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Some interesting bits from NintendoLife and DigitalSpy
>Café culture permeates the many cities and towns you visit during your adventure, each of which is filled with plenty of
outdoor seating and delightful little menu boards containing Limonade and Chocolat Chaud
>Moreover, you are gifted roller skates by a kind soul before you even reach the first gym, which makes travelling around
a much quicker affair – not only that, but they’re also pretty of fun to use!
>You can learn new tricks for skating if you defeat Rollerskating trainers
>From our short time with it we were pleased to learn that each of the starter Pokémon has one of their own base-type
elemental moves (such as Water Gun or Ember) from the moment you receive them.
>The familiar introduction of waking up in your bedroom is now a cutscene that follows new Pokemon Fletchling as it flies
up stairs to wake up our new trainer.
>every new creature in X & Y will have "special characteristics" and a few "surprises" in store.
>Competing in games - such as matching the correct fruit with the creatures in your party, and bouncing a ball of string as many times in a row as possible - will give creatures temporary stat increases in battle.
>Café culture permeates the many cities and towns you visit during your adventure, each of which is filled with plenty of
outdoor seating and delightful little menu boards containing Limonade and Chocolat Chaud
>Moreover, you are gifted roller skates by a kind soul before you even reach the first gym, which makes travelling around
a much quicker affair – not only that, but they’re also pretty of fun to use!
>You can learn new tricks for skating if you defeat Rollerskating trainers
>From our short time with it we were pleased to learn that each of the starter Pokémon has one of their own base-type
elemental moves (such as Water Gun or Ember) from the moment you receive them.
>The familiar introduction of waking up in your bedroom is now a cutscene that follows new Pokemon Fletchling as it flies
up stairs to wake up our new trainer.
>every new creature in X & Y will have "special characteristics" and a few "surprises" in store.
>Competing in games - such as matching the correct fruit with the creatures in your party, and bouncing a ball of string as many times in a row as possible - will give creatures temporary stat increases in battle.