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Hey, /vp/. Remember those threads that were like
>yfw Pokemon gets paid dlc
Or some shit like that? Well, it kinda got me thinking about how play coins would get integrated into X/Y. Seeing as how other titles have it, I think it's safe to say that we'll see it. Things I'm thinking may happen:
>Arcade with variety of minigames where you can win healing/stat boosting items, costs 1 coin to play
>Evolutionary stones can be acquired through slot machines/gashapon, costs 2-5 coins to use (located in the arcade)
>"Lottery" to win random non-legendaries from any gen, has hidden ability, costs 5-10 coins (located in the arcade)
>Accessories for your trainer cost anywhere from 2-20 coins (available at some store in a random city, and some are at the arcade)
>Every use of the coins has small chance (2-3%?) of giving you a masterball
>Can also exchange coins for pokemon dollars 1 coin=1000 pd
Thoughts?
>yfw Pokemon gets paid dlc
Or some shit like that? Well, it kinda got me thinking about how play coins would get integrated into X/Y. Seeing as how other titles have it, I think it's safe to say that we'll see it. Things I'm thinking may happen:
>Arcade with variety of minigames where you can win healing/stat boosting items, costs 1 coin to play
>Evolutionary stones can be acquired through slot machines/gashapon, costs 2-5 coins to use (located in the arcade)
>"Lottery" to win random non-legendaries from any gen, has hidden ability, costs 5-10 coins (located in the arcade)
>Accessories for your trainer cost anywhere from 2-20 coins (available at some store in a random city, and some are at the arcade)
>Every use of the coins has small chance (2-3%?) of giving you a masterball
>Can also exchange coins for pokemon dollars 1 coin=1000 pd
Thoughts?
