>>16399187>Not an effective strategyIt only takes 1 minimize to set you to a 60% modifier, all you need is the bulk to tank hits. Bright powder isn't worth it, though.
>Double team users have to give up on coverageDouble Team/Minimize users don't care that they have to give up coverage since they're now dodging hits, which means they can get more hits in themselves. What they 'lose' in attacking power, they more than gain in longevity.
>Moves that Always hit the opponentAura Sphere and Sacred Sword are the only two good ones, and they have shit distribution.
>Roar/WhirlwindYou only need to set up one minimize or two double teams. You using whirlwind/roar loses either NOTHING, or forces you to give up tempo. But still a better option than before, when they COULD MISS.
>HazeEven worse because it has even less utility than roar/whirlwind.
>Spamming double team/minimizeThings like chansey would only need one minimize to start being effective and can swap out for natural cure, other DTers are more likely to be bulky steels, rendering it pointless.
>Keen EyeThis would be feasibly usable there, though it does damage the pokemon that have to run it.
>DefogThis is what you should suggest over haze, but still, for every turn they use something like minimize, you have to burn 2 turns defogging, which advantages them.
Basically evasion is either shit, or it's broke out the ass, it depends on how skilled the player using it is. It brings unnecessary luck always, though.