>>12738341I also have aspergers and will use autism as an insult forever. It's our own n-word.
The problem is that a lot of nerds make the, extremely childish when you think about it assumption that a video game/role playing game's rules and mechanics are a direct representation of how the game world works, not an abstraction that serves solely to make an entertaining interactive game that happens to have a narrative based around it.
It doesn't help that some game DEVELOPERS get on in this and assume you must have rules for everything you can possibly do ingame, which never ends well.