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Haha time to share my team building autism
>Starter is always used (only broke it BW2 because between all my BW playthroughs I had used all 3 and wanted to try new stuff)
>Only use native Pokémse on for the first playthroughs (Mega Evolutions and cross-gens are considered "native")
>Always use a Fire-Water-Grass combo (Only broke this rule in gen 2 because all grass pokemon in Johto are shit)
>Everything in normal pokéballs. No exceptions.
>Everything is nicknamed. Usuallly i take the names from Monster Hunter or God Eater
>Dual typing is prefered.
>No type repeats of any kind.
>Team must be a rainbow of colors. If I have two green pokémon I'll probably attempt to swap one out.
>No "fish" pokémon. I just can't bring myself to use them. Swampert is fine, Gyarados is passble, Basculin is a no-no
>Pseudo-legendaries/Legendaries are used sometimes but they are never more than one per team.
>Legendaries used never go beyond 600 BST (Raikou and heatran are fine, Zekrom is not)
>While I don't care about IVs, EVs, and Natures in-game, I'll hunt for the best abilitys. Mold breaker haxorus or bust
>I'll catch a male Machamp and a female gardevoir. It the pokémon can go either way, I don't care about the gender.
>Pokémon must have decent stats. I' not saying I want everything to be Garchomp tier, but if something looks goof, but has beedrill tier stats, I'm probably skipping it.