>>13754489The only type that needed to be nerfed is dragon type.
High stats (50% higher than every other type)
High power moves (120 multiturn and 140 WTF)
Large movepools
Fighting and Steel caught nerfs that are completely unwarranted. Steel's entire purpose is to be defensive, and losing two resistances ruins the typing. No one uses Steel for offense, and even with fairies being weak to it no one will use it offensively in Gen 6. They'll just use fire moves.
Fighting has 3 extremely common types resistant to it (Psychic, Poison, Flying), a type completely immune to it (Ghost), and now ANOTHER type resistant to it? Fighting now has more types its bad against than ones it trumps.
This is the worst "balance" job I've ever seen. It makes Capcom and Arksys look smart.