I wish they'd make consumable items other than Berries refresh themselves after single-player battles as they do after multiplayer. It's lame that there are so many cool items and that in the single-player game you're basically restricted to Leftovers and +20% type items.
While we're at it, put more of them out in the world and being used by NPC trainers, rather than locking all of them behind a tedious Battle Shack grind. The stupid gimmick items like Ring Target can go there, put the fun and interesting ones out in the world.
As other people have mentioned, getting to be a gym leader would be amazing. You'd be able to customize your gym by placing puzzle items like switches, teleporters and arrow tiles around the place, as well as decorating it like a Secret Base and customizing your underling trainer's teams. You'd then get to upload it via WiFi or Streetpassing, and to download other players' gyms to challenge in the same manner. As you challenge and get challenged more, you unlock bigger floorplans, more decor and puzzle items, and more underling trainers for your own gym.
Also, make Synchronize work on everything, for fuck's sake. Soft-resetting forever is not content.
>>12723057Why not keep them randomized and still have the side-training? If the training got more expensive / time-consuming the more IVs you boosted, then breeding would most efficient to get two or three perfect IVs, and then the side-training could take care of the rest. Maybe make Macho Brace pass down the best two IVs to improve breeding further.