Started in doubles since I just like the more varied options, looking for suggestions to my team build.
Huge Power Azamurill with soak (soaks his entry buddy shedinja and any undesirable match ups on the opposing team)
Soak / Waterfall / Superpower / Ice Punch
Shedinja after soaking he only has electric and grass as weakness, which is more easily managed - he comes into play to wall and set the stage for typhlosion
Shadow Sneak / Sunny Day / Aerial Ace / Solar Beam
Typhlosion (I pick him because he's my favorite fire type, and isn't bastardized with other typings like charizard)
Sunny Day / Focus Blast / Hidden Power [rock] / Fire Blast
Ferrothorn (I started liking him in W2 and smogon's hard on for stealth rock metagame makes him seem like a good choice - oh and his rocky helmet makes him a nightmare for physicals and suicide for multi-hit attacks)
Gyro Ball / Stealth Rock / Thunder Wave / Power Whip
Gengar (he's my favorite ghost pokemon and maybe overall, I'm not really up for changing him out)
Substitute / Pain Split / Shadow Ball / Focus Blast
Porygon Z - the last slot is totally up for rework, I couldn't really think of any other way to bridge the team at this point so I threw him in, his nasty plot really pulls attention
Some others I thought of, but couldn't plan together: Herracross, Cloyster (rapid Spin), Starmie (spin again), Terrakion, Muk after this post
>>13608360, Lucario,