>Tiny Squid
Water
Ability:
A. Inkscreen (Always able to flee from battle, use during trainer battles for French victory anthem)
B. Wiggly (Moves that would last 1+ turns, only effect 1 turn) (1 turn bind/firespin/toxic)
Hp: 51
Atk: 40
Def: 38
Spa: 55
Spd: 75
Spe: 98
>Humbolt Squid (Lvl 28)Evo
Water
Ability:
A. Flashy Enterance (Foe's accuracy is lowered by 2)
B. Wiggly
Hp: 130
Atk: 92
Def: 76
Spa: 137
Spd: 144
Spe: 180
>Giant Squid (Lvl 66) Evo
Water/Dark
Ability:
A. Eldrich Power (Is unaffected by stat effects) (Cannot raise/lower stats in battle)
B: Massive (Pokemon misses one turn for MASSIVE boost Physical Stat) (Truant 2.0 with some fucking payoff)
Hp: 616
Atk: 313
Def: 313
Spa: 156
Spd: 156
Spd: 51
Signature moves:
Tiny Squid: Ink Shot (SP) (Water)
Pwr: 20. Effect, Lowers Foes accuracy.
Accuracy: 100% (Enjoy your new sand attack)
>Humbolt Squid: Swarm (PHYS) (Water)
Pwr: 20-120, Effect: For every Water type pokemon in the trainers party, this attack goes up by 20.
Accuracy: 95%
(HAHAHAHAHAHA ENJOY YOUR WATER GYM)
StunSucker: (SP) (Elec)
Pwr: 30 for 1-5 turns, (Essentially Leech Seed with a 30% chance of PAR each turn)
Accuracy: 95%
(AHAHAHAHAHA BANNED FROM SMOGON)
>Giant Squid:
Torrent: (PHYS) (Water)
Pwr: 150, Accuracy 70%
(Combine with Massive for Extreme Lulz)
Banish/Rend. (SP) (Dark)
Pwr: OHKO Accuracy:0-100%
(Gains 20% Accuracy for 5 turns, can choose to unleash early at the price of lower accuracy, cannot attack normally during charge period)
(inb4 YOU BLEW IT)