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> Infectious Bite
Bite attacks do decreased damage, but have a chance to badly poison the target
> Tag Team
This pokemon can freely switch out with others with the same ability, without sacrificing a turn to attack (probably would be a plusle/minun plus/minus kind of thing)
> Hunter
Effectiveness of entry hazards is increased on faster targets, but decreased on slower targets
> Gambler
When HP reaches 50% or less, this Pokémon's defense and special defense are lowered, but speed, attack, and special attack are raised
> Carnivore
The damage of bite attacks is increased, and does varying damage to certain types (increased damage to Water, Flying, Bug, Dark, Dragon, and Fighting; decreased damage to Grass, Ghost, Rock, Poison, Steel, and Fairy)
> Crusader/Paladin/Righteous
Does increased damage to Dark and Ghost types (1.25%)
> Dragonkin
Takes reduced damage from Dragon-type attacks (0.75%)
> Mentor/Tutor
Increases experience from battle (by 20%) when shared between two or more Pokemon
> Survival Instinct
Increases speed, accuracy, and critical hit ratio when HP is low (25% or less)