>>15070438>what are limitless use TMsPlease, that probably took one line of code to change.
>what are triple battleNever liked them, but fair enough. I do feel that they're sort of unnecessary though, and just rehashing the double battle concept.
>what are rotational battleSee triple battles
>what are first hand drawn fully animated spritesThat looked awful and stretched out, especially in the overworld.
>what are good plotGood by Pokemon standards, but nothing ground breaking. Felt really intrusive and hamfisted, and made the game feel more linear than the past games.
>what are dream abilitiesAdding abilities to old Pokemon is not a new feature, but is nice. Nothing crazy though.
>what are updates to existing mechanics such as particular movesMinor changes really, as far as how much work it took to actually change them. (I'm aware RnD probably took some time though)
Honestly, nothing really interesting was introduced in GV.
Felt like filler while they worked on a game for the next generation on 3DS to be honest.