>>12424479 I think the pinions are supposed to be icicles? Or at least icy-looking?
Anonymous
Also tried to fix the Huricanine back sprite which looks like it's position really awkwardly. Still not really happy with it, and I also edit the tail to make it more bushy, so if anyone else wants to give it a shot feel free.
Anonymous
Quoted By:
>>12424543 Hurricanine is so ugly, these colors makes me want to puke
Anonymous
>>12424543 Its back is way, way too steep. Look at the back sprites of other quadrupedal pokémon. Hurricanine looks more like a slouching biped with the back at that angle. It's like a retarded werewolf.
Anonymous
Anonymous
Anonymous
Anonymous
More dialogue for ya.
Tango/Dancing Partners
Shamlessly taken from:
http://www.youtube.com/watch?v=0BUl2xU7JMs (male)
E- Rumba, mambo, latin sumba! All the ladies say caramba!
D- Ay Caramba!!
P- I should focus more on my partner then on other women. Eh he he.
(Female)
E- If you feel like dancing, dance with us!
D- We really stepped out!
P- If you feel like dancing again, dance with me. First one is free.
Anonymous
Quoted By:
>>12424610 but that's too big
Clash !BMy7CLasHA
Quoted By:
>>12424609 I think the pose is him like sitting, in which I agree with you in needs to be a more standing pose with the head raising from the body not inline with it.
Anonymous
>>12424142 There should be a trainer class called Digger in the same vein (no pun intended) as worker just so one of the trainers can be called Digger Nick.
Anonymous
Quoted By:
>>12424515 I guess I agree. I hate the current one. It's too ridiculous, but this one lacks any characterization
Anonymous
Anonymous
Anonymous
Quoted By:
>>12424283 I really dislike the idea of glocto being huge. Even if it explains the large evo
Anonymous
Anonymous
Is there a list of trainer types that are officially in the game and ones that are just proposed?
Anonymous
Quoted By:
>>12424685 all the classic one are in regarding all the others there's nothing official
Anonymous
Here's the finished product (kinda. this is the second pokemon sprite I've ever made, so there's obvious room for improvement)
Anonymous
PokéJanitor
>>12424685 http://capx.wikia.com/wiki/Trainer_Classes These are only the confirmed classes, but I'm not sure if there's a place for 'possible trainer types'. Try the wiki.
PokéJanitor
Quoted By:
>>12424728 Ah, curses, I mean try the forums.
Anonymous
Anonymous
>>12424719 needs more shades of red and not just yellow and orange
Anonymous
>>12424719 damn, it's huge, anon. In this case, I'm afraid, it's not good.
Clash !BMy7CLasHA
Here are the results of the Sequoia Color Scheme Survey!
Anonymous
Quoted By:
>>12424798 I'm a bit upset that only 1/3 of what i wanted made it through but progress is always good
Anonymous
>>12424798 Think some artist could clean up the art for us.
Anonymous
Quoted By:
>>12424762 >>12424791 alternate gloctito version with red accents
Clash !BMy7CLasHA
>>12424873 Yeah of course haha, there was an anon who cleaned up the Male Protag art, so hopefully he is still around or SZ decides to drop by. I will ask periodically in threads to see if someone can.
Anonymous
>>12424719 Is it just me or is it missing a tentacle? Anonymous
Quoted By:
>>12424762 >>12424791 alternate gloctito version with red accents
Anonymous
>>12424917 It is, the sixth tentacle is really awkward when i try to place it anywhere. So I hid it behind its body.
Anonymous
Anonymous
>>12424955 Dat red-eye. Looks good though.
Anonymous
>>12424955 try giving the bottom of the plates (skin touching ones) darker outlines
Anonymous
Quoted By:
>>12424955 Yes, ura faget
Looks good though very nice.
Anonymous
>>12424897 What is it you need?
Anonymous
Quoted By:
>>12424969 The official art has this weird non-pupil pupil thing going on, I wasn't sure exactly how to apply it to the sprite.
>>12424971 Hm. Darker outlines, or thicker shadows? I'll play around with both.
Anonymous
>>12424952 Well you would still have seen its sixth tentacle through its glass head though.
Clash !BMy7CLasHA
>>12425002 Genie! My wish is for this art to be sugi'fied! Much like the Protag art and Professor art!
Anonymous
can somebody post the magroplex sprite from the last thread?
Anonymous
Quoted By:
Our we worrying about leaders/trainers or such right now?
Anonymous
Quoted By:
>>12425017 true. I have no idea how to do that
Anonymous
PokéJanitor
Quoted By:
>>12425056 My atrocious effort, or my good pal's marvellous completed sprite?
Anonymous
>>12425022 Oh wow. The protag already had shading, I just slapped it on.
But I'm bored and I'll try my best.
Anonymous
Quoted By:
>>12425068 looks good, though that 6th tentacle should be a bit smaller
Anonymous
Anonymous
Quoted By:
>>12425068 I guess I prefer the pose of the approved art more. I can't get it out of my head that the pose in the dex is superior
Clash !BMy7CLasHA
>>12425088 That is the best I have at the moment, sorry!
Pokéjanitorstripfagfriend !towlwXSR1.
Anonymous
>>12425134 Oh hey look, it's literally Onix.
Anonymous
Quoted By:
>>12425112 You still have the best...
Anonymous
Quoted By:
>>12425134 I still think that for the face spikes to be in that position, they're either not symmetric or the face is skewed. especially the line on the upper right brow and the spike on the lower left.
Anonymous
Quoted By:
>>12425147 Steelix, stupid
Anonymous
Quoted By:
>>12425134 the outlines need to be lightened up a bit
Anonymous
Anonymous
Quoted By:
>>12425191 stfu is sposta b big
Anonymous
>>12425134 No, that is not finished.
You just mirrored the fucking art, why doesn't anybody draw the sprites in better poses?
Anonymous
Quoted By:
>>12425217 The pose actually fine for a battle sprite, pick your battles wisely.
Anonymous
>>12425134 96x96 it's for legendary only
Pokéjanitorstripfagfriend !towlwXSR1.
>>12425217 Personally I thought the pose was ok already. Can you maybe suggest a better one?
Anonymous
Redraw/redesign requests? Both pokemon and people.
Anonymous
>>12425262 Who's wihome?
>>12425256 That's not a strict scale, calm down with that shit
Anonymous
>>12425112 Wish I knew how he did the brushes
(I know the eyes are soulless, I'll polish the hell out of them last)
Anonymous
Quoted By:
>>12425283 find a non legendary that's 96x96
Anonymous
>>12425273 How about a Nurse design for the pokecenters?
Anonymous
Quoted By:
>>12425273 diloweed. maybe a flying-type ex-champ or something. or just a parashute dude, or wingsuit man
Anonymous
>>12425307 Disregard that I meant a nurse trainer class.
Clash !BMy7CLasHA
Quoted By:
>>12425292 I know at one point he posted a picture with his brushes, I don't have it unfortunately though.
Anonymous
>>12425317 Can we have a male nurse and a female doctor?
Anonymous
Quoted By:
>>12424627 >>12424662 oops. Will fix.
Here's another dancer duos:
(male)
E- Even if I have a busted toe, we can still waltz around you!
D- Yeow! My other toe...
P- I tried dancing with my partner's Pokemon.
They have two left feet, and both of them are heavy, sob...
(female)
E- C'mon dance with me!
D- Phew, swept off my feet.
P- Hm? My partner?
I love to dance with everyone though!
My Pokemon, my family, my friends.
I want to dance with the whole world!
Anonymous
>>12425283 Yes it is. Follow the fucking rules or leave
Clash !BMy7CLasHA
Anonymous
>>12425273 Pounther. A million times Pounther.
Just draw it higher quality, like the sprite (ironically)
Anonymous
>>12425317 There was some art with a female doctor with a male nurse and Durrtle did another male nurse if I recall.
Clash !BMy7CLasHA
Anonymous
Quoted By:
>>12425134 Now change the outlines to not be only black
Anonymous
>>12425349 Durrtle did another male nurse a while ago as well.
Anonymous
Quoted By:
>>12425343 They're more like guidelines
No need to get completely anal
Anonymous
>>12425353 His nurse was 2handsome4me seriously how does he do it?
PokéJanitor
>>12425343 >Maximum limit >It can be no bigger than this >But it can be this So, no problems by your logic.
Anonymous
Quoted By:
>>12425372 Wish I knew.. Really wish I did.
Clash !BMy7CLasHA
Anonymous
How big are Pokemon battle sprites? Pixel wise. What are their restrictions?
Anonymous
>>12425373 pink zone it's for legendarys only
Anonymous
Anonymous
>>12425385 Yup That's it.
Is the wiki and the forum the only place where the NPCs/Human art is?
Anonymous
>>12425401 and pseudos or lean sprites i hope. otherwise the fighter line will never get done
PokéJanitor
>>12425401 I was making a point, his/her (who knows, after information discussed on the last thread) restriction descriptions were inaccurate.
Clash !BMy7CLasHA
Quoted By:
>>12425418 Yeah for now. I don't save all the art and my folder with all the NPC's is highly unorganized so I haven't made a dropbox for it.
Anonymous
Quoted By:
>>12425385 oh my....I have the awful feeling tumblr landwhales are going to love this game
Anonymous
>>12425425 no ok i justo wnat it to be clear... i mean i really don't mind too much but there's some people who can get very butthurt about it
PokéJanitor
Quoted By:
>>12425455 So it would seem. Larger sprites seem extremely difficult to get the right sizes for.
Anonymous
>>12425343 I think he meant that you could dance around the in between stages like first and second evo, not get bigger than the maximum limit.
Surely he's not that stupid.
Right?
Anonymous
>>12425423 i don't think so... tyrannytar it's only 77x76
Anonymous
Pokéjanitorstripfagfriend !towlwXSR1.
Tried to change up outline colours without it looking too bland.
Anonymous
>>12425134 It looks really big and the right side of the face is squished.
Anonymous
Quoted By:
>>12425489 Of course not, its the stuff like whole cowatti size thing that I mean.
Anonymous
Quoted By:
Changed the shading around a bit and made the plates more metallic. Does anything else stand out to you? I'm still not quite happy with the eyes, but I don't know what to change.
Clash !BMy7CLasHA
>>12425292 So after some looking around I found this on his DA. Does this help at all?
Anonymous
Quoted By:
>>12425550 I never realized how small Magroplex's head was until now...
Anonymous
Quoted By:
>>12425546 fuck i've always pronounced it wrong as a kid and i keep writing it wrong sometimes...
Anonymous
Quoted By:
>>12425560 aha! someone else thinks the face is squished!
Anonymous
>>12425352 Can someone post this sprite?
Anonymous
When was the demo last updated?
Pokéjanitorstripfagfriend !towlwXSR1.
Clash !BMy7CLasHA
Quoted By:
>>12425617 Feb 28 2013, there isn't much too it at the moment and less of a Demo and more too show that everything works.
Anonymous
>>12425638 We can barely see its face
Anonymous
Anonymous
Quoted By:
>>12425401 Which is why it specifically says "legendarys only"
Anonymous
Quoted By:
>>12425134 They already made that back in gen 2.
Anonymous
>>12425579 I think I figured it out, more or less.
This should tide you over until the big boys come home to play.
Local Moose Friend !isnn/AUU0c
>>12425699 Hurghhhhhhhhhh.
Sorry, my heart lives in shading.
After supper I'll do it.
Clash !BMy7CLasHA
Quoted By:
>>12425699 Thanks!
>>12425709 I guess Moose will be the big boy to take care of it.
Anonymous
>>12425658 Diff eyes.
Also tried to clear the cluckerwhoops in the middle.
Anonymous
Anonymous
Pounther redraw wip. Continue or edit?
Anonymous
Quoted By:
>>12425778 please, fix the face
Pokéjanitorstripfagfriend !towlwXSR1.
>>12425778 gj, however it looks a bit horse-faced, maybe? Just maybe move the mouth and nose up a bit or something, I dunno.
Anonymous
Anonymous
Split evo for Doppole while having a Baranaut in the party
Anonymous
Quoted By:
>>12425901 YES x1000 PUT IT IN 100/10 WOULD FUCK
Anonymous
>>12425822 I'm done looking at this guy. I need a break.
Peace.
Anonymous
Quoted By:
>>12426073 The face is fine on this one.
Anonymous
PokéJanitor
>>12426120 >That filename But damn, looking at that face, you're gonna feel good while it's happening.
Anonymous
Quoted By:
>>12426163 feel good on insertion, not so good on extraction
Anonymous
clean line art and color swatches for people who wanna color
Anonymous
Clean line art and colors for whoever wants to color it
Anonymous
Anonymous
>>12426073 Crooked teeth were bothering me.
But I think we just found the main mon for Digger Nick.
Local Moose Friend !isnn/AUU0c
Quoted By:
>>12426229 How come the top part is nice but anything below her chin is all wiggly?
Anonymous
>>12426235 >not Digger Bick Anonymous
Quoted By:
>>12426253 >Not Digger Dick Anonymous
Anonymous
Pokéjanitorstripfagfriend !towlwXSR1.
Local Moose Friend !isnn/AUU0c
>>12426311 Are you finished with those Arons.
Anonymous
>>12425385 >His fucking hair Anonymous
Quoted By:
>>12426334 YES SPONGEBOB, I AM FINISHED WITH THOSE ARONS.
Anonymous
Quoted By:
>>12426235 do u even kno how 2 sprite m8
clearly u dont
Anonymous
Can I get a link to the post confirm redesign survey?
Anonymous
>>12426405 Read the thread, mollusc.
Anonymous
Quoted By:
>>12426428 We should cull the bug waifu
Anonymous
>>12424147 >56% for post game oil rig You guys completely fucking missed the whole point of the thing. Can you include the plot bit where the oil rig is used.
Anonymous
>>12426235 I tried correcting the lineart but frankly this sprite is a mess
Anonymous
>>12424147 Depending on the results for Craliber, Crawglock should get a recolor to fix his belly-chin. His whole head should be the same color, and the white underbelly stop at the barrel.
PokéJanitor
Quoted By:
>>12426504 Start again? Honestly I really liked the idea of the curved tail in the Dropbox files (#69 - it's an older Magroplex design, but the body is very similar).
Anonymous
>Higgz & Bozom winning Muh physics-autism ;_;
Nondell !PJ.OdWT5NU
>>12426504 Tried to fix it's face, also working on Sequoia.
Nondell !PJ.OdWT5NU
>>12426614 Changed the eyes and the mouth to match the official artwork.
Anonymous
Anonymous
>>12426614 color pallet is good, so is shading. it has the usual issue with some of our designs. too much detail. like the damn fighter line. on thin i can think of is a pose that hides a portion of the body so it doesn't need to be detailed.
Anonymous
Quoted By:
>>12426634 >too much detail. I don't see it. Its no more detailed than Aggron.
Anonymous
Quoted By:
>>12424610 it's quite beautiful
Anonymous
Changed a half-dozen miscellaneous things about the Magroplex sprite, hopefully some of them are improvements. Looks like I'm late to the party, though.
PokéJanitor
>>12426634 >>12426620 >>12426504 https://www.dropbox.com/sh/g0exdjc1rdlkg4z/DOu85wA3Uy/69%20Magroplex%20Line#f:1358741499279.png For me, this tail design is perfect for the sprite, but I'm not a good enough spriter to implement it. Can someone else give it a go so we can see what it's like?
Anonymous
Nondell !PJ.OdWT5NU
>>12426658 Some could copy the head of
>>12426614 and use that as a base, but as it is now I don't think it's that bad.
Having one big no legendary isn't going to kill us, and the only legendary we have that even merits that size is Quetz and maybe Erion.
Anonymous
What is the cutest Pokemon in the dex in your onion ?
Anonymous
Nondell !PJ.OdWT5NU
Anonymous
Quoted By:
>>12426698 Orett and/or Psybex.
Sketcher
Quoted By:
>>12426464 This?
That survey can't be official and we can't take the results as so. I guess it's more of a guide?
Also, even if it can be taken as official, if it has a place in the plot we choose that will have to change. Plot trumps everything world-wise, as the world we have now is just a base to use for it. This survey does not take the specific plot into account, which would be the only instance in which it could be voted out.
>>12426698 Glauqua would be the cutest IMO.
PokéJanitor
Quoted By:
>>12426692 That's what I was thinking; that head design is near-perfect and shouldn't go to waste. I was happy enough with the sprite design's size before, and this post:
>>12425500 brings up an interesting point. Tyranitar = 77x76 pixels, and only 2m tall; Magroplex = under 96x96 pixels (I think it's just over the blue box), and it's 5.7m tall, so the size, for me, is perfectly justified.
Anonymous
Anonymous
Quoted By:
>>12425147 I don't think someone understands the meaning of literally
Anonymous
Quoted By:
>>12426698 Parapy, Pengliff, Neureka, Harpee, Totter, and Peppit
Anonymous
>>12426614 it's jaw line is still fucked, specifically the right side
Nondell !PJ.OdWT5NU
Quoted By:
>>12426774 It's a Pikmin reference.
Nondell !PJ.OdWT5NU
>>12426782 Do you mean it's right?
Anonymous
Quoted By:
>>12426536 >tfw no one will ever listen to this Anonymous
>>12426235 Tried to fix the awful lineart
???
Anonymous
>>12426789 no, the right for the viewer
Nondell !PJ.OdWT5NU
Sketcher
>>12426819 Too steep, I think. The eye is too low and the mouth goes up too far?
Anonymous
Quoted By:
>>12426800 damn near done.
Anonymous
Cleaned up the lineart on its back scales-- damnit, too slow again. My version also tweaked the head like
>>12426782 was complaining about, though? And a bunch of other little things - brighter eyes spaced a little farther apart, a cleaner angle on the curve of its back, scale colors a bit closer to Orett for line continuity...
Anonymous
>>12426819 the perspective is really, really off. The whole right side is pulled too far or isn't large enough.
Clash !BMy7CLasHA
>>12426698 Chegrin, Cowatti, Erycoon
<3 , Female Middle Evo Poodle Moth, Golden Idol, Glauqua. There is just too many!
Nondell !PJ.OdWT5NU
>>12426827 >>12426800 >>12426860 With the power of splicing and criticism, I give you this.
Anonymous
>>12426910 But the face...
Anonymous
>>12426910 Now the eyes are too close together and the mouth is too low. Move the eye back a bit, lower ever so slightly the the right eye and horn, and make the mouth come up a bit.
Anonymous
>>12426869 >glauqua I swear if that shitty name wins.
Local Moose Friend !isnn/AUU0c
>>12426854 I like this ones head horns better than the other two~
>>12426800 >>12426910 But I like the scale colour line art back thingies here.
Nondell !PJ.OdWT5NU
Anonymous
>>12426932 shitty name for a shitty mon
Anonymous
Anonymous
Quoted By:
>>12426934 I'm working on that part next. I believe I mentioned before that I'm the slowest spriter in the world. This is what I have so far, but I think they should be lighter still.
Anonymous
>>12426800 >>12426656 >>12426614 >>12426504 >>12426235 >>12426120 >>12426073 >>12425778 >>12425638 >>12425550 >>12425134 >>12424304 How about instead of a Steelix + Serperior rip off clone, make something more original and good that doesnt look like shit.
I know its harsh but that mon just looks so bad in its final form
Anonymous
>>12426974 That's one shitty opinion you have there.
Anonymous
Needs more less edgy pokemon imo and more creative designs
Nondell !PJ.OdWT5NU
Anonymous
Quoted By:
>>12426995 disregard this, I assumed the list was about the same as the last I read it about 3 months ago.
Anonymous
Anonymous
>>12426991 It really is just the truth.
How about removing its 3rd form all together and giving one of the others a pre evolution, There is tons without a evo or pre in
>>12424142 Nondell !PJ.OdWT5NU
>>12427044 I looked at it, I'm trying.
DashingHero !!jDn6qImItZZ
Anonymous
>>12427051 Not gonna happen.
Anonymous
Quoted By:
>>12427075 Finally, thank you!
Anonymous
Anonymous
>>12427086 No. it actually won't there's no consensus for it and it's a waste of time. You're not getting the last word in by the way.
Nondell !PJ.OdWT5NU
>>12427066 >>12427044 Changed jaw and eyes.
Anonymous
>>12427112 Thank you all for fixing this sprite.
Anonymous
Anonymous
Quoted By:
Lightened the back scales further and tweaked the stomach hue a bit. I'm done working on this sprite, hopefully my version is helpful to someone.
Anonymous
>>12427112 Too close together. Anonymous
>people voting for Bozom >bozom
Anonymous
>>12427111 K faggot. Enjoy Steelix -1.0. Jeez you guys just dont listen to criticism of a shitty looking pokemon, maybe the pose is just the thing thats pissing me off so much.
Nondell !PJ.OdWT5NU
Quoted By:
>>12427185 This would be a great time for the leaves picture.
I'll see what I can do. Anonymous
DashingHero !!jDn6qImItZZ
Quoted By:
>>12426974 wot if insted of bein a virgin i bang ur mom
Anonymous
>>12427112 you're doing well
Anonymous
Quoted By:
>>12427218 >thinks just saying "it's shit" is helpful Anonymous
>>12427230 What? Oh filename, I don't jack shit about lumineon's stats though.
Anonymous
>>12427269 it's lumineon because it's forgettable as fuck, not because of the lack of seed
Anonymous
Nondell !PJ.OdWT5NU
Anonymous
Quoted By:
>>12427218 >maybe the pose is just the thing thats pissing me off so much. See, that would help. And most of us agree. Bad pose for the sprite, however good it was or wasn't for the art.
Anonymous
Anonymous
>>12427281 Forgettable=/=something you don't like
Nondell !PJ.OdWT5NU
>>12427296 Lumineon is legitimately forgettable. Not more so than Qwilfish though. Anonymous
>>12427316 Almost every fish pokemon is, how often do you remember Goldeen in when thinking of Gen 1 pokemon
DURRtle !!SUDJMflPZTZ
Quoted By:
>>12425418 >>12426349 but I redid that one
he's dicks older brother Or he got kicked out of the Black Order? Anonymous
>>12427295 looks stronger, but it looks like starly now
>>12427296 warquila is forgettable
nobody talks about it ever and i never remember it
Anonymous
>>12427316 well lumineon isn't anymore. It's so forgettable that it's now infamous for being forgettable. Making people remember it.
the real most forgettable pokemon is grumpig.
Nondell !PJ.OdWT5NU
Quoted By:
>>12427326 Probably because you don't fish often in game.
Anonymous
Quoted By:
>>12427326 Or tynamo or fucking Barboach (god help me I had to look that name up.)
Nondell !PJ.OdWT5NU
Anonymous
>>12427326 Birds are the most forgettable though.
>pidgeot >fearow >that one tree headed bird >that one duck >honchkrow >staraptor >sawna >sigilyph >unfezant >that one gen 3 smug bird >peliper I'm pretty sure i'm forgetting some.
Anonymous
Anonymous
Quoted By:
>>12427345 That's not how you spell murkrow.
Anonymous
>>12427333 Nobody talks about because there's no design to change. By that logic all our legendaries and flobari is forgettable
Anonymous
Quoted By:
>>12427357 >pidgeot >staraptor >swellow >forgettable No, you just don't like bird pokemon I'm sure of it now.
Anonymous
>>12427374 florabri is (i had to look that one up), but the legendaries aren't
the only forgettable legendary is articuno
Anonymous
Quoted By:
>>12427396 I'm talking about our game you fucking idiot. God I hate being on the front page
Anonymous
Quoted By:
>>12426869 Damn you have good taste
Anonymous
Quoted By:
>>12427374 Foliat's line is forgettable though.
Anonymous
Quoted By:
>>12427075 damn, that one is pretty cool
Anonymous
>>12427374 Are you saying Florresum is memorable?
Anonymous
>>12427422 Are you implying all our legendaries are forgettable.
Sketcher
>>12427286 You fixed it all. Perfect~
Anonymous
>>12427430 Are you implying Florrseum is a legendary?
Anonymous
Quoted By:
How long until we get survey results/commentary?
DURRtle !!SUDJMflPZTZ
>>12427286 nondell you are awesome
Anonymous
Anonymous
>>12427446 Are you implying that we shouldn't make out?
Anonymous
I don't like florresum. Florabri and foliat aren't good but aren't abominations either, but i just can't bring myself to like florresum. I really dislike hummingbirds so it makes it even worse.
Anonymous
>>12427295 I love this design so much but it's so pinheaded...........
Anonymous
Quoted By:
>>12427516 Stop posting anon, Draik
Nondell !PJ.OdWT5NU
Anonymous
Quoted By:
>>12427531 Requesting a Florresum laughing at this guy.
Anonymous
Quoted By:
>>12427531 >113 speed That's really slow for a hummingbird.
Anonymous
Quoted By:
>>12427366 Controversal mons cant be forgettable
>>12427357 >pelliper >forgettable This is how i know you're bullshitting.
Anonymous
Quoted By:
>>12427531 then use a different starter
Anonymous
Nondell, I hope you don't mind, but I combined your awesome Magroplex with some of the tweaks I'd been working on. Basically, I moved the palette a shade closer to Orett's, shrunk the back of the neck, and notched a couple scales on the side. Also, I think a little bit of backlighting makes the scales look much more metallic.
Anonymous
Quoted By:
I haven't been keeping up with this project for a few months, I'm really happy it's still going. The Dex looks great.
Anonymous
Nondell !PJ.OdWT5NU
Quoted By:
>>12427714 As long as the face is the same and people approve, it's alright.
Anonymous
Quoted By:
>>12427533 Hmm... More like this? Sorry for shitty art, also
Anonymous
Anonymous
For the row 3 column D, it could be barbasimio Barba (beard) + Simio (ape)
Anonymous
Quoted By:
>>12427787 And for the first stage it could be barbamono
Barba + Mono (monkey)
maybe just barmono?
I know its not the best but i jsut wanted to contribute a bit to this
Anonymous
Anonymous
Quoted By:
>>12427785 you made all the interesting features too small
also
>>12427830 Anonymous
Quoted By:
>>12427830 Aaagh, i didnt want to pixel over some art, but fuck it.
Local Moose Friend !isnn/AUU0c
Clash !BMy7CLasHA
Anonymous
>>12427785 that's not bara enough
Anonymous
>>12426562 >>12427214 >Bozom It's the Higg's BOSON. Jesus Christ, if you people are gonna pick a shitty name, at least make sure you get your inspiration right.
Anonymous
>>12427912 >>12427912 Its a combination of Boson and Atom
Anonymous
Anonymous
Quoted By:
>>12427909 >those nipples >dat bulge Anonymous
Anonymous
Quoted By:
>>12427909 now we're on to something
Anonymous
Quoted By:
>>12427928 It's still a terrible name. Higgz too. My favorite 'mon line in the dex has the worst names. Oh well, at least there's nicknaming and we can call them something less embarrassing.
Nondell !PJ.OdWT5NU
>>12427898 Speaking of which.
Nondell !PJ.OdWT5NU
>>12427898 >>12428095 >ponytail Fuck, I did not notice that.
Anonymous
Draik !sgg1MEH.f2
>>12428101 lel. looks good so far though
Nondell !PJ.OdWT5NU
Anonymous
>>12428129 What the fuck is the thing on the left?
Anonymous
Reposting improved Cowatti, but I still need to edit the tail.
Anonymous
>>12428293 Still wish it had a more dynamic pose.
Anonymous
Quoted By:
>>12428293 >>12428302 I think the pose is fine like this. This sprite is really good, we should keep it.
Anonymous
Quoted By:
>>12428293 Its head still looks a little too big and a bit too far forward.
Anonymous
Quoted By:
>>12428253 ignore it, the main thing is the original art of the jaguile
Anonymous
I feel dirty for pixeling over, but i gotta say, it's a million times better than my previous effort.
Anonymous
>>12427909 Rule 34 guy, get to it.
Anonymous
>>12427345 No one ever mentions Bellossom for anything.
Anonymous
>>12428457 Looks too happy take a better look at
>>12427830 Anonymous
>>12428470 she's second place. But even fucking Gamefreak forgot about Grumpig.
Did you know not a single trainer used it in Gen 3?
Anonymous
Clash !BMy7CLasHA
Anonymous
>>12428492 We should cull the iguana waifu
Anonymous
>>12428492 ass almost as big as yours.
Local Moose Friend !isnn/AUU0c
>>12428491 I didn't pick them. This was surveyed.
I'd change some of the colours around.... But I'm not allowed.
Anonymous
>>12428492 >no bulge Outdated and disappointing.
Anonymous
Quoted By:
>>12425385 What's his name?
Clash !BMy7CLasHA
Anonymous
>>12428485 a 2 pixel change
Anonymous
>>12428518 they are so fucking dull
Anonymous
Anonymous
>>12428530 The arms look really awkward. It's not really clear what they are.
Anonymous
Anonymous
>>12428530 the salt outlines shouldnt be black
Anonymous
>>12428554 is it a result of the pose or the shading?
Local Moose Friend !isnn/AUU0c
>>12428548 There was over 10 colours. It was surveyed. I think there was even a /duller/ one (brown lel)
I never submitted any, though.
Anonymous
>>12428565 where are you getting this rule from?
Anonymous
Anonymous
Quoted By:
>>12428490 >GameFreak forgot about Grumpig HGSS, White2, etc. etc. It's used a lot by end-game trainers. If there was a psychic E4 in Hoenn Im sure they'd have used it. If not for the Doubles gimmick, they would have as a gym leader and I think a gym trainer or two had Grumpig in emerald.
Anonymous
>>12428582 Style, consistency, an eye, knowledge of what looks like shit and what doesn't, and previous sprite design patterns.
Shrubs, peter, I....
Anonymous
Quoted By:
>>12428617 oh yes, this looks SO much better.
Anonymous
>>12428554 something like this? clearly the arm needs work but here's a guideline
Anonymous
>>12428582 its how most of the sprites are done, black outlines are usually in the body of the sprite as opposed to the edges, it makes them look less flat
Terra !4dLvBoNE..
Anonymous
>>12428579 what is it with vp and brown?
Terra !4dLvBoNE..
Quoted By:
>>12428727 Brown looks more real.
Anonymous
Quoted By:
>>12428690 not true, looking through HGSS's sprites right now. There are plenty of black outlines on the edges. What it seems like is that the outlines semi follow the shading, with the coloured outlines near the top left and black closer to the bottom right. Some break this rule for whatever reason, like jigglypuff, but overall it seems to be that way.
Anonymous
>>12428582 Outline color is similar to line weight in other art, but you're using a line of the same width so you show a thicker line with black and thinner with the darkest base color.
I think one thing about these sprites that's looking off is that there's too much shading on the salt spikes inside the body (arms, knees). Try making the shading a little flatter like gen5's style.
Anonymous
Anonymous
>>12428900 thats a bit better...
now do something with the arms like this
>>12428653 Anonymous
Anonymous
Anonymous
>>12428958 I think the darkest salt color(for the outlines) is a little too light so the contrast doesn't read as well
Anonymous
>>12429023 better?
Both were taken off Spheal. Nigger has 2 outline colours.
Local Moose Friend !isnn/AUU0c
>>12429047 There's something weird about his left leg. The salts edge is the same as the leg, so it looks like it's tail is his leg, which is extremely thick. Is there anyway to edit that?
Anonymous
>>12429069 sure, i can just make the tail a tad thinner. Gimme a sec.
Anonymous
Local Moose Friend !isnn/AUU0c
>>12429093 That's not what I meant. I mean the base of his tail by his crotch looks like its his leg and it makes his leg look extremely thick.
Anonymous
>>12429114 >>12429093 i guess just try to place boundaries from the leg to the base of the tail, unless you meant it to be actually that thick
Anonymous
>>12429114 oh, i see. This any better?
Local Moose Friend !isnn/AUU0c
>>12429179 Ah yes. That actually look a lot better!
Anonymous
>>12429172 >unless you meant it to be actually that thick it's just pixeled over from
>>12427830 where the leg is pretty fucking thick.
Anonymous
Quoted By:
>>12429187 oh wait, i forgot something. We should probably be able to see the base of the tail shouldnt we?
Anonymous
>>12429190 The leg wasn't that think the color went way over the actual lines
Anonymous
Anonymous
Quoted By:
>>12429223 no, trust me, i omitted that little bit there when i pixeled over it. The leg was just really thick.
Not that it matters now though.
Anonymous
>>12429238 i thought it was just the artist being too lazy to clean up after colouring outside the lines.
Anonymous
>>12429258 same
He woulda put an outline had it been intentional.
It looks kinda retarded with the tale that low anyway.
This:
>>12429179 is the best sprite so far imo.
Anonymous
>>12429258 i don't know, its actually possible haha
Anonymous
Working on Skink. Should I change anything about the shape before I start fiddling with shading? Not sure I got the yellow bits under the arms right.
Anonymous
Quoted By:
>>12429283 Not really.
That's almost a perfect sprite-ready pose as is.
Anonymous
>>12429281 >>12429238 but see, if you try to trace the tail to the base, it lines up nicely
Anonymous
Quoted By:
>>12429283 drop shoulders/arm starting points. down a few pixels?
Nondell !PJ.OdWT5NU
Anonymous
Quoted By:
>>12429291 wrong quote, was gonna quote this
>>12429279 >>12429258 Anonymous
>>12429302 The arm arm to the right should be oriented towards the sky
Anonymous
>>12429302 I still think
>>12429179 is better.
Actually almost makes me like the design...
Nondell !PJ.OdWT5NU
>>12429315 I'm not sure if I could do that with out fucking it up, anyone is free to make edits.
>>12429325 It misses key details though, mainly in it's face.
Anonymous
>>12429047 >>12429047 Oh wait, I see what my problem was.
The spike outline was using the shade color, not outline, that's why they looked too light. When it's like that the old outline color is fine, you just need to stick it to define the spike edges.
Anonymous
>>12429302 i like this better.., looks more "rough and tough"
Anonymous
>>12429339 Well, I'm open to changing the face.
Just the huge, overly chunky legs look pretty retarded.
Improved face would be nice, kinda like the difference the smug look on Flairees makes.
Anonymous
>>12429302 if you want to make tail start, make an even darker blue. use it for highlights. that's what i did for underside of ignishell's shell which was missing.
Nondell !PJ.OdWT5NU
>>12429365 >>12429345 >>12429365 >>12429385 Better version.
>>12429408 Isn't it's tail concealed by it's massive left thigh?
Anonymous
Anonymous
>>12429440 That's what I thought....
Having the tail down there looks like
a Taint.
Nondell !PJ.OdWT5NU
>>12429440 >>12429478 Oh I see, I don't like the way that looks either.
Anonymous
Anonymous
>>12429488 give it actual eyes, please.
Anonymous
Quoted By:
>>12429510 it has eyes, its just that the yellow sclera makes it seem invisible in the white yellowish salt helmet
Clash !BMy7CLasHA
Anonymous
>>12429534 Just like your ass.
I'll stop just kid of drunkand horny Anonymous
>>12429562 Jokes on you, mine is much sexier Anonymous
Anonymous
>>12429637 The 'eye' looks weird. Make it more conspicuously not there/fully open
Anonymous
>>12429637 It's not facing the opponent
Wimblesaurus !HEqAdPi13w
Quoted By:
considering actual skinks make the most adorable sound of any animal aside from maybe those squeaky frogs...
http://youtu.be/rp7_eV9qmJ0 the skink's cry should be like a real skink's cry
http://snd.sc/10ov2TB Anonymous
Nondell !PJ.OdWT5NU
>>12429637 Tried making a Skink sprite, it was too damn big and I didn't know where to go.
Anonymous
>>12429650 Like this, maybe?
>>12429686 It's at the angle it should be. Maybe it's more obvious with a larger eye?
Anonymous
>>12429631 Got a forum account ;_; Anonymous
>>12429701 Eye looks good. Try putting the sprite in a mock battle screen or something. Maybe make the head look more at the 'camera'? I think its at the correct angle, though.
Gunvarrel !Oq/9NMk1yg
Gave up on my sleep-deprived Iguadium from before and started fresh so I could match that new Aguanaut better! Definitely WIP but thoughts?
Anonymous
>>12429787 The outlining on the salt should be done the same way on all three sprites. Other than that, nothing jumps out at me.
Anonymous
Anonymous
Quoted By:
>>12429787 It goes from aqua-marine to blue, then blue. The middle stage should have a color that's more inbetween the two..
Nondell !PJ.OdWT5NU
Anonymous
>>12429706 Do I have one? yes. Am I giving you it? No.
I don't give out pics or even take any, anyway Anonymous
>>12429748 Tweaked the head a little, not sure it's an improvement.
Gunvarrel !Oq/9NMk1yg
Quoted By:
>>12429795 The problem I discovered with that is that the prevo deisgns don't have enough details on the salt to use the same shading style as Aguanaut. I do agree that there should be more unity in the shading styles but I have no idea how to marry them.
>>12429799 Yesssss I love this! Great job!
Anonymous
Quoted By:
am I too late for the oil rig party
Anonymous
>>12429809 I think it's too small Anonymous
>>12429808 Oh you tease you know it's flat #rekd Anonymous
Quoted By:
>>12429897 I -WISH- my ass was flat.
Anonymous
>>12429881 Really? I was being super meticulous about size too. The wiki says it's 2'02", so I looked for a pokémon around the same size and body shape and based the sprite around that. Gastrodon is 2'11", and Skink's only a little smaller.
Anonymous
Quoted By:
>>12429933 Hmmm, yeah that looks fine but it might look good at a larger size. Hard to tell without seeing it.
Anonymous
Quoted By:
>>12429933 I think the body length is good but something about the face and body thickness seems a hair thin
Anonymous
Quoted By:
>>12429699 much better angle
Anonymous
Quoted By:
ok, so i know "dont work on sprites for unapproved designs" well fuck you, this is going in my personal dex too. also, its not exactly done, but im really freaking tired and will work on it tomarrow or something
Clash !BMy7CLasHA
So quiet tonight, have some art.
Anonymous
>>12430555 I love you Clash
w-would you m-marry me Clash-sama? please ;_; Anonymous
Quoted By:
I was about to say "dead" but then
>>12430610 this post popped up
Clash !BMy7CLasHA
Quoted By:
>>12430610 But anon-san it is my beddytime. I can't stay up all night playing house~
Love you too<3 Night night thread!
Anonymous
Anonymous
bored so i played with my wip a bit. still need to decide on shading directions, fix legs and maybe shorten body/shrink down hair a tad, narrowed shoulders, raised arms, added collar and bottom seam
Anonymous
>>12430815 you should probably wait till she's confirmed to sprite her.
She doesnt seem like something that can be retrofitted into a trainer class if she doesnt make it.
Anonymous
Quoted By:
>>12430838 see bored. before someone had made good official art i made this, so i fixed it up. sides someone made wildguy as well. maskgirl is popular will probably make it into 7/8.
Anonymous
Dia !7zfFcmVqWQ
Quoted By:
>>12430957 oh my god yes
take me now you 60s cartoon stud
Anonymous
Anonymous
>>12431044 I like it, it just looks very likeable.
Dia !7zfFcmVqWQ
Quoted By:
>>12431044 although I must admit the art could be refined a bit, as far as the design goes I'm with
>>12431050 it's just very likeable
I really dig it
Anonymous
>>12431050 I just figured out why, I just really liked Gabunon.
Not to say it is blant or anything.
Anonymous
Quoted By:
>>12431097 >Gabunon you just killed this design...
Anonymous
Quoted By:
>>12429787 Think black outlines on final would be less obvious if the highlighted salt outlines were a tad darker. Is theat the same shade mid form uses? That looks better but it might just be an illuison
Anonymous
>>12429472 Few subtle changes
Anonymous
>>12431769 Give it 50 speed.
Anonymous
Alright, it's about time I finished this cave. What kind of minecart puzzle do you guys want?
Anonymous
Anonymous
>>12431836 God I've wanted someone to use these forever.
But what size is the cart? Are the tracks too small?
Anonymous
>>12431914 ... do we even have a cart? I could do that instead I guess.
It's only recently been brought to my attention we don't really have anything.
Anonymous
>>12431923 yes ve have. check the wiki under mapping tiles
Anonymous
Anonymous
>>12431936 Thanks. Looks like I need to make them a smidge bigger.
To the Pixatorium!
Anonymous
Anonymous
>>12431953 Or I got think for like .5 seconds and modify the cart instead of 26 tiles
Anonymous
>>12431914 If someone could put these and a cart in the tileset, I can make a map for it.
Anonymous
>>12432003 >that file name i love it
Anonymous
Quoted By:
>>12432006 Doing that right now.
Anonymous
>>12432006 Or, where is the cave tileset? I can add the cart tileset when I'm done makig it
Anonymous
I widened the body a teeny tiny bit (I think I moved all of two pixels), and brightened up the colors. Does it look too saturated now? I was just trying to avert the whole "Our entire dex is brown!" thing we have going on.
Anonymous
Quoted By:
>>12432140 First, it seems to blend with background a bit, though it might not be tha case in actual game. Also, there is that weird straight line that acts as his belly which looks really unnatural.
Anonymous
Anonymous
Quoted By:
>>12432185 9/10
maybe trying too hard, but still awesome.
Anonymous
Quoted By:
>>12432185 It's wonderful!
Anonymous
>>12432087 Apparently, the image is too big for /vp/ and too small for /hr/. >.>
Pawter should have put it on the forums, so check there. And add this to the bottom too.
Anonymous
>>12432255 K.
Do I have to tile the cutoff heads or can that be done through the regular people sprites?
Anonymous
Moved the belly stripes to be more visible and more rounded. I'm happy with this version - if no one has any objections, I'm going to put it on the wiki.
Anonymous
>>12432286 Don't think it needs that pixel where the art starts
Just looks like a triangle jutting out
or use a much lighter shade
Local Moose Friend !isnn/AUU0c
>>12429933 Wait 2'2"? Holy shit I was expecting like. 14' or more.
>>12430815 Still one of my faves~
Anonymous
Quoted By:
>>12432294 *arm
misspelled pixel also, but caught that one.
Looks really good otherwise
Anonymous
Quoted By:
>>12432275 I'm not sure, you'd have to ask Pawter or someone familiar with the programming. I'd do it anyway, just in case.
Anonymous
>>12432295 I think entries like that mean length. Like dratini being 5 feet and whatever that one from a few days ago was...
can't remember.
Maybe the Magroplex first form?
Local Moose Friend !isnn/AUU0c
>>12432309 Yes, but 2 feet is not very long. Like, I said, I was expecting 14 feet or so.
Anonymous
>>12432294 Lightened it up some. The whole armpit area was a pain in the butt to pixel because the level of detail in the official art transitioned very poorly to the sprite.
Anonymous
>>12432275 The mine carts would be In a character sheet, not a tileset, since it can move around
Anonymous
Quoted By:
>>12432427 Good to know, thanks
Anonymous
>>12432316 Oh, you mean you though the skink was bigger? I always assumed it was like the size of a fox.
There are those pics of sandra with it on her shoulders, but I think I'd get that vibe regardless.
Fourteen feet? Wouldn't that mean it stands about as high as a grown man? I really can't see that.
Anonymous
Quoted By:
>>12432255 Might be too big for the forums too. Kept having problems uploading it, so I put up the new bits on
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php?showtopic=73&st=0&#entry22075878 Local Moose Friend !isnn/AUU0c
>>12432566 People are only 6-7 feet tall. I mean from nose to tail, 14 feet. I saw the image of it on Sandra's shoulders and it made me very sad! I imagined it more like her sand sculpture......
Anonymous
>>12432590 >people >6-7 feet tall where are you from?
the average human height world wide is like 5'7"
Terra !4dLvBoNE..
Quoted By:
>>12432590 Yeah serpentine Pokemon being that small is a bit off putting. Is there any reason we can't retcon it to a larger size
Anonymous
>>12432649 his point still stands...
Terra !4dLvBoNE..
>>12432649 LMF is a moose. Pardon Moose for assuming people are 7 foot
Either that, or Canadia's medical care is so highly advanced, humans are dragonite-sized Anonymous
>>12432590 Okay, maybe not that big, but that's still huge, I mean if say Sequoya is like 5.5 and Nidoking is 4.5, just proping himself up would get like 4 or more feet if you look at his proportions. I just never thought of him as something big enough to ride.
Anonymous
Quoted By:
>>12432677 I also prefer him to be small.
Anonymous
Quoted By:
>>12432662 It stands very tall.
Scarred-Zoroark !/73ORiYgDY
Boop. Hey guys, am i needed?
Anonymous
>>12432590 All normal skinks are tiny, but Sandra ventured to the dreaded Skink Island and managed to capture the fabled MEGASKINK! The one whom all other skinks call king! TREMBLE IN HIS PRESENCE!
Anonymous
Quoted By:
>>12432740 Butload of new guys just got confirmed designs.
Anonymous
>>12432740 Hya SZ. Well, actually we confirmed a lot of new designs. So there is room for both Sugis and Sprites.
>inb4 SZ is a fag Scarred-Zoroark !/73ORiYgDY
Quoted By:
>>12432754 Ok, ill be back in a few hours to take requests, got to pop out to do a bit of work
Anonymous
Quoted By:
>>12431044 10/10 would train
>>12432185 awesome
>>12432320 it looks small ... It's definitely nice piece of work but somehow it looks odd.
>>12432677 I always imagined him as a quite small mon. Not as big as in your pic thats for stue.
PokéJanitor
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php?showtopic=292 I have absolutely no idea what to reply but it seems all hands are needed for this project. Could someone please point this guy in the right direction, with what he says he can help with?
Anonymous
Quoted By:
>>12432789 he should send a PM to pawter to talk about pragramming i think..
Anonymous
Anonymous
>>12432676 Average height in canada is 5"9'
Anonymous
>>12432843 >tfw 5'6 Canadian Anonymous
>>12432965 >mfw 6'2" American Anonymous
Quoted By:
>>12432990 >inb4 Bioware's Canadian
This "game" is complete shit just fucking stop.
Anonymous
Quoted By:
>>12433030 Aaaaannnnndddd
Here
We
Go
Anonymous
Quoted By:
>>12433030 Well you heard the boss guys, time to stop!
Anonymous
Quoted By:
>>12433030 oh, well I guess thats it. It was fun while it lasted guys
Anonymous
DURRtle !!SUDJMflPZTZ
Anonymous
Not very good at complete rehauls, but good at touch ups, so I thought I'd give the kobold some personality.
Anonymous