>>12835422Taking control of your Pokemon creates a game where player SKILL (ie. input speed), rather than player STRATEGY (ie. selecting the proper moves) becomes the key to winning. You create a system where there is a real possibility that a practiced player can defeat a Pokemon 50 levels higher than them by employing twitch-shooter style gameplay exploits.
Now, with Pokemon controlled exclusively by AI, you can go further by designing different AI algorithms for different Natures, increase AI pathfinding and reaction time based on level, and other ways to stay truer to the game's (and anime's) original premise, of TRAINING your 'mons.
Even in the games, you aren't taking direct control of them. Critical hits, or missing on a 90% accuracy move? That's the game's representation of your Pokemon doing well/fucking up.