"Game with ton of classes."
What the different between classes on a normal RPG? Stats and what spells/skills (moves) you can use. Hell not even SMT come close to the amount of elements that Pokemon have.
>>13622521I also agree with this. Once you get a game with a ton of choices though then even stuff like Dragon Warrior 3 look like shit to you.
I would gladly drop Pokemon for a game with over 100 classes and a shit ton of elements and learnable moves.
I kinda want to do a romhack of Pokemon and replace every mon with a class now. It would only be a graphic and text hack. I could at least do it for a 1st gen game.