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No.14954711 View ViewReplyOriginalReport
So, VP, I need some help figuring out the 6th member of my team. I have a fairly solid set up, but I have no clue what to toss in for the 6th slot.

Forretress @ Red Card
Sturdy
Relaxed 252 HP/252 Def/4 SpD
Stealth Rock
Gyro Ball
Volt Switch
Rapid Spin

Salamence @ Choice Scarf
Moxie
Naive 252 atk/4 spA / 252 Speed
Outrage
Dragon Claw
EQ
Fire Blast

M-Mawile
Careful 252 HP / 24 SpD / 234 Atk
Intimidate/Huge Power
Sucker Punch
Iron Head
Play Rough
Taunt/Swords Dance

Vaporeon @ Rocky Helmet
Water Absorb
Bold 248 HP/ 252 Def / 8 SpD
Scald
Baton Pass
Aqua Ring/Wish
Acid Armor

Chandelure @ Leftovers
Flash Fire
Modest 252 SpA/4 HP / 252 Spe
Shadow Ball
Fire Blast
Substitute
Energy Ball

I was thinking I could either use the acid armor-aqua ring-baton combo to allow either Chandelure or maybe something else to set up and sweep hard. Originally I was going to go Breloom, but I really want to avoid 3 Fire weaknesses on the team. Still it leaves room for a Life Orb set up that would have the acid armor boost. Any ideas? That and I need some ways to help tighten the team up, I am still uncertain on my Chandelure.