[16 / 1 / ?]
Quoted By: >>15553130
Okay /vp/ my college is having a Pokemon X and Y tourney on the 15 and I need some help. Since Bank's not available yet, I'm using-
Bronzong @Rocky Helmet
Ability: Levitate
Nature: Brave, 252 HP, 252 Att, 4 Def
Trick Room
EQ
Gyro Ball
Explosion
I know Bronzong isn't as good as he used to be, but he makes for a great lead with TR and later on explosion for possible set up mid-late game. He's my best bet for dealing with lead Klefkie.
Aromatisse @Lefties
Ability: Healer
Nature: Relaxed, 252 HP, 116 Def, 140 Sp. Def
Trick Room
Wish
Protect
Toxic
Since I only have 3 setters, I needed one with some longevity. Wish protect keep her healthy for when i need TR back up. Toxic is the best form of damage.
Magnezone @Air Balloon
Ability: Magnet Pull
Nature: Modest, 252 HP, 252 Sp. A, 4 Def
Thunderbolt
HP Fire
Flash Cannon
Volt Switch
Magnezone is here to trap pesky steel types that attempt to stop sweeps from other members and wall Aromatisse's Toxic. Air Balloon allows me to switch in on choiced Ground moves. VS also allows me to switch to a trick roomer to set up when the dimensions return.
Reuniclus @Life Orb
Ability: Magic Guard
Nature: Quiet, 252 Sp. A, 192 HP, 64 Def
Psyshock
Shadow Ball
Focus Blast
Trick Room
The last setter and possible late game clean up. Pretty self-explanatory. EVs are for some bulk on the defensive side while retaining max damage output.
Conkeldurr @Toxic Orb
Ability: Guts
Nature: Brave, 252 HP, 252 Att, 4 Sp. D
Hammer Arm
Mach Punch
Facade
Stone Edge
Hammer Arm makes me faster under Trick Room, while Facade's power is boosted thanks to poison for some prime damage. Mach Punch for quick, heavy hits if TR goes down.
Tyranitar @ Assault Vest
Ability: Sandstream
Nature: Quiet, 252 HP, 192 Sp. A, 64 Att
Crunch
Flamethrower
Ice Beam
Stone Edge
My wallbreaker. I can bluff a choice set with Vest to net surprise KOs. Flamethrower for Aegislash who thinks he can wall me all day and Ice Beam for Dragons and Gliscor.
Tell me what you think /vp/
Bronzong @Rocky Helmet
Ability: Levitate
Nature: Brave, 252 HP, 252 Att, 4 Def
Trick Room
EQ
Gyro Ball
Explosion
I know Bronzong isn't as good as he used to be, but he makes for a great lead with TR and later on explosion for possible set up mid-late game. He's my best bet for dealing with lead Klefkie.
Aromatisse @Lefties
Ability: Healer
Nature: Relaxed, 252 HP, 116 Def, 140 Sp. Def
Trick Room
Wish
Protect
Toxic
Since I only have 3 setters, I needed one with some longevity. Wish protect keep her healthy for when i need TR back up. Toxic is the best form of damage.
Magnezone @Air Balloon
Ability: Magnet Pull
Nature: Modest, 252 HP, 252 Sp. A, 4 Def
Thunderbolt
HP Fire
Flash Cannon
Volt Switch
Magnezone is here to trap pesky steel types that attempt to stop sweeps from other members and wall Aromatisse's Toxic. Air Balloon allows me to switch in on choiced Ground moves. VS also allows me to switch to a trick roomer to set up when the dimensions return.
Reuniclus @Life Orb
Ability: Magic Guard
Nature: Quiet, 252 Sp. A, 192 HP, 64 Def
Psyshock
Shadow Ball
Focus Blast
Trick Room
The last setter and possible late game clean up. Pretty self-explanatory. EVs are for some bulk on the defensive side while retaining max damage output.
Conkeldurr @Toxic Orb
Ability: Guts
Nature: Brave, 252 HP, 252 Att, 4 Sp. D
Hammer Arm
Mach Punch
Facade
Stone Edge
Hammer Arm makes me faster under Trick Room, while Facade's power is boosted thanks to poison for some prime damage. Mach Punch for quick, heavy hits if TR goes down.
Tyranitar @ Assault Vest
Ability: Sandstream
Nature: Quiet, 252 HP, 192 Sp. A, 64 Att
Crunch
Flamethrower
Ice Beam
Stone Edge
My wallbreaker. I can bluff a choice set with Vest to net surprise KOs. Flamethrower for Aegislash who thinks he can wall me all day and Ice Beam for Dragons and Gliscor.
Tell me what you think /vp/