[25 / 3 / ?]
Quoted By: >>15173206
Team help hurr durr
So I'm making a team of 6 to challenge people online, so far I finished 3 and was wondering if anyone had any opinions on what my other 3 should be.
Aggron@Aggronite
Adamant 252atk, 252sdef
Heavy Slam
Earthquake
Stone Edge
Thunder Wave
This guy doesn't give a single fuck about nearly every single physical attack in the game. It can survive an Adamant Mega Lucario's Close Combat (BARELY) and OHKO with Earthquake. I'm debating throwing Rest on this dude over Stone Edge since as long as he isn't fighting a special attacker, it will most likely survive the 2 turns.
Togekiss@Leftovers
Modest 248hp, 40satk, 28sdef, 192 spd
Air Slash
Dazzling Gleam
Fire Blast
Roost
EVs to survive a Sludge Bomb from Mega Gengar. Flinchhax for days. I would like Thunder Wave on this dude for maximum rage but I don't want to give up coverage. Fire Blast scares the fuck out of Lucarios and Scizors who might want to switch in and tank an Air Slash and Mach Punch me to hell. Used to be Aura Sphere... still debating that move. Debating Wish over Roost to support my unhealable but undying tank in Mega Aggron.
Chandelure@Choice Scarf
Timid 252satk, 188spd, 70hp
Shadow Ball
Overheat
Psychic
Energy Ball
Lategame cleaner and revenge killer. Overheat's power is massive and supports his hit-and-run playstyle. It is tailor-made to outspeed and OHKO popular megas like Timid/Jolly Lucario, Gengar, Aerodactyl, and neutral speed nature Alakazam (by 2 points lol).
I just use these 3 every time, but there are times I want... you know... something to not die to rocks. Sometimes Aggron won't be around when the rocks start flying.
Opinions? Advice? Suggestions? Post your teams?
So I'm making a team of 6 to challenge people online, so far I finished 3 and was wondering if anyone had any opinions on what my other 3 should be.
Aggron@Aggronite
Adamant 252atk, 252sdef
Heavy Slam
Earthquake
Stone Edge
Thunder Wave
This guy doesn't give a single fuck about nearly every single physical attack in the game. It can survive an Adamant Mega Lucario's Close Combat (BARELY) and OHKO with Earthquake. I'm debating throwing Rest on this dude over Stone Edge since as long as he isn't fighting a special attacker, it will most likely survive the 2 turns.
Togekiss@Leftovers
Modest 248hp, 40satk, 28sdef, 192 spd
Air Slash
Dazzling Gleam
Fire Blast
Roost
EVs to survive a Sludge Bomb from Mega Gengar. Flinchhax for days. I would like Thunder Wave on this dude for maximum rage but I don't want to give up coverage. Fire Blast scares the fuck out of Lucarios and Scizors who might want to switch in and tank an Air Slash and Mach Punch me to hell. Used to be Aura Sphere... still debating that move. Debating Wish over Roost to support my unhealable but undying tank in Mega Aggron.
Chandelure@Choice Scarf
Timid 252satk, 188spd, 70hp
Shadow Ball
Overheat
Psychic
Energy Ball
Lategame cleaner and revenge killer. Overheat's power is massive and supports his hit-and-run playstyle. It is tailor-made to outspeed and OHKO popular megas like Timid/Jolly Lucario, Gengar, Aerodactyl, and neutral speed nature Alakazam (by 2 points lol).
I just use these 3 every time, but there are times I want... you know... something to not die to rocks. Sometimes Aggron won't be around when the rocks start flying.
Opinions? Advice? Suggestions? Post your teams?