>>16516467>I've heard talk of the shiny rate have been increased to 1/4096 in XY.And it's correct, here's how it works...
>(Trainer ID) xor (Secret ID) = E>(First byte word of personality value) xor (Second byte word of personality value) = FThese dictate the values that go into deciding if a Pokemon is Shiny.
And now for the Shiny values...
>Prior to Generation VI, if E xor F is less than 8, then the Pokémon is Shiny.>In Generation VI, if E xor F is less than 16, then the Pokémon is Shiny.And there, that's how the game decides whether or not a Pokemon's Shiny.
>But when did we find out the the stuff involving XY?We found out when ProjectPokemon dug through XY's PKX file (XY's answer to Gen III-V's PKM file).