IF YOU ARE NEW PLEASE READ FAQ HERE:
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php?showtopic=159 Wiki:
http://capx.wikia.com/wiki/CAPX_Wiki Forums:
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php ?
Current Demo of the Game:
http://www.mediafire.com/?1de4t4u3yqg6z1z Current Comments Pastebin:
http://pastebin.com/raw.php?i=1XSUpMgD Right now we need:
>Design Revisions (For Pokemon with less then 66% approval rating) >Region details & Mapping >Names (Make sure to add your ideas to the wiki or forum!) >Sprites >Movepools, Stats & Abilities >All the rest of the dex info If you have constructive ideas for revisions, post them. If you're going to complain about the starters, don't.
Ideas are only as good as the person willing to execute them.
If you're working on maps, music, programs or art, please continue!
TO REMEMBER:
>All submissions are closed at this time! >Pokemon with Green Arrows are ready design wise to go in game, they can still be changed but your time is much better spent elsewhere. >The region is based off of South and Central America, but not everything needs to be Latin American in nature. >Yes, we are making this a game, and we're using RPG Maker to do it. >The dex has low quality images, check the wiki for better quality. >Spriters need to stop making the sprites direct copies of the art! They need to make sure they are facing the right way! > If you do not like a design give constructive criticism so we know best how to change it! >We are really trying to capture the spirit of Pokemon games. We want to make this a fun and enjoyable experience for any Pokemon player. >We are not adding Fairy Type. Clash's art folder:
https://www.dropbox.com/sh/g0exdjc1rdlkg4z/dZAAdIcVGB Also SZ's Sugi'ed art so far:
http://imgur.com/a/X0x8e/#0
Clash !BMy7CLasHA
PLEASE REDESIGN THE ATOM LINE IT IS IN DIRE NEED OF AN APPROVED DESIGN
Comments/Feedback for them:
https://docs.google.com/document/d/1Jf5TB2U4QkyJQQ_jBArX9fX2YFIg9BV7c0nkfkH1Uc8/edit?pli=1 Demo Music Survey:
http://www.surveymonk ey.com/s/XWH3B RC
Dark Gym Leader Concepts Survey:
https://www .survey
monkey.com/s/ Jinx
YouOweMeA MISCELLANEOUS SURVEY:
https://www.surv eymonkey.com/s/C8Z T7VN
Map Survey:
https://www.surveymo nkey.com/s/2PNX NFP
FLAIREES SURVEY:
https://www.surveymon key.com/s/2J83D D7
YO EVERYBODY! you got music names? Post them Here! Draik will be surveying them in about a week.
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php?showtopic=323 Clash !BMy7CLasHA
Clash !BMy7CLasHA
Quoted By:
I am off to arcade for a bit. Be back later tonight~ Remember to vote in surveys and such!
Anonymous
Anonymous
we need the backsprite for this guy! spriters get to work
Anonymous
Quoted By:
>>12932482 His left arm is so much bigger than his right.
That makes me like it even more.
Anonymous
Reposting learnset for this fucking piece of shit.
Nondell !PJ.OdWT5NU
Are we still postponing the music survey? And if so when?
Anonymous
Repostin! what if we named the mushroom prevo "Hongito"... what if we named the sleepy knoll "Hongrow", what if we named the electric grampa "Honglow"? IDK about the ghost slime... ideas?
Anonymous
Anonymous
>>12932564 give me a good reason to postpone it and i will.
Anonymous
Anonymous
>>12932569 Lumishroom and Perishroom are confirmed.
Anonymous
>>12932591 but what if we changed them?
Anonymous
Quoted By:
>>12932606 what if your wife orbits my dick
Nondell !PJ.OdWT5NU
>>12932582 I thought you were going to wait for Music Guy, but I wasn't quite sure.
Anonymous
>>12932564 >p-postponing I JUST FINALLY FINISHED FILLING IT OUT
why would we? (or are you talking about something besides the demo music?)
>>12932606 we wont
Anonymous
Quoted By:
>>12932545 I deleted the file, i won't change anything for now.
Anonymous
>>12932620 We've been waiting for Music Guy for months now.
Sketcher
Have a quick doodle before I leave. Yeah the prevos are a bit outdated. Any thoughts?
Shitty New Surveyor !.vcAfdSp5U
We're getting further and further with maps and the demo looms closer so we have to settle some things out NOW. 1. The evil team. If we leave this until after the demo is out we're fucked plot-wise. All of the newfriends will screw it up on us. 2. Gym leaders and Champion. Elite 4 is optional. 3. We need to get most of the important designs confirmed. That includes Flairees, Guinea Pigs, Snogre, and the Golems. We're coming to the finish line with this demo, we need to be ready.
Anonymous
>>12932627 >we wont we're currently voting to re-type a pokemon, and changing a pokemon's name has a much smaller ingame effect than changing a pokemon's typing.
Nondell !PJ.OdWT5NU
>>12932635 >>12932627 Well there was small discussion last thread and I got confused.
Sketcher
>>12932655 Plot is the most important thing. Thoe others are coming along.
Anonymous
>>12932642 It has a lot of potential. Phlask -> Noxial is serious JGB though.
>>12932655 Agreed. We should be taking the next gym leader requests while surveys are happening, we can't afford to wait.
Anonymous
Quoted By:
>>12932440 we have sequoia's throwing animation, I just added it to the wiki.
Sam Spade !XozFbW8qqw
Good News, guys the Showdown server is a bust for custom Fakemon but's it's a sure thing for Pokemon Online. I resisted going there at first because Showdown was the more popular sim and I didn't want to force our users to download anything but this seems to be the only alternative and a well made tool to test our mons. Besides I didn't want everyone's hard work on compiling the pokemon info to go to waste.
Nuttypea
Quoted By:
>>12932670 that being said, I would at least like for all the leader concepts to have been submitted before the release date for the new demo... even if we're still voting on them after.
Anonymous
>>12932658 People like Lumishroom and Perishroom. They were the only 2 names we've had that were almost universally loved. Just stop.
Nondell !PJ.OdWT5NU
>>12932642 That Fumighast looks fucking rad, that Noxial should look more like your Fumighast.
Anonymous
Quoted By:
>>12932663 Yeah, basically, musig guy popped in, said "but im still alive!" and i said "You were too slow, i'm doing this. We need to decide some things for the demo".
Anonymous
>>12932642 its interesting
but i think its going in the wrong direction
and again, i think if we get a good middle, the current evo is fine
>>12932658 we wont because your name is a terrible idea
and names need to be final so we can continue with programming and stuff, types dont really have anything built off of them right now
>>12932655 obviously we need to get the demo mons final
but why the golems?
why do we need the other gym leaders/champ?
and honestly, i think its fine to just have a team rocket grunt overworld that says "plot not decided, we will implement evil team into the early game"
Anonymous
Quoted By:
>>12932691 read it in his voice...
Anonymous
Quoted By:
>>12932691 booyah
Showdown team confirmed for fags.
Shitty New Surveyor !.vcAfdSp5U
>>12932679 Psychic/Fighting is next right? Let's start submitting leader concepts now.
Anonymous
Quoted By:
>>12932691 why wont showdown stop being dicks?
seriously, why no fakemons? but that is good news that we can get on PO anyway! HORRAY
Anonymous
>>12932655 >1. The evil team. If we leave this until after the demo is out we're fucked plot-wise. All of the newfriends will screw it up on us. Suggestion: Team Archaea is a cabal of explorers, treasure hunters, and scientists with a sinister motivation to abuse the wonders of the past for personal gain and glory. They put on a public show of being benevolent archaeologists, but really want to control powerful Pokemon and the secrets of ancient civilizations to dominant the region and make themselves unimaginably wealthy. They have tremendous resources, intelligence, and lifetimes of experience, and if they go unimpeded could warp the world as we know it into their own perverse vision.
Anonymous
>>12932731 Slow down and let damn other survey run it's course
Shitty New Surveyor !.vcAfdSp5U
>>12932715 When a new demo drops, we're going to have newfriends everywhere from every part of the internet. If we don't decide these things before then, we risk putting the fate of the project in their hands
Anonymous
Anonymous
>>12932747 They're already here just look around you.
Anonymous
Quoted By:
>>12932744 Why? We could run the surveys back to back to keep things moving along. Like
>>12932747 said, we don't have much time.
Anonymous
>>12932715 >types dont really have anything built off of them right now >thinks types have no effect on a pokemon's core powers/weaknesses >Thinks names do... okay, I'm obviously not gonna win this argument.
Anonymous
>>12932747 WAIT WAIT WAIT
why the hell would we release a demo outside 4chan?
i thought this would just be for us to test
anyway, we could be fine if we just dont say where its from... maybe
Anonymous
>>12932754 oh god, this is early 2000s newgrounds tier shit.
Ratatosk
>>12932655 >Demo. So.. when exactly does the demo want to be ready? It can't be too soon, if all the remaining Gym Leaders need confirmation until then.
>Guinea Pigs. They are pretty much confirmed, I thought. Snogre's looking good as well. Flairees will surely get through this time which leaves the golems.
>Evil Team. I've seen a little on this, but I'm not sure how much of it is set in stone. Can someone be bothered to post a quick up-to-date summary?
>>12932606 Perishroom is an awesome name. Shitty New Surveyor !.vcAfdSp5U
>>12932768 Its going to leak somewhere and when it does... just google one of our Fakemon. Its not hard to find us
Nondell !PJ.OdWT5NU
>>12932768 We won't, they'll come here.
Someone from reddit posted the link a while back so now we're on the radar.
Anonymous
>>12932765 i mean that the game isnt done yet, and we arnt changing types of anything in the demo
Anonymous
Quoted By:
>>12932754 This a blue board. Reported.
Anonymous
>>12932768 >why the hell would we release a demo outside 4chan? word spreads.
This game is already known in shitaku and ribbit.
The demo would just re-spark interest in those places.
Shitty New Surveyor !.vcAfdSp5U
>>12932776 Almost nothing with the evil team is set in stone. And we've had crazier things happen before than the guinea pigs getting dropped.
As for the demo, at the rate we're going it will be all set by the end of the month I'd say. That's why we have to move now.
Anonymous
>>12932762 >They're already here just look around you. right now we have the special breed of newfriend who wander in from the front page and realize that we're actually serious about what we're doing. They ask questions and suggest shitty little changes that mostly just die on their own.
soon we'll have the breed of newfriend that at first dismissed our project as doomed to failure, then after playing the demo they'll realize we're on our way to making an actual game, and decide they want to take their chance at fucking with our surveys.
this may not actually be the case, but it wouldn't hurt to take proactive measures to ensure the core vision of our game be preserved.
>inb4: our game has no vision, inb4: cycles. Anonymous
Quoted By:
>>12932768 >why the hell would we release a demo outside 4chan? we don't, Youtube does it for us.
Anonymous
Anonymous
Anonymous
Quoted By:
>>12932704 Exactly.. Plus we should try to avoid going back to already approved mons.
It just slows the process down and it is unnecessary.
Anonymous
Quoted By:
>>12932739 Bumping this. Anybody have anything to say? I get that it's shallow and kind of lame, but it's not as convoluted as what others have suggested and follows the themes we've already set up.
Anonymous
>>12932781 >we arnt changing types of anything in the demo the mushrooms weren't even gonna be in the demo until someone suggested it earlier this week.
Anonymous
Quoted By:
>>12932806 Exactly. The type of newfriend we have now are still 4chan browsers, and contrary to popular belief, are around their early 20's.
Once we open the floodgates, we're going to get ledditors. Which are around 12-17 year olds.
Ratatosk
Quoted By:
>>12932762 I'm just going to ignore that Anonymous
Quoted By:
>>12932832 >earlier this week so um... how high are you?
Sam Spade !XozFbW8qqw
Anonymous
Quoted By:
>>12932780 Dont forget Shitotaku did an article on us and some youtubers have us on our radar.
These things do need to be hammered down.
And why in gods green earth would we handle retypings? That changes so much shit if we do. I cant think of one line that really needs retyping without someone needing to assuage their autism. We need leaders, we need plot, and we need to get working on these now
Anonymous
Quoted By:
>>12932818 >657 notes aww man, I thought it was gonna be actual criticism... it's just says who rebloged it.
Anonymous
>>12932846 i just downloaded the actual program
never used it before, what would you have us do?
or is not knowing proof i wont be helpful?
Chen !!nlrLrc/pgY6
>>12932440 Silly me, missed the new thread. A helpful anon knocked out Sequoia's throwing animation so everything trainer sprite related has been knocked out for the demo. Now we need this last backsprite and getting those four finalized and sprited up as well. Also the maps...
Ratatosk
>>12932806 What I've gathered so far, the approach is a more simplistic organisation without absurd ambitions beyond just amassing wealth. This suggestion fits that theme and though it may warrant fleshing out, I'm not opposed to it.
[Of course they'll want the Golden Pixie that can turn everything into gold]
>>12932795 >End of the month. Well, off we go then!
Sam Spade !XozFbW8qqw
Quoted By:
>>12932869 I have to ask around first and download some files before anything. Keep the program though
Anonymous
>>12932818 >that fire cat line >kitling >raptor pokemon What the fuck
Anonymous
Anonymous
Quoted By:
>>12932885 The maps are going to fall into place, it will just take time to get them all submitted and surveyed.
The final 4 however, are our real problem. Specifically the kobolds and possibly Snogre
Anonymous
>me and my terrible timing i just posted this in the old thread
Shitty New Surveyor !.vcAfdSp5U
>>12932922 >>12932739 Do we have a thread on the forums for this? Let's start taking submissions.
Anonymous
>>12932922 I like the Che and Gold Pixie tie-in. With some work, this could be a great evil team.
Anonymous
>>12932483 did anybody ever reply to the updated sprite i did?
good or bad?
Anonymous
Quoted By:
>>12932888 >the approach is a more simplistic organisation without absurd ambitions beyond just amassing wealth. and their attempts at finding wealth (tomb robbing, Temple robbing, fucking up the natural order while digging for gold in the forest/diving for treasure near the ship wreck/disrupting the landscape searching for ruins in the desert) causes the spirits of nature to become enraged.
Maybe they start wrecking shit and local gym leaders enlist your aid to fight the evil team and put their spirits to rest...
Or maybe they get captured and nature falls out of balance and
xochi awakens Quetzel to wreck shit lots of stuff can happen, but a nice core plot will help us.
Shitty New Surveyor !.vcAfdSp5U
>>12932947 People liked it. A backsprite for it is the more pressing issue right now though.
Anonymous
>>12932947 looks good to me!
>>12932922 meh. I don't think I'm feeling this idea.
>>12932818 >647 notes >a lot Anonymous
Quoted By:
>>12932945 thanks. i was just thinking about the evil teams motivation. why would they want so much gold? if you find a huge amount of gold it doesn't make you rich as much as it makes everybody else less rich.
i've always thought that pokedollars were a very vague concept in the series too. the economics are never explained and since we are trying to make a more adult game in a time where the real world is embroiled in lots of economic problems it seems very appropriate to explore the subject.
Anonymous
>>12932935 >Do we have a thread on the forums for this? Let's start taking submissions. !!! OH OH, IDEA !!!
We should have a forum thread
for submissions of possible Dojos
and Dojo Leaders.
(since the Dojo's would be small
within established towns/routs,
it wouldn't effect the games overall
map.)
Anonymous
>>12932971 >>12932974 i realize the backsprite is what we need but i wanted to try and fix the weird crystals before the backsprite got made. that way they would match.
>>12932935 there is a whole subforum for evil team ideas
http://z13.invisionfree.com/Pokemon_Gen_VP/index.php?showforum=5 Anonymous
Quoted By:
>>12932922 If Rally loses the dark survey he can be one of their admins.
Anonymous
Quoted By:
>>12932992 There's more pressing things going right now. Maybe when we get everything sorted out we can start doing that.
Anonymous
>>12932992 i think there was already a survey all about dojos
i remember that hobo dojo was chosen but i don't remember the others.
Ratatosk
Quoted By:
>>12932971 Working on one. But please, expect no greatness.
Shitty New Surveyor !.vcAfdSp5U
>>12932996 Let's start taking submissions then. Would people be opposed to take submissions now and set a deadline for like a week and a half from now?
Anonymous
Quoted By:
>>12933016 >i think there was already a survey all about dojos there was also a survey about reusing failed Leader ideas as NPC's... people are gonna want to battle them.
Nondell !PJ.OdWT5NU
Quoted By:
>>12932922 I like the currency idea, so made this just in case.
Anonymous
>>12933035 >set a deadline for the most important part of our game
...
good luck with that one.
Sketcher
>>12932679 Thanks. I agree. I'll see if I can't try something to fix that.
>>12932679 >>12932705 Any thoughts on what I should change with it?
>>12932715 Ah, ok. That's also true. I was just going back to try and appeal to those who want something closer to the original version. I like the current as well though. Thanks for the input.
Nondell !PJ.OdWT5NU
Quoted By:
>>12933078 Make look more streamlined like your Fumighast, so it looks like a natural evolution.
Anonymous
>>12933076 Would you rather us not set one and have Ribit see what they want for our evil team to be like instead?
>>12933035 Go for it dude.
>>12932922 I actually love this concept. Easily the best we have.
Sketcher
>>12933035 The problem is that there are so many aspects that would still be up in the air with the evil team. I think that deadline might be a bit too close though, two weeks or more might be a good chunk of time for people to submit.
Should we make a template that people would put their ideas into? Something like:
Structure of antag team:
Head of antag team:
Goal:
Reason behind goal:
Antag uniform, colours...:
Place in story:
Other?:
(etc...)
So we'd get the important parts hammered out for sure.
Or should we just leave it open/freestyle?
Anonymous
>>12932922 Wealthy people don't become wealthy by only investing in their own countries currency... and they don't stay wealthy by not owning physical infrastructure. Even if the region of Urobos went bankrupt, it's wealthy would still hold the land rights to the majority of the area, and would still be making money outside of the region.
It's a stupid plan
or is the evil team intended to be stupid.
Anonymous
>>12933117 >Would you rather us not set one and have Ribit see what they want for our evil team to be like instead? would you rather us end up with a shitty halfassed plot concept because we rushed it?
Shitty New Surveyor !.vcAfdSp5U
>>12933127 I think we'd just need to get a basic concept to work around for now. As long as we have something set in stone now we can work on the details later.
Anonymous
Quoted By:
>>12933146 I'd rather see that than have a bunch of 12 year olds voting on all of our major plot related surveys.
>we rushed it Hence the week and a half deadline you dolt.
Anonymous
Quoted By:
>>12933127 yes this.
It avoid useless wall of text but i think we shoul make more smaller survey rather than a bigger one because we mus be the more accurate we can because this is the core of the game.Like what goal do we want? (we decided gold didn't we?) ecc...
Anonymous
I really like the unofficial plot that's written on Ricardo's wiki page, maybe we could incorporate that into the evil team. Like Ricardo's father could be a famous bandit/bounty hunter/etc. and either be or have connections to the head of the evil team.
Anonymous
Quoted By:
>>12932458 >>12932398 >reset the entire thing You mean we can go back to the UFO design? Yes please
More like Fumighast confirmed for Gen2 Anonymous
Quoted By:
>>12933183 Ricardo needs to be completely separate. Definitely not that related to the evil team.
Anonymous
>>12933151 >basic concept questions like
1) should the teem be big/small (small= 3-10 skilled evildoers, big= 1-10 admin's and 15+ mooks)
2) What "Evil" deeds should they do? (Theft, pollution, animal abuse?)
3) What Legendaries should the evil teem be involved with, and why? (Should they own the golems? Should they be attacking/be attacked by the nature spririts? Should they try and capture Xochi?
4) How does Quetz fit into all this?
Anonymous
Vote in the fucking music survey.
Nimble !bdB08On366
>>12932922 it sounds like a pretty nice idea. Would play.
Anonymous
>>12933183 I prefer Ricardo to be a free radical. Completely Separate from the main plot.
And I plan to vote against him being plot critical at ever possible opportunity.
Shitty New Surveyor !.vcAfdSp5U
>>12933196 I could make that right now if the people wanted me to, considering we wouldn't need submissions for that. Maybe do that, then set a deadline and get the basic goal and maybe boss down before we ship the demo?
Anonymous
>>12933206 I don't into music, my vote would be pretty worthless.
Chen !!nlrLrc/pgY6
>>12933196 Does the Quetz really have to be the one to fit into....shouldn't the question be how does any of the legends fit into it.
Anonymous
>>12933223 as would anyone who know how the original character was supposed to be. i hate people that try to make everyone plot critical first dick then fortunei.
Anonymous
>>12933231 listen to the songs.
Choose the one you think sounds best.
SImple as that.
Nondell !PJ.OdWT5NU
>>12933231 This isn't /mu/, choose what you feel is right.
Anonymous
>>12933250 >>12933251 I don't even turn the sound on when I play normal pokemon... I would be worthless at knowing what a good "pokemony" song sounds like, and certainly wouldn't know if one 'fit the area' it's written for.
but if you really want me to vote, then I will.
Anonymous
Quoted By:
>>12933206 it's so hard, so many god choices. you guys better keep the losers for inside houses, or quest specific songs, or something. 3/4 on question one are primo.
Anonymous
Quoted By:
>>12933284 Ok please don't vote then.
Anonymous
>>12933238 >Does the Quetz really have to be the one to fit into quetz is our game's mascot...
I guess he could be completely seperate from the main story like Lugia/Hoho, but otherwise game mascots are usually involved in the main plot.
Anonymous
>>12933214 dude you cave is like the track to breed poke with, so much sexy sax.
Nondell !PJ.OdWT5NU
Quoted By:
>>12933284 >I don't even turn the sound on when I play normal pokemon Oh, well then it's your choice.
Chen !!nlrLrc/pgY6
>>12933307 So? Charizard and Blastoise was Red and Blue mascot and that story held up just fine without them. Hell, it wasn't until Gen 3 where the mascot being apart of the story actually became a thing. I'm just saying, just because its the mascot doesn't mean it has to be the main focus. If anything, I'd want to see the gold pixie idea that was floating around brought back into the picture.
Anonymous
>>12933226 >>12933196 >>12933238 Change the order of Questions 3&4, and change the wording of 4 to
"How many, and which, Legendaries should be involved in the main plot?"
and then add a 5th question:
5) If Quetz isn't involved with the evil team, how should the player encounter him?
Anonymous
Quoted By:
>>12933331 >Charizard and Blastoise was Red and Blue mascot and that story held up just fine without them. only if you chose bulbasaur, or used an everstone... of course then your rival still had one of the others.
Anonymous
>>12933331 >it wasn't until Gen 3 where the mascot being apart of the story actually became a thing. Crystal was gen 2 m8
Nimble !bdB08On366
Quoted By:
>>12933314 haha, thanks? I take it as a compliment that you would breed to that theme.
Alice Garden
Waltz is near completion.
Shitty New Surveyor !.vcAfdSp5U
>>12933347 I could do that but I'd need someone to give me answer examples for them.
Anonymous
>>12933239 >EVERYONE HAS TO BE RELATED OR CONNECTED TO EVERYONE These are the people who have been holding us back this entire time. Always were
Chen !!nlrLrc/pgY6
Draik !sgg1MEH.f2
Quoted By:
>>12933206 Dammit, now it wont let me highlight the options. balls
Anonymous
>>12933412 litterally every character has been proposed to be either a gym lead, elite4 champion or evi team boss. EVERY ONE. Why can't people have an npc not plot related witha longass backstory?
Anonymous
Quoted By:
>>12933314 and music 12's cave should be in a club or something. them be dancing tunes.
lots of re-useable music.
Nondell !PJ.OdWT5NU
Wasn't there a name survey going on?
Ratatosk
>>12932947 Okay, here an effort for **** Gigaard Backsprite. I omitted the green gems so that if the base is any good another can try his or her luck. Didn't nail it at all.
Never did a backsprite before and it seems very large, though I used the backsprite of Terratetra as reference.
Please improve or be enthralled.
Anonymous
>>12933477 Not tired buddy. That mothafucka has been around the whole time. Would love for him to have a walking neureka illuminate a small area like crasher wakes gym when you do the temple maze
Anonymous
>>12933530 Yeah we needed runoffs, but the last one ended like a month ago.
Where are you Moose? Nondell !PJ.OdWT5NU
>>12933544 Does anyone have the results ?
I could
poorly try to do another one.
Draik !sgg1MEH.f2
>>12933538 tired buddy? you mean the psychic kid with the lightbulb? yes. yes he has.
Anonymous
>>12933537 for your first try that is REALLY fucking impressive!
i have problems however:
>the angles/lines are to sharp/straight, overall looks kinda cubey >the face looks a little 2d, id move the head left and shape the face better >the lines themselves are two vivid black, esp around shoulder, combine the black with another dark color >all the gems are the same size, make some bigger some smaller im trying to being specific to help you, its really great work
if you want i can try to fix some of these things, but im not so good at backsprites
Anonymous
>>12933584 Wtf for what
Fucking autismal cunts
Shitty New Surveyor !.vcAfdSp5U
>>12933552 I could post them. Give me a sec.
Draik !sgg1MEH.f2
Quoted By:
>>12933613 he was suggested as the psychic leader before we combined psychic and fighting.
Anonymous
>>12933613 psychic gym leader AND rival if i'm not mistaken
Anonymous
Quoted By:
>>12932642 that isnt even the current noxial you faggot
Anonymous
>>12933405 1) should the teem be big/small (small= 3-10 skilled evildoers, big= 1-10 admin's and 15+ mooks)
2) What "Evil" deeds should they do? (Theft, pollution, animal abuse?)
3) How many, and which, Legendaries should be involved in the main game? (Golem Trio, Spirit Trio, Gold pixi, Xochi, Quetzle)
4) What Legendaries should the evil teem be involved with, and why? (Should they own the golems? Should they be attacking/be attacked by the nature spririts? Should they try and capture Xochi?)
5) If You want Quetz to be involved in the main game, but not in the evilteam plot, how would you like him to be encounterd? (Late game random encounter, Late game dungeon, Dragon graveyard, Late game Temple... etc.)
Draik !sgg1MEH.f2
Quoted By:
>>12933632 yup, and as a trainer class
Ratatosk
Quoted By:
>>12933588 Thanks, man.
>Cubey. I'm not great when it comes to outlines, I find it hard to make curves look decent. It doesn't help when this guy has an actual rock on his back, demanding sharp-ish angles.
>Face I'll try and fix it.
>Black Lines I mostly used brown, but the contrast is indeed lacking. I'll try to fix that too.
>Gems Yeah, kind of just placed them around randomly and they all turned out the same.
>Not so good at backsprites I'm with you there. I'll give it another shot, if I fail I'd be grateful if you'd give it one as well.
Anonymous
>>12933645 Why stop at 15, I would love to see a team on a massive scale, like deep ranks big.
Shitty New Surveyor !.vcAfdSp5U
>>12933552 >>12933616 Here. I "THINK" we decided that the top three answers for each would go into runoffs.
Anonymous
>>12932545 No comments on this piece of shit i spent my time doing? The one i even copied honch's font because i hate both honch and turkistador? Fuck this. I prefer being fucked by turkeys than being in this project.
Shitty New Surveyor !.vcAfdSp5U
Quoted By:
>>12933645 I'll make this tonight along with the Trainer Sprite survey. Is anyone opposed to this?
Anonymous
Quoted By:
>>12933677 >Why stop at 15, I would love to see a team on a massive scale, like deep ranks big. that's why I said 15+ as in 15(plus more)
Nondell !PJ.OdWT5NU
>>12933711 Okay, I'll do that,
but it may not be quick. How do I filter?
Anonymous
>>12932424 >visit this thread every now and then to participate in surveys >check current dex >red arrow >only on the atom's family >snapsnap.mp3 >chayan and charmbra >green arrow Shitty New Surveyor !.vcAfdSp5U
>>12933775 Filter what? Like a filtration question?
Nondell !PJ.OdWT5NU
Quoted By:
>>12933791 >freeshrugs.png Nondell !PJ.OdWT5NU
Anonymous
Quoted By:
>>12933721 WHAT?!?!?! YOU'RE NOT EVEN TALKING TO ME? Go fucking die.
Shitty New Surveyor !.vcAfdSp5U
>>12933857 Just make a silhouette of a Pokemon and ask which it is. Surveymonkey has an option to make the person have to answer it to proceed.
Anonymous
Quoted By:
>>12933711 Aren't options with over 50% supposed to be confirmed?
Anonymous
>>12933711 if you want to be really thorough, to determine runoffs
the math way is to add up the bottom ones until adding the next one would put the total above 50%
so if you had
>30% A >21% B >19% C >16% D >14% E you would only survey the top 2, because even if E and D voted for C, it would only get 49%, and thus cant win, but E, D, and C could make B win so you have to have a runoff
(sorry if that explanation is confusing)
Anonymous
>>12932440 I can't get one of the composer's songs to play. specifically Nanashima's. Is anyone else having this problem?
Anonymous
Quoted By:
>>12933908 oh im sorry, that doesnt take into account that you let us vote for 3....
shit now i dont how to do it mathmatically
gimme a minute
Anonymous
>>12933909 Some are quiet. Make sure your volume is turned up.
>>12933908 wut.
Anonymous
Chen !!nlrLrc/pgY6
Quoted By:
>>12932440 Pretty late on bringing this up but damn, it really irks me when most of concepts bring up the signature Pokemon.
Gotta love that autism. Anonymous
>>12933934 I've double-checked. Volume's maxed, the songs just won't play. All of the other composer's songs are working fine.
Ratatosk
>>12933588 Okay, I thought I knew what you were aiming for with the face, but it pretty much looks the same now. Changed the outlines a bit and enlargened some of the gems slightly and probably too sparingly. However, it is getting very late over here and I may just have reached my limit.
I gladly invite you to improve upon mine. Especially what concerns the face.
Nondell !PJ.OdWT5NU
>>12933890 Surveymonkey has an option to make the person have to answer it to proceed.
Where can I find that?
Draik !sgg1MEH.f2
Shitty New Surveyor !.vcAfdSp5U
>>12933997 Right under where you type in the possible answers, theres a checkbox for it.
Gunvarrel !Oq/9NMk1yg
>>12933991 The limit of sprites is 96x96. Yours is 125 px wide. I'll give shortening it a shot.
Anonymous
>>12933980 That's very strange
Anonymous
>>12933955 Yeah cry more you fucking rooster. COCKADOODLEFUCKYOU
Nondell !PJ.OdWT5NU
>>12934005 That requires
money. >>12934025 All it does is require an answer.
Anonymous
>>12934047 I-i can still upload the learnsets to the wiki, Anon-kun Anonymous
Anonymous
>>12933991 shoulder is off and head pokes out too far past mane for angle
and since your actually getting feed-back i'll aim for some.
Shitty New Surveyor !.vcAfdSp5U
>>12934051 Exactly. If they don't answer the filtration question they can't continue.
Then when you finish the question, go to the "Analyze Results" tab and look on the left for "+Filter". Pick the Filtration question and the correct answer to it.
Nondell !PJ.OdWT5NU
Ratatosk
>>12934031 Oh god, I didn't check the sizes on the wikia, I just went from its prevo, which may be slightly too wide as well [or may be too close to Gigaard size-wise]. But much obliged!
Anonymous
Quoted By:
>>12933721 Stats rarely get comments.
I had to post the Dreamdrry and macabara stats for like 2 weeks and got maybe 10 responses
Anonymous
>>12934051 Nondell whats your skype Ill get you the login
told you its always yours if you needed it Anonymous
Kirn !.vyd5Zvi4M
i-i think i might have a new trip also testing
Gunvarrel !Oq/9NMk1yg
>>12934120 Backsprites aren't meant to have that big a difference between evolutionary stages. That being said, the prevo IS a smidge too big but not enough to really warrant resizing it IMO.
Kirn !grolemYmgg
>>12934155 huh, trying something different
Ratatosk
Quoted By:
>>12934100 Shoulder does indeed look off, damnit.
Also, the head may have to be better alignd to the angle of the rock, if that's what you mean. Just don't want it to look like it's staring at the ground.
>Bullotus The red of the petals is too bright for my eyes and seems unnaturally so. I'd also have the spikes on its leg face forward [making the part where the spike meets the leg unvisible].
And slightly less important I'd suggest adding another leaf on the left side of its rear, since the distribution on both sides doesn't seem equal.
Kirn !grolemYmgg
>>12934172 much better, alright, my trip is way cooler now
Nondell !PJ.OdWT5NU
Terra !4dLvBoNE..
>>12934204 Ive considered getting a /vp/magg related trip, as well. But Im not cool enough.
Ratatosk
Quoted By:
>>12934156 Oh okay. Well, I guess that's what I get for blindly tackling a task. I hope you don't mind.
Anonymous
Anonymous
Quoted By:
>>12934219 Remember when you were Marowak?
>implying owls are birds Nimble !bdB08On366
https://soundcloud.com/nimble76/garden-maze-waltz-gen-vp You'll be driven insane in that maze by the music.
I need moar requests.
Anonymous
>>12932691 Any chance any of the 200+ mon coding we already did still applies?
Anonymous
Quoted By:
>>12934219 Hey remember when you used to go on skype
;_;
Kirn !grolemYmgg
>>12934219 a little sad, considering my random first trip is where i got kirn from
but whatever, it was ugly
there was one that was imGROLEMxs, but it uses jap characters and i dont know how to get them in right... i like this more anyway
Anonymous
...why does the best designed pokemon have the only red arrow on the entire chart? I'd train that. It's the only one that doesn't look fucking cluttered at a glance.
Sam Spade !XozFbW8qqw
>>12934237 It does. I'm reformatting as we speak.
Nondell !PJ.OdWT5NU
>>12934233 Where are we putting the maze?
Anonymous
>>12934247 ok, enough litteral tripfagging, back to anon
maybe even back to sleep
>>12934255 sketcher knows your feel
i know it to, i just started to love that guy, i really hope he doesnt get destroyed
Anonymous
Nimble !bdB08On366
Quoted By:
>>12934265 uh, i don't remember, didn't save the image but it's fucking huge.
Shitty New Surveyor !.vcAfdSp5U
Anonymous
>>12934348 someone (me) last thread sugested we ask if we should have multiple vs sprites for different things
and also reminded you that we have 2 dicks trainer sprites
please pay more attention to replies next time
Anonymous
>>12934046 Upon further investigation I can get Nanashima's Trainer Battle to run but can't get literally any other song in the composer's profile playing. If there is an alternative link to Nanashima's route 1 and route 2 submissions, such as a youtube account, it would be much appreciated if someone could post it.
Anonymous
>>12934422 >multiple vs sprites for different things why?
Shitty New Surveyor !.vcAfdSp5U
>>12934422 Really? My bad, I usually read all of the replies, I must have missed it. I think the general consensus is to have one vs sprite though. This is more than likely going to need a runoff anyway so I'll add Ricardo in that one.
Updated this by the way. No sprites on the wiki, as well as a Gigaard backsprite.
byasin CULLS
Anonymous
>>12934436 seems he has a youtube channel, but none of his songs are on it.
Is anyone else having this problem?
Anonymous
Quoted By:
>>12934422 ego of a tripfag with the accountability of a troll
interesting
Anonymous
>>12934450 people liked the idea of having you look more intense for the battle against the champ
as if you arnt the same kid you were when you left
Anonymous
Quoted By:
>>12934476 huh
spose I get the appeal of that.
Ratatosk
>>12934469 I can't play them either.
>>12934456 There's still that sprite of Macuarrior around, but I'm too tired to do anything with it. Or has that one been silently dropped?
Terra !4dLvBoNE..
>>12934255 >>12934278 Because the atom is fucking shit and all of its current designs are even more shit. It's
su bjectively the worst 'mon we have and if we don't fix it, it will be the outlier of our dex, like Lumineon or Garbodor.
Anonymous
>>12934502 i still hate you terra
i would never say it in skype
so just know you are hated
Anonymous
Anonymous
Anonymous
>>12934497 just not quite 'good' enough
anyone up for touch-ups??
Anonymous
>>12934510 Coward. If you are going to call her out for her shit, have the balls to attach your name
Anonymous
Terra !Jom8TaBONE
>>12934530 i actually just hate myself
Terra !4dLvBoNE..
Anonymous
Quoted By:
>>12934545 I dont hate you
Terra !4dLvBoNE..
>>12934545 Well shit. Someone actually tried to steal my trip. Almost succeeded. Anyway back to anon-ing.
I do hate myself. Anonymous
>>12934545 when did you become me?
Nondell !PJ.OdWT5NU
Quoted By:
>>12934523 >>12934543 I'll do something to it when I'm done making this
long ass survey.
Anonymous
>>12934564 Why are you wearing an amulet chrischan
Anonymous
Anonymous
Quoted By:
>>12934600 Technically "her" would be correct. Gunvarrel !Oq/9NMk1yg
>>12934512 This was removed from the sprite page. Did it get knocked out in a sprite survey?
Anonymous
Quoted By:
>>12934619 not that i know of. Im gonna go put it back
Anonymous
Quoted By:
>>12934619 maybe. not sure. a started diggin up sprites without pages from wiki folders and dumping them in graveyard. but there are so many. mostly as a retro source and an inspiration point.
Anonymous
>>12934100 It doesn't look like you haven't changed your sprite at all from the feedback I gave you days ago.
Shitty New Surveyor !.vcAfdSp5U
>>12934619 Nope. Somebody must have taken it off.
Anonymous
Quoted By:
>>12934666 i did i adjusted the back fern thing and the petals. obviously not enough.
Ninja
>>12934560 HOW THE FUCK DID YOU GET MY TRIP?!
Anonymous
>>12934619 >>12934686 DO NOT remove sprites from the sprite page!
Keep them on there until they can be properly polled.
We seriously need to assign only one person to be in charge of moving them.
Anonymous
>>12934720 >implying trolls wont do it anyways Anonymous
Quoted By:
>>12934720 only remove sprites you added to replace them. it's the rule we don't need to police it like that. if it's not yours and a survey surpasses it move it to graveyard
Anonymous
Quoted By:
>>12934751 >implying we can't ban them Anonymous
>>12934598 i fucking hate christians
Anonymous
Quoted By:
>>12934704 Hahaha no that isn't me, but yeah I get the reference/joke.
Anonymous
>>12934519 NOPE not working. Maybe someone could get a hold of the person?
Anonymous
>>12934774 I fucking hate theological arguments
I thought this was a pokemon board
Anonymous
Quoted By:
>>12934543 I took a swing at it, idk if it's much better though.
Ninja
>>12934795 Weird, cause it's working for me.
Dont vote yet and try again tomorrow.
Ratatosk
Quoted By:
>>12934512 And now a backsprite of that thing.
>>12934619 And I'm off for today. Sorry about the messed up sprite, I may be in more productive spririts next time
lord knows there's enough to do . Good night.
Anonymous
>>12934801 my bad, heres something more appropriate
Gunvarrel !Oq/9NMk1yg
>>12934720 I do it a lot already
because the sprite page is my baby which is why I was curious when I saw some sprites disappearing without me having had done it.
Anonymous
So I made a Forage wiki page forever ago. Now that the ability got 90+ approval can I link it to Musberry? Or does it still need more steps before becoming canon?
Anonymous
>>12934843 katkatkat
did you make this?
because its BEEEYOOTEEFULL
Anonymous
Shitty New Surveyor !.vcAfdSp5U
>>12934852 Forage was confirmed so go right ahead. You can put that it will change the sprite depending on the berry, but not how (still needs a runoff). And its not known if we're giving it to the evo or not either.
Clash !BMy7CLasHA
Home from the arcade!
>>12934233 This is absolutely wonderful! Great job!
If you are still taking requests I could always think of something else...?
Anonymous
Can i add Turkeybro's learnset to the wiki? The other guy... left?
Gunvarrel !Oq/9NMk1yg
Quoted By:
>>12934856 Haha, I wish. I'm shit at birds. It's really awesome though!
Anonymous
>>12934233 I...isn't that Musical Hall, though?
Anonymous
Quoted By:
>>12934811 That's the plan. btw the songs could use some indication of how they would loop in game. Nothing's worse than a poor loop.
Anonymous
Anonymous
>>12934923 No. Let it go to survey
Anonymous
Anyone got that pokeman is really doppole gif? I need it because reasons.
Sketcher
>>12934519 As in can I hear the music playing? They work fine for me.
Route 1 and the trainer sound stellar. Route one in particular because it reminds me of Driftveil Bridge
<3 (it's the first time I've heard them).
Clash !BMy7CLasHA
Clash !BMy7CLasHA
Clash !BMy7CLasHA
Anonymous
Anonymous
Quoted By:
>>12935020 The trainer themes are neck and neck. I hope mine comes out on top. Nondell !PJ.OdWT5NU
>>12935041 Do we have the results for the name survey with the mushrooms?
Clash !BMy7CLasHA
>>12935068 Err there was one? I always thought they were widely liked but never surveyed.
Nondell !PJ.OdWT5NU
>>12935090 Really?!
>>12935068 Also the lanterns because I could've sworn we had
Nondell !PJ.OdWT5NU
>>12935099 >*Could've sworn we had one. Anonymous
>>12935090 Penishroom and Lumishroom were surveyed in dunky's last name survey werent they?
Clash !BMy7CLasHA
>>12935099 >>12935108 From what I know neither of those have been surveyed. And I know the Lanterns have not been surveyed, because like half the suggested names are mine.
>>12935114 The one that was taken down because it was missing stuff?
Anonymous
>>12935114 They were.
>>12935061 I eagerly await for someone to make a real life doppole bra and post pics of them wearing it
Anonymous
>>12935126 No. The last good one. Clash confirmed for not taking name surveys
you hypocrite Anonymous
Clash !BMy7CLasHA
Quoted By:
>>12935135 >>12935146 I take the name surveys I just don't remember. And the last of his surveys I saved is this one:
https://www.mediafire.com/view/5lcpgx12u8cqe8y/Sea%2520Slug%2520Names%25201.pdf Not saying this was his last one, but last one I bookmarked.
And I haven't really been following the mushroom names much.
Also I won't vote for a Pokemon Lines name unless there is one I really like, if I don't really care much, I would rather leave the vote up to people who care and like the line more then I.
Same sort of reason why I don't vote in stats surveys, but that is sort of cause I don't know anything about stats... and would rather leave it up to people who do.
Nondell !PJ.OdWT5NU
>>12935126 Well damn,
y'all better be prepared for this survey because it's gonna knock out 80% of pokemon that don't have names >>12935114 >>12935126 Looking in past surveys, the names were confirmed.
Clash !BMy7CLasHA
Quoted By:
>>12935178 Ah okay then, guess that clears it up.
Anonymous
>>12935178 Kertruffle is so bad. It's almost Roygibiv tier.
Shruffle was so much better.
Oh well.
Nondell !PJ.OdWT5NU
>>12935191 >Shruffle was so much better. That it was.
Anonymous
>>12934502 what? it's the best looking one in my opinion. It's colors look nice, it has a face that looks like it could be a real pokemon's face, and it's a solid theme. I bet you're one of those faggots that hates any actual pokemon that isn't organic. There's a shitton of those pokemon that look way worse.
Anonymous
>>12935191 whatver happaned to the indigo movement for roygibiv to rogibi??
Anonymous
Quoted By:
>>12935178 tfw no Hushroom
Anonymous
>>12935223 who knows.
Survey, sns?
Anonymous
>>12935199 Survey it then bro!
Nondell !PJ.OdWT5NU
>>12935223 Either vocal minority or people didn't give enough of a fuck.
>>12935239 But then I'd have to survey all the mushroom names. Anonymous
>>12935249 Good point. You doing the next name survey? Think you could add Skurrow on there for the skink? I never got around to adding it to the wiki or forums
Nondell !PJ.OdWT5NU
>>12935259 I was, Skurrow's already the top name.
Shitty New Surveyor !.vcAfdSp5U
>>12935234 Survey what now?
And speaking of names, did "Bullotus" ever get surveyed? Its not in the Dex image but thats what everyone calls it and thats what its referred to all over the wiki.
Anonymous
>>12935275 Changing Roygibiv to Roygibi and removing the violet from its colour scheme.
Anything to make that name less horrid.
Anonymous
Quoted By:
>>12935208 I hate the lightning bolts. They feel too fucking forced. Sure there are Pokemon with lightning bolts on them, but they're more organic gatorade bottles than
RAW BERRY POWER THIRST It's made with LIGHTNING. RREEAAAL Lightning!
Anonymous
Quoted By:
>>12935265 Yeah buddy. Add another name to my pile of skulls and names and ideas
Shitty New Surveyor !.vcAfdSp5U
>>12935281 Remind me when I say I'm gonna work on a Misc. survey again. I've got a few mored lined up first
Clash !BMy7CLasHA
>>12935265 Might wanna talk with Chaoguy on the Forums I know he was like getting all the names together and helping whoever ran the name surveys.
Anonymous
>>12935307 bueno
On another note:
VOTE ON THE FUCKING MUSIC SURVEY.
IF SOME SONGS DONT WORK, TRY AGAIN TOMORROW. SOUNDCLOUD MIGHT BE POOPING ITSELF.
Anonymous
>>12935322 Dont forget wiki names either. Dunky and moose missed the last batch and it hurt them
Shitty New Surveyor !.vcAfdSp5U
Quoted By:
>>12935323 Surveys that aren't about Pokemon designs tend to get far less votes than those that are. Leave it open for longer and be patient and you'll see results.
Clash !BMy7CLasHA
Quoted By:
Also vote in the Dark Gym Leader Concepts Survey:
https://www .survey
monkey.com/s/ Jinx
YouOweMeA Nondell !PJ.OdWT5NU
>>12935333 >>12935322 I'm looking at the forum and the wiki names, so don't worry about a thing.
If a pokemon has had it's name surveyed before only the top three ranking names will be there, KNOW THIS NOW.
Clash !BMy7CLasHA
>>12935360 Sounds good, might also want to reinstate that in like an intro for the survey. Might cause less confusion and questions.
Nondell !PJ.OdWT5NU
Anonymous
>>12935191 >Kertruffle is so bad. It's almost Roygibiv tier. why not Hongito maybe
Sam Spade !XozFbW8qqw
Hey guys does anyone have the pastebins for the pokemon.js? You know the whole BSTs thing 1-10 at least
Anonymous
>>12935569 Hongito doesn't really make sense. So you can assume it has some clever backstory.
Kertruffle is a worse name than Mushroom1
Anonymous
>>12935579 Should be in the op.
It isn't, but it should be.
Anonymous
>>12935223 >>12935281 ...
why not Vibigor? since yellow isn't really in it's color scheme anyway.
Sam Spade !XozFbW8qqw
>>12935599 Do you have it?
Anonymous
>>12935178 Not going to cry for a mistrial, but I wonder if it would have been different if they were surveyed individually.
Anonymous
>>12935615 i need it. please
Anonymous
>>12935590 >Hongito doesn't really make sense. Hongos is fungus in Espanol... ito is a spanish suffix meaning little...
Anonymous
Quoted By:
>>12935281 Or we could just keep the purple and call it indigo.
Nondell !PJ.OdWT5NU
>>12935622 Lumishroom and Perishroom would've stayed for sure.
Anonymous
>>12935632 >So you can assume it has some clever backstory You see, you went and ruined it. It's like learning the lyrics to Smells Like Teen Spirit.
Anonymous
>>12935627 im bagging you
plays
Anonymous
Quoted By:
>>12935645 Full on. I mainly mean fluffernutter as the prevo.
Anonymous
Quoted By:
>>12935645 IDK, Honglow is pretty top tier.
Anonymous
Quoted By:
>>12935612 i dont hate it.
Sam Spade !XozFbW8qqw
Anonymous
>>12935654 I thought you were insulting it by saying it was just random words with no meaning... it's like implications are difficult to discern when you only communicate through words on a screen...
Anonymous
>>12935612 Vibigyor/Vibigior is at least backwards.
I'm just so pleased with Arjibi the evo doesn't really bother me that much.
Anonymous
>>12935693 Argibi is a fine name, but Roygibiv is probably the worst named pokemon ever.
Yes, lower tier than Seel and Talonflame.
Anonymous
>>12935683 The hell is wrong with you? you wanna fight?
Anonymous
Quoted By:
>>12935700 rip in peace spectragon
Anonymous
>>12935700 how do you even pronounce it?
Anonymous
>>12935700 people only voted on it because some fag was complaining about name consistency
see also the turkistador 50 speed guy
Anonymous
>>12935700 I like it, but I remember Roy G. Biv from school. Did you guys not do that? Just curious.
Anonymous
Quoted By:
>>12935717 Roy G Biv.
Not exactly a flattering name.
Anonymous
>>12934987 >>12935622 Seeing these dancing sprites always makes my day at least 10% better.
Anonymous
Quoted By:
>>12935722 i get the idea behind it.
It's still an ugly sounding name.
Anonymous
Anonymous
Quoted By:
>>12935721 I argued it was like going from Ekans to Cobrail instead of Arbok. And I stand by that.
Anonymous
Quoted By:
>>12935693 "Vibigyor", with the i's pronounced like in "big" would work fine for me.
Anonymous
Quoted By:
>>12935729 Then have this one I save for special occasions.
Need to call it a night, and seems like a good time. Think a dragon name fight is about to break out.
Anonymous
>>12933131 as the guy who came up with the concept and i actually appreciate this sort of criticism.
ultimately though i think the evil groups plan to undermine the economy of the region for the benefit of the poor would actually be a lie and their true goal would be, of course, to dominate the region though a power grab during the ensuing chaos.
Anonymous
Anonymous
Quoted By:
>>12935804 I'm a little hesitant to put economic principles into the game imho
Anonymous
Anonymous
Quoted By:
>>12935804 Maybe the rich guys are funding the Evil team in order to ruin the nations currency so they can sell off all their stock in the nations currency before the economic crash and make a huge profit!
sorry, I just finished catching up on my "Elementary" Anonymous
Anonymous
Quoted By:
>>12932642 I think that big guy should be noxial and you should make something bigger for fumighast
Nondell !PJ.OdWT5NU
Possibly the second to last name survey; or the one before that.
https://www.survey monkey.com/s/NNCRSZB You may want to grab a snack before filling this out.
Nimble !bdB08On366
>>12934957 yes and no, it uses the same progression in the intro, but after that everything else is different. probably sounds like it because it's in the same key as the Hall's theme.
>>12934915 if you're still up i'll take a request.
Clash !BMy7CLasHA
>>12936174 Creepy sunken ship graveyard? Or wait! Maybe something for the Stary Cave?
Clash !BMy7CLasHA
>>12936139 You should probably of given deadlines for Pokemon who haven't had surveys yet on their names. Or at least allow people to comment in new names. We have always set up deadlines to get in Pokemon names before the survey though.
Maybe just set deadlines and have whatever wins this survey go into runoffs with whatever people come up with.
Anonymous
>>12936197 if you do starry cave, can i please ask that you look to john williams for inspiration, namely Close Encounters and ET, both have a similar feeling to them
Anonymous
Guy who coded Forage here. Any other new abilities or features that people have been throwing around that would need coding? They don't need to have a high amount of approval yet or anything, just stuff that people have been suggesting that I could potentially take a look at. Dungeon gimmicks are also things I can do.
Nondell !PJ.OdWT5NU
>>12936220 I probably should have, granted the last name survey was a month ago.
Anonymous
>>12936221 we voted the cave in. so it's in. we haven't put it on the map yet.
Anonymous
>>12936233 >inb4 alpha and omega Anonymous
>>12936233 well we talked about having a TM like bullet seed but ghost type. so you can give to sombrado and can be cross-used by crabglock of ricardo's. if possible leave room for animation tiles.
Clash !BMy7CLasHA
>>12936234 Well the ones Moose surveys did have a deadline. New ones you have in this surveys set up a deadline and make a forum thread for new names. Maybe for like a week or something. And I can link it in the survey post.
Then any names suggestions people come up with can go against whatever wins in this survey.
Nimble !bdB08On366
>>12936197 the ship graveyard has already been done by like, every musician and their
muse. I'll take the Starry Cave.
>>12936221 already know what you're talking about. I'll listen to em again though, it's been a while since i listened to some williams. too much debussy and chopin.
Anonymous
Quoted By:
>>12936236 >>12936253 I meant music wise. they both use long drawn string notes and horns, that end up sounding rather airy and light, rather outer spacey
Anonymous
Quoted By:
>>12936244 Oh, well that's easy and doesn't require any actual coding, so I don't think I need to worry about that. The people working on the mapping probably know how to do that if they've read anything about the engine being used.
Not sure what you mean about the animation tiles though.
Anonymous
>>12936239 oh come on, its an interesting idea.
how about alpha and beta then faggot?
Nondell !PJ.OdWT5NU
Anonymous
>>12936276 Whats this Alpha/Beta Alpha/Omega thing about?
Anonymous
Quoted By:
>>12936334 a physical plus and minus
Anonymous
>>12936334 basically, an attack version of plus and minus, but alpha would increase speed as well, and omega/beta would increase defense
attack 15%, speed/defense 10%
Anonymous
what ever happened to the showdown server?
Anonymous
>>12936233 >Dungeon gimmicks are also things I can do. is it possible to make it so we can have a dungeon area with automatic random encounters, but also have small areas of tall grass within the dungeon with a different set of encounters?
I only ask because the running concept for (pic related) is to have low level mons with special egg moves available in the tall grass, but another anon suggested having random encounters with the evo's at higher levels, but they said it might not be possible to have dungeon rules and tall grass rules in the same area... so I was just wondering if it's possible to have both.
Anonymous
Quoted By:
>>12936378 We're working on it, we contacted a person who is helping us add our fakemon
Anonymous
>>12936233 >Any other new abilities or features that people have been throwing around that would need coding? the idea was proposed that the Zen monkeys have an ability that would double their stats when their HP was down by half... maybe you could do something with that?
Anonymous
>>12936384 I can look into this. At the very least, I can come up with a very inefficient way of doing it off the top of my head, but a better solution would require me to take a look at how random encounters work within the engine.
>>12936371 This doesn't sound too hard. I could code it and then you guys can decide later if it's worth using.
>>12936402 Hmm, do you know of any existing abilities that do something when the HP is down by half that I could look at for reference?
Anonymous
>>12936402 Doubling might be a bit extreme. 30-50%, maybe
Anonymous
>>12936438 Zen Mode and Swarm/Blaze/Torrent/Overgrow
Anonymous
>>12936438 people have been vocally opposed to it because of a lack of double battles and because of the relation to a bad furfag movie
Anonymous
I played the demo, and I was wondering if it was actively decided that it would be hailing in the first route? Or is that just placeholder? If you think about it from a game design perspective, it's better to introduce concepts gradually. The weather should be clear in the first route and hailing in the second.
Anonymous
>>12936442 what if it's HP were lower, like in the red?
Sam Spade !XozFbW8qqw
Quoted By:
>>12936468 No that's still OP as hell.
Anonymous
>>12936456 >people have been vocally opposed to it because of a lack of double battles and because of the relation to a bad furfag movie there's only a lack of double battles so far because people keep voting them out at every opportunity... if there isn't at least 1 double battle by the time the player gets to the second gym I swear to god I'm gonna design an extra 3 floors for the pyramid that do nothing but force numerous double battles.
Anonymous
Quoted By:
>>12936462 it was for first demo. after that we have a desert that is stormy thats actually gonna happen. aas for other weather its tbd. maybe we can base it around events or in game days. on halloween there is hail in the desert and sandstorm in the safari zone as an easter egg etc.
Anonymous
Anonymous
>>12936462 the hail on the first route was only their to test RPG makers weather engines... We may have a small area of hail in the next beta, but definitely won't have it hailing over the entire area.
there has also been talk of making it so that weather moves used in battle or in the over-world cause weather to change for a certain amount of time.
...
>>12936233 Is it possible to make weather moves used in battle (or in the over-world) capable of changing the over-world weather for a certain period of time? Like, if it's hailing and I use sunnyday, can it negate the hail and cause it to be sunny for 5 minutes, or until I enter another area? like a weather repel?
Anonymous
Quoted By:
>>12936446 Thanks.
>>12936442 >>12936468 I will attempt all of those variations and post them all for people to decide on later.
>>12936456 >>12936479 I see. I kind of agree. If there are no double battles, it's kind of pointless. It would make more sense as an ability if the gimmick of the game were double battles, like it was in Gen 3.
But it's not up to me to decide. It seems easy to code so I'll probably code it, and others can decide whether it gets used or not (whether it be with new names or whatever.)
Anonymous
Quoted By:
>>12936516 That's a neat idea that I will look into. I don't know about it working in battle, but using it in the overworld sounds doable. That's assuming defog is already coded.
Anonymous
>>12936402 Activated "in a pinch" like starter abilities
Opposite of Defeatist (half stats until half HP or lower, give it a higher BST if its stats are low)
How about those?
Anonymous
Quoted By:
>>12936889 those sound way too good
Anonymous
>>12936139 >ghost lantern has alternate spelling for every fucking name because some retard kept getting the pokemon confused with the actual object whoever you are, fuck you Anonymous
>>12934512 this one looks better.
has this one been put onto the sprite page or does it require a vote to update a sprite?
Anonymous
>>12936925 You can add anything to this wiki, you need a vote to take things off though.
Anonymous
>>12936925 I think they both have good qualities,
>>12934512 has better shading and line art, but its too angled
>>12936925 has better form and is level to the ground.
i made the rrrrreeeeedux one though so i may be biased
Clash !BMy7CLasHA
>>12936913 Actually no, I just didn't know which people would want so I put both down. Some names I actually liked it with the "urn" better. Its not that I didn't know the difference, I just didn't know which people would want. I spent like awhile searching up different names and such to go off of though, and looked all through different lore about paper lanterns and anything I could base a name off of. Plus I was only really fond of like a few different names I came up with but was asked to add them all to the survey awhile back.
Anonymous
Quoted By:
>>12936957 slow down buckley, I only needed the first two sentences
Anonymous
Quoted By:
>>12936951 due to the angle on yours the armateur looks cooler but the head gets lost and it wouldn't sit well ont he platform. you clearly sprite well though. you should make a back sprite for it.
Anonymous
>>12936942 do you need an account?
Anonymous
>>12932818 It does say that if we want, we can request to take it down. We should do that, and tell them any CAPX fakemon is off-limits.
Gunvarrel !Oq/9NMk1yg
>>12937040 Nope! Just make sure to get the formatting right! Some wonderful soul put up a guide for it at the end of the text section.
Anonymous
>>12937043 why very few blogs make money on tumblr. might lure us an artist or two. newfags are annoying but they soon merge into the mass and fix gaps from burn-outs.
Anonymous
>>12937053 ok cool i got it. what if i have edits that i've done but they are saved at twice the size? i always thought it was advisable to double the size of sprites. should i just post them anyways?
Anonymous
>>12937120 no. if you can you can shrink the back using tools right
Draik !sgg1MEH.f2
Editing Mapfriends more popular coal town, with new tiles and small changes. will add more according to the comments of its survey
Anonymous
Quoted By:
>>12937253 it's good but could you make the mine 200% bigger? it's a common issue for every version of the coal town. people like the mine being obscene and the dingy coal town building tiles from the wiki. it's like the town is there for the mine, not the town has a mine.
Anonymous
>>12937104 Firstly, I don't want them to take it down because they might profit from our work. I want them to take it down because they might direct newfags to our work.
And although newfags can be helpful, that's only 1% of newfags. The other 99% see how much work it is and bitch and complain before they eventually leave.
I'm just putting the suggestion of taking it down out there. We really need to figure out how we'll handle publicity from this point forth.
Anonymous
>>12936925 I think the crystals need to be at least twice as big. Pokemon has never really been about small details.
Anonymous
>>12937275 that would probably be considered a redesign
>>12937192 i don't know how to shrink them
does anybody else?
Anonymous
Quoted By:
>>12937253 the ground around the coal pit should probably be a bit darker? it is so vibrant it sort of looks out of place. the dark houses are a little bit too monotone too. it works alright near the coal pit but the one down south looks weird.
imo
Anonymous
>>12937273 In my experience, most newfags generally don't try to help at all. There's a general sense that this project is "something we're doing" and most are content to let us know they like it and move on. There's lots of comments on the wiki now to the general effect of "looks good, keep up the good work"
I'm not sure if we ought to bother worrying about our reputation at all, but I think it'd be nice if we didn't act curmudgeonly about this. It'd put a bit of a bad taste in my mouth if Gen /vp/ became known as a good game made by assholes.
Anonymous
>>12937282 Then consider it a redesign. All it takes is a single vote. It's hard to even tell they're crystals when you're only working with 5 or 6 pixels. Most, if not all designs in this dex were made with absolutely no regard for how they would look as sprites. I don't think there's anything wrong with spriters requesting slight redesigns to ensure their sprites come out looking as good as possible.
Anonymous
>>12937291 >It'd put a bit of a bad taste in my mouth if Gen /vp/ became known as a good game made by assholes. Fair enough. We just ought to have a contingency plan for if this thing blows up like hell. The last thing I want is newfags running this into the ground.
I suppose we'll cross that bridge when we get to it.
Anonymous
>>12937282 select whole image in paint. 50% resize. then check the pixel quality of the image.
Anonymous
Quoted By:
>>12937306 personally i think it looks fine with the smaller crystals but you are welcome to do a version with larger crystals.
Anonymous
>>12937324 i'm not working in paint i'm in photoshop
Anonymous
Quoted By:
>>12937322 we've been there. like when we actually had news articles on us. just wait till someone let's lays a demo. mind you i'm tempted to speedrun against someone else from the project if your up for it. but not till we get a couple more gyms.
Anonymous
>>12937291 >It'd put a bit of a bad taste in my mouth if Gen /vp/ became known as a good game made by assholes. I've got some news for ya, buddy
Anonymous
>>12937329 ugh. post them and i'll do it. ok
Anonymous
>>12937332 it's these right here
>>12937282 Anonymous
>>12937322 Contingency plan is stop pretending to be civil and tell the newfriends to fuck off. We honestly should be alright though. Everyone acted like the shitaku incident was a big deal, but honestly only about 5% of the people that read the article even had the wherewithal to find this thread, and the majority of those folks just wanted to post "looks good, can't wait to play it" and everything calmed down after a few days.
A few ledditers proposed that we make the game a collaboration between /vp/ and r/pokemon and we told them to fuck off. All we gotta do is make the boundaries clear.
Anonymous
>>12937331 I am, of course, banking on Gen /vp/ coming out decent. If the game becomes known as "that shitty game made by assholes" then I'll an hero on livestream.
Anonymous
>>12937339 they are right size. ??
Anonymous
Quoted By:
>>12937351 they are? ok well i'll upload em.
Anonymous
>>12937346 i'm sure the headlines will read
"awesome new pokemon fangame...and you'll never guess who made it...4chan!"
and then they will act amazed that the game isn't filled with old maymays and lewd shit.
Anonymous
>>12937372 Oh, yeah actually that's basically what the Shitaku headline already was. :/
>Will there be a pedobear pokemon! XD Shit like that. I guess it's advantageous at least that they're expecting so little of us.
Anonymous
>>12937379 >I guess it's advantageous at least that they're expecting so little of us. Wow, this is starting to remind me of Katawa Shoujo. I hope this game is anywhere near as much of a hit as that was.
Anonymous
>>12937379 it makes them seem like ignorant assholes that they assume that everybody who comes on this website is the exact same. that's kind of how 4chan is...people who don't come here assume it's all /b/
i can't wait for this demo btw. i have never played the game yet.
Anonymous
Quoted By:
>>12937395 To be fair to that stereotype, the general attitude of "Laugh at everything, because there's a joke in there somewhere" is prevalent across the site.
Anonymous
Quoted By:
>>12937390 Honestly, I think we can do it. The general driving philosophy behind this game is: If you can't do it well, just do it anyway, someone will fix it later. This method is sloppy, but if you keep the project moving forward steadily for long enough, something excellent begins to emerge. Of course, projects fueled by chaos generally burn out after a month or two, but here we fuckin are.
Anonymous
Quoted By:
>>12937340 the project isn't banned from redditers, but we aren't organizing there. people get the conception that most people in project were huge chan people. alot just dropped into it and stuck around. but yeah we can't spread focus on progress. if we had a CAPX tumblr, and DA group and our forum and wiki and reddit group. nothing would get organized. it gets bad enough with forum/thread discrepancies. one main thread, forum for niches and some organization. we have mibbit for ott and showdown server. As much as we could grow outside ourselves, staying localized allows flow. bet we got people from all over the place who check different forums and are not primary 4chan users, till this. I wasn't, i forgot how i got here but now i make sprites for so reason. (too long ago) (used other boards etc before this) it's based here because of anonymity. when/if gen 2 starts, we can pull people from all around, take the heat off gen 1 as they polish with all the fakemon suggestions. (i was gonna volunteer to OP and take the crapstorm, thinking in a couple months). basically use our gen 1 game and gen 2 holaplooza to strengthen vp as a whole(steal more cool people then annoying ones) . who knows we could go even more experimental with gen 2, advance more things. use a more advanced engine(ie acquire a super-code-kitty-anon, make this baby in flash or html5). further fill the dual-types, break free from the always zodiac pokemon (our obsession with the sloth/anteater/pangolin familyy is a good step) and well have more fun. plus with the group of vp'rs growing who are still but hurt their designs or ideas were voted out and rage quit can try to be mature and bring in 2.0 versions of their failed designs .(lol unlikely but a dream)
Anonymous
doing the music survey, seems so... final touches, you know? I mean I know we're far from that point, but somehow it gets my insides all giddy
Nuttypea
So, here's my idea sofar for the Steel Leader... I named her Fe-ona... lel... and the turtle's because I figured it'd make a good anvil. anyway, I couldn't think of a decent pallet for her, so You guys can try your hand at it.
Anonymous
>>12937410 i know what you mean. the reality is that we have a lot of story and region to finish. but the dex really is a huge percentage of the project and if we can get enough mappers the rest of the game should fall together pretty fluidly. we already have the region outlined.
Anonymous
Quoted By:
>>12937410 More than anything else, hearing the music makes me feel like we're putting together a real game here.
Anonymous
>>12937416 backsprites aside, we have almost the entire dex sprited
am excite
Anonymous
>>12937415 >using your pokemon as an anvil Jesus that's barbaric.
Anonymous
>>12937415 >Feona >Fe-ona >Fe-onna HOLY SHIT THAT'S A CLEVER NAME
Anonymous
>>12937423 All I want from life is a nice big sheet of all the front sprites, like Garnet has. Honestly though, we're gonna wanna do a lot of polishing once every sprite is done. Some of the sprites are gamefreak tier, some, are not.
Anonymous
Nuttypea
>>12937428 her catch phrase can be "In soviet *Unspecified Gen II region", Anvil hammers you!"
Anonymous
Nondell !PJ.OdWT5NU
I don't wanna be "that guy" but why is Koberus such a popular name? I don't mind it too much, but none the fire kobolds previous designs or current resemble Cerberus.
Anonymous
>>12937415 the colors duke the colors
Nuttypea
Quoted By:
>>12937434 the Fe is for Iron (ie, the elemental symbol for iron) and ona is just a misspelling of Onna, referring of course to Kuchisake-onna, a figure appearing in Japanese urban legends who is mutilated by a jealous husband and returns as a malicious spirit.
Anonymous
>>12937445 I prefer thi version
bushy eyebrows all the way
Anonymous
>>12937433 they bring up garnet's sheet. but i find only a handful i like. most are meh and too much complementary pallet. red blue, yellow blue, green orange,. we have a bit more intrinsic color combos and odd ones. i like ours. especially our rock/ground pokes. we have maybe 10 spriters at a time, but 100 eyes. it makes a difference.
Anonymous
Quoted By:
>>12937438 lol i was thinking of attaching russian like area to the east half of our pho-England. for the snowy areas. have to steal lots of terrain. UK isn't too diverse climate wise. had friends complain about 27C they got this week. meanwhile this year i've been from -40 to 34C
Nuttypea
>>12937443 it's half semantics , half /vp/ not intoing proper Greek mythology.
dark = evil
dark fire = hell
hell>hellhounds
Hell hounds = dogs of the underworld
dogs of the underworld = cerberus
cerberus = evil hell hounds.
Anonymous
Quoted By:
>>12937445 i pictured a dirty blond in a welding mask with a cutting torch in hand. when you win flips up mask to show pretty face and a smile.
Anonymous
Quoted By:
>>12937452 it's always nice to have multiple versions to vote on.
Anonymous
>>12937452 >>12937415 pic related is superior
Anonymous
>>12937479 dat III...
but what's with that shitty hairdo?
Anonymous
Anonymous
>>12937453 This. None of their designs are as good as some of /vp/magg's outstanding ones, and too many of their good fakémon resemble real Pokemon. Their sprites are bretty gud though.
Chen !!nlrLrc/pgY6
Quoted By:
>>12937479 III and IV are by far the ones that really have that gym leader look. But I can find myself agreeing with
>>12937481 She could use a better hairdo.
Anonymous
Quoted By:
>>12937485 Garnet is definitely n example of fantastic sprites of uninspired designs. I wish the Garnet spriter had found this project. Honestly though at this point he's probably doing it for a living.
Nondell !PJ.OdWT5NU
>>12937471 I guess that makes sense, nothing will ever bug me much as
Quecko not being green. Anonymous
>>12937485 >and too many of their good fakémon resemble real Pokemon. when did they start their project? because let us not forget some of our pokemon that have been in the works for a while are looking surprisingly similar to a few gen 6 pokemon.
I'm not spouting conspiracy theories, but it's completely plausable that Garnet designed some of their Pokemon prior to the release of gen 5, and depending on how many of their designs were fakemon they had already designed, possibly even gen 4... but enough about their dead project.
I secretly hope our project inspires some other pokemon projects to get back to work... I'm looking at you Rijon Adv. Nuttypea
Quoted By:
>>12937492 I know that feel... eleplants never forget
Anonymous
speaking of which, don't be have a WIP sprite sheet?
Chen !!nlrLrc/pgY6
>>12937498 >because let us not forget some of our pokemon that have been in the works for a while are looking surprisingly similar to a few gen 6 pokemon. Don't you mean some of gen 6 pokemon are surprisingly similar to ours.
Anonymous
Quoted By:
>>12937503 I didn't want to imply
Anonymous
Anonymous
Anonymous
>>12937498 looking at the Garnet dex, there are some VERY cool mons
looking at ours, I feel the same. However, their good mons look like GF ripoffs. the majority of ours... resemble real animals, honestly.
Anonymous
Quoted By:
>>12937498 lol we have been hit with stuff like that too. mantis shrimp, our battle platforms, our pokemon riding(not decided on but attempted), and maybe 5-6 other little things. (and the troll on vp which is gf regional bird their robin or our harpee .
shit. battle platforms kirn. we were gonna design custom ones for gym leader battles(fosters). as well as we have to update to new grasses i think??
Anonymous
>>12937502 it's too big to post. but the wiki page is great. click on sprites page and look at it. (makes me smile)
Anonymous
Anonymous
Quoted By:
>>12937511 >the majority of ours... resemble real animals no more than the GF pokemon that look too much like real animals.
Peliper/houndoom/pidgey/empolion/etc.
Anonymous
>>12937498 Don't start this. No sane designer at GF is going to risk their job to copy some autist's fakémon.many of the designs you see in the new games were made prior to the games' development, anyway. The official dexes are only a small sample of their creative talents; they have plenty of existing concepts to tinker with each gen. Also Garnet did design much of their dex after gen 5.
Anonymous
Anonymous
You know y'all niggas gotta vote for this masterpiece
Nondell !PJ.OdWT5NU
Anonymous
Quoted By:
>>12937542 >no #swag on hat 0/10 would not consider
Anonymous
why does crawglock still have skill link and no moves which work with skill link? i thought it got changed a long time ago?? ???
Anonymous
Quoted By:
>>12937572 oh yeah i thought it was changed to shell armor
>??? ??????
Anonymous
Anonymous
>>12937572 Should have Technician.
Anonymous
Quoted By:
>>12937594 technician would also be good. anything but skill link. i thought we voted on this once.
Clash !BMy7CLasHA
To the anon adding those name origins. Thank you~
Anonymous
>>12937542 updated further
Anonymous
Quoted By:
>>12937607 >sunglasses aren't shuttered Anonymous
Until when are the current surveys active ?
Anonymous
>>12937606 you're welcome clash. i honestly didn't know if it was okay for me to add them but i noticed some of them had been done and i've been on this project long enough that i know a lot of them.
Anonymous
>>12937717 I honestly am pretty happy that you remembered Drosire's origin, some people were complaining it might be too obscure when I made it.
Anonymous
Quoted By:
>>12937723 the sire>duke allusion is great. it probably ranks among the most well thought out names in the dex. adding the name origins has made me realize that, while many of our names sound good, most of them are pretty simple.
Clash !BMy7CLasHA
>>12937717 >>12937723 Please both of you, go right ahead. As long as they are correct. I added origins and name origins to every Pokemon page hoping one day they will all be filled.
Also any artists who designed a Pokemon, if you are able to add your inspirations it would be appreciated!
Anonymous
>>12937761 i'm adding as many as i can. some i legitimately don't know though.
mortasque = mort (death) + masquerade?
cascotta = cascade + otter (otta)?
Dia !7zfFcmVqWQ
Quoted By:
wellp, if everyone is doing it...
Anonymous
Quoted By:
>>12937761 >tfw you used to think Burrowl was fighting as its name is kind of a pun on brawl Anonymous
Quoted By:
>>12937784 Both are correct.
Anonymous
One of the stage 2 Monkeyzuma names in the survey was spelt a bit weird.
Itzaope I think.
Wouldn't Itzape/Itzoape be better?
Does anyone think the spelling could affect the votes?
>>12937479 I liek abs, but I don't think we could show them off in a sprite. I'm all for her being muscular though.
Anonymous
Dia !7zfFcmVqWQ
>>12937848 until they are finished, or rather, until whoever is hosting them decides to close them
Anonymous
Quoted By:
>>12937850 Oh there's no set ending date?
Anonymous
Quoted By:
>>12937848 usually till 100 votes. which varies based on survey. most go past that. some get less so then a week.
Clash !BMy7CLasHA
NameOriginAnon, really amazing job so far. It is way past my bedtime so I'll be heading to beddy now!
Anonymous
>>12937884 i've done pretty much all of them save for the few i don't know.
goodnight clash <3<3<3
Anonymous
Quoted By:
>>12937845 >Does anyone think the spelling could affect the votes? yes
Anonymous
>>12937471 > semantics Nah, it just sounds nice. The semantics add to it a little I guess as the dog-like quadrupedal nature of it is what distinguishes it from the other, so it's a good thing to focus on.
Anonymous
>>12937845 Hope Buowee makes it in despite awkward spelling. I offered alternatives, but looks like surveykun forgot along with runoffs.
Anonymous
Quoted By:
>>12938032 Buowee makes sense how its pronounced ("Boo-wee"), but Itzaope is a little trickier (eetz-ow-p) (eetz-ay-op) (eetz-ay-oh-p).
So I didn't know id the other two wold go over better.
Itzape (eetz-aye-p)
Itzoape (eetz-oh-aye-p)
Or however you wish to pronouce it. Just that Itzapoe didn't look or sound right.
Anonymous
Quoted By:
>>12937989 > semantics Mosqueratu = Genius.
Anonymous
>>12935178 >level up >thuderstone not
>fainted >asleep >paralyzed Anonymous
Is there anyone else who thinks that in the 3rd page of the survey both don't look that good? I mean in the first two there's definitely good maps
Draik !sgg1MEH.f2
>>12938629 yeah, they were all I say, so they were what I surveyed. but they'll definitely be combined and edited.
Anonymous
Quoted By:
>>12938621 Huh. That is wierd. But it even says not voting on the evo method, and status evo is what it says everywhere official
Dia !7zfFcmVqWQ
>>12938666 >8:30 in the morning and draik is already satan Anonymous
>>12938976 dia confirmed for california
Anonymous
Quoted By:
>>12939107 Or smelly pacific northwest
Anonymous
>>12936139 So on top of being shaped like Rayquaza, Quetzal will have the same base name origin in Quayzars. Wonderful
Except the problem is a Gamefreak mistake, because seriously, a sky dragon has nothing to do with rays or quazars, except maybe sun rays Shitty New Surveyor !.vcAfdSp5U
Closing the misc. survey in a couple hours. Get your votes in!
Anonymous
Quoted By:
>>12939183 Thanks for the reminder.
Anonymous
>>12936139 you have festivurn twice, and mournival (mourning+festival) isnt even on there...
Nondell !PJ.OdWT5NU
Quoted By:
>>12939163 I just realized Rayquaza had "quasar" in it.
Anonymous
I'm going to be making a album of visual references for mappers. If you have anything, please post them in reply to this post. Also, is there a place where I can view all the current map images?
Anonymous
>>12939491 Oh, also, is there a way to rip or find ripped map files from platnium? I'm assembling a image of all of the battle frontier island area, since it's tropical, but I can only images to assemble of 228, 228, and the resort and fight area.
Mapper
>>12939491 On the forum I've posted every map I've done in their respective threads (and the survey thread for the ones that are up for survey now)
Nondell !PJ.OdWT5NU
Quoted By:
>>12939224 I'm sorry, I checked both the wiki and the forum for names, I didn't see Mournival.
As for "Festivurn" that's my fuck up.
Anonymous
Anonymous
Just finished the name survey. I don't link any of the name choices for carapace. How about Caprite? Mite plus caprice?
Anonymous
Quoted By:
>>12939642 its probably to late for that anyway
also that name doesnt fit the theme of cara+typereference
and finally you are posting names in the wrong place
Anonymous
Shitty New Surveyor !.vcAfdSp5U
>>12932483 Any spriters here? You should definitely take a crack at this if you get the chance.
And Im closing the Miscellaneous survey in 10 minutes, last call for votes.
Anonymous
>>12939999 I think I may have accidentally samefagged, I wasn't sure I took it already
Shitty New Surveyor !.vcAfdSp5U
Quoted By:
>>12940085 Its fine, I check IPs anyway. At least you honed up to it.
Clash !BMy7CLasHA
Quoted By:
>>12937889 You are absolutely wonderful<3 Clash !BMy7CLasHA