>>13634022the stone bridges over the water really dont make much sense, id replace them with manmade bridges if it looks right. It's also a bit convoluted, with a number of dead ends. I assume they'd include items, though. It looks fun to stumble around the maze though
>>13634035im assuming the dark spots are just not anything yet? The big white wall is a bit odd looking, whats the pint of the circular part in the middle? The colouring of it doesnt really match the style, and the perspective of it feels off. The swamp and cave system looking interesting.
>>13633984I really like the "Cape" aesthetic of the town at seaside cliffs. Very good.
>>13633989a tad boring, but it appears to be a starter town. Though it is a dead end, which is different from most other starter towns like pallet, and new bark which all have a way to later leave the town the opposite way. Gen 4's did too, but the name of that town escapes me.
>>13635354nice, but the wooden posts are pointless and out of place
>>13637651should ahve some buildigns on the south side
>>13637721I like the bike store, some pointless ledges, and a bit out of place looking street lamps. Pretty alright overall.
>>13637743the stalls are little marketplaces yes? I always adored that in slateport. Maybe another house or two.
>>13637751very nice little route. Would be nice in the rain.
>>13637767the massive building, the museum is it? Its just so big it doesnt fit in smaller towns, sorry.
>>13639776cool