[7 / 2 / ?]
Quoted By:
>ITT: We make up "Species Abiities" for different Pokemon. Broken or not.
>Blastoise: Double Cannon (Sorry I'm not gonna be creative now)- Let's the moves Water Gun, Hydro Pump, and Hydro Cannon hit twice. but cannot use these moves/water moves in general again until he switches out because his cannons retract and he loses 10% of his health due to the power.
>Mr.Mime: Barrier Maker- Gives the effect of light clay so Reflect, Safeguard, Light Screen stay up for 8 turns automatically, 12 with Light Clay. Barrier raises defense by +3, Substitute takes double the damage to destroy and Protect, quick guard and Wide Guard work 2 times in a row successively. If he uses any of these moves he cannot use attacking moves (So he becomes taunt bait and can only be used with a baton pass or somethin')
>Alakazam: Future Sight- The opponents first 3 moves when Alakazam is first sent out will be told to you but your moves do 30% less damage due to the amount he has to concentrate
>Blastoise: Double Cannon (Sorry I'm not gonna be creative now)- Let's the moves Water Gun, Hydro Pump, and Hydro Cannon hit twice. but cannot use these moves/water moves in general again until he switches out because his cannons retract and he loses 10% of his health due to the power.
>Mr.Mime: Barrier Maker- Gives the effect of light clay so Reflect, Safeguard, Light Screen stay up for 8 turns automatically, 12 with Light Clay. Barrier raises defense by +3, Substitute takes double the damage to destroy and Protect, quick guard and Wide Guard work 2 times in a row successively. If he uses any of these moves he cannot use attacking moves (So he becomes taunt bait and can only be used with a baton pass or somethin')
>Alakazam: Future Sight- The opponents first 3 moves when Alakazam is first sent out will be told to you but your moves do 30% less damage due to the amount he has to concentrate