[14 / 2 / ?]
Quoted By: >>13353939 >>13353968 >>13354083 >>13355463
What with all the hoopla over the reveal of Fairy type, "Mewthree" and Mega Evos, I got to wondering whether Gen 6 was the greatest or most bold leap in the history of Pokemon.
I mean, think about it. Discounting new region/Pokemon (and basic graphical updates, like the color from RBY to GSC) as it is a given, each Gen has brought:
Gen 2: Genders, Breeding, Shinies, Happiness, Cross-Gen Evo/Pre-evos, Special Split, Steel type, Dark type, Pokegear/Nav/tch useful thingy, trainer rematches, the basic concept of a battling facility (The Tower), animated sprites
Gen 3: IV/EV, Abilities, Natures, Formes, double battles, non-battling competition (Contests/Musical/Pokewood style shit) the concept of remakes, and trumpets
I can't remember if Gen 3 or 4 brought online trading/battling first. Probably 4.
Gen 4: Gender differences, Special/Attack split
Gen 5: Triple battles, non-Japanese inspired region, Wottergate
Gen 6: Full 3D, trainer customization, Mega Evos, Sky battles, simultaneous release, language options on the cart, Fairy type, DIAGONAL MOVEMENT, Horde battles
I know I'm probably forgetting a bunch of stuff. It would seem Gen2 was the biggest leap forward, but considering most of it's innovations were necessary, which one was really the boldest?
Pic unrelated.
I mean, think about it. Discounting new region/Pokemon (and basic graphical updates, like the color from RBY to GSC) as it is a given, each Gen has brought:
Gen 2: Genders, Breeding, Shinies, Happiness, Cross-Gen Evo/Pre-evos, Special Split, Steel type, Dark type, Pokegear/Nav/tch useful thingy, trainer rematches, the basic concept of a battling facility (The Tower), animated sprites
Gen 3: IV/EV, Abilities, Natures, Formes, double battles, non-battling competition (Contests/Musical/Pokewood style shit) the concept of remakes, and trumpets
I can't remember if Gen 3 or 4 brought online trading/battling first. Probably 4.
Gen 4: Gender differences, Special/Attack split
Gen 5: Triple battles, non-Japanese inspired region, Wottergate
Gen 6: Full 3D, trainer customization, Mega Evos, Sky battles, simultaneous release, language options on the cart, Fairy type, DIAGONAL MOVEMENT, Horde battles
I know I'm probably forgetting a bunch of stuff. It would seem Gen2 was the biggest leap forward, but considering most of it's innovations were necessary, which one was really the boldest?
Pic unrelated.