Quoted By:
Name: Standard
Item: Leftovers
Nature: Relaxed
Moveset
~ Spikes / Stealth Rock
~ Leech Seed / Stealth Rock
~ Power Whip / Protect
~ Gyro Ball / Thunder Wave
EVs: 252 HP / 48 Def / 208 SpD
This set is Ferrothorn's standard fare and is what he will be running the vast majority of the time. Despite the myriad of viable moves Ferrothorn has at his disposal, each combination functions almost identically; switch in, set up hazards, and cripple the opponent. Spikes work excellently on Ferrothorn, giving him something to do after switching in on an opponent that can't touch it. Leech Seed is also a very effective move, useful for preventing opposing Pokemon from setting up on him while simultaneously providing self-healing. Either of these moves can be replaced with Stealth Rock should there not be room for it elsewhere on the team, although both are of substantial utility and will be missed.
Gyro Ball and Power Whip are Ferrothorn's best attacking options, hitting the majority of the standard metagame for at least neutral damage. Each of these two moves has its merits; the former is generally more effective against faster Pokemon or those that resist Power Whip such as Gengar, Latios, Dragonite, and Kyurem-B, whereas the latter primarily slams Water Pokemon such as Rotom-W, Jellicent, Gyarados, and Keldeo. Unfortunately, it is worth noting that some of these Pokemon have methods of crippling Ferrothorn before he lands a single Power Whip; the former two are capable of afflicting Ferrothorn with a burn via Will-O-Wisp, whereas Keldeo can nearly OHKO with Secret Sword before Ferrothorn can land a single hit.